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Marsdon Rhekhu

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Everything posted by Marsdon Rhekhu

  1. It works now. Thanks for helping !
  2. Will try that. Thanks !
  3. The section Building Blocks - Raid doesn't count anything on my server, everything else is working. I'm not sure if it is since last update ?
  4. Marsdon Rhekhu

    Localization

    When can we expect the update which was announced for the 15.11.23 in your official discord ? There has been no reaction since then. Quite unprofessional.
  5. Oh sorry, forgot to close the thread ! You already helped me with a personal solution if you remember
  6. Marsdon Rhekhu

    Localization

    While further waiting for the promised global localization there are some gui elements which can't be changed in the lang file ( see pictures ). Furthermore I want to rewrite the guide, where can I do that ? - When opening the market it should jump to the "all" category automatically - There was an update announced for the 15.1.1. which contains : - Added Enabled Option For Auction House When can we expect this update ?
  7. There is a conflict with the Laptop Crate Hack Plugin from Dana 2023-11-08 16:05:41.530 [Warning] Calling hook CanHackCrate resulted in a conflict between the following plugins: LaptopCrateHack - False (Boolean), Convoy (True (Boolean)) How can I resolve this ?
  8. Nice to know. So it seems the localization is the smallest problem. We bought a plugin which doesn't work at all and shall play testdummies ? It's 14 days now in which nothing worked. I asked for refund but it was refused. Very poor customer care of CF,
  9. Still doesn't work in 1.13 ... DId you even test it ? When I copy my altered language file from DE to EN then it works. So it's not the file ...
  10. Cleared all of the old version, downloaded the new version and made a fresh install. Copied the lang file to my language, altered it and rebooted the server. Language is still English Also the manual for the players isn't localized.
  11. Will there be support for scrap also ?
  12. Hi there, anyone else whose elevators at the Kong towers don't work any more ? On an earlier map they worked fine. Other electronics from custom monuments is working by the way.
  13. Marsdon Rhekhu

    Config Question

    What exactly can I do with these lines ? "[ZoneManager] The plugin will work on entities in the zones": "DISABLED", "[ZoneManager] Zone ID List": [],
  14. Working now ... needed 45 Min to get on my server again ... this was no good for my blood pressure
  15. For the normal players it works now
  16. WTF ? Wanted to test new version. Same second I hit the first NPC this happened ... with admin account ! Can't reconnect on my server now
  17. As already said, for myself as admin it works perfectly. { "Require Permission": false, "Display on NPCs": true, "Display on Players": true, "Font size": 26, "Font size when closer": 30, "Damage Colors": { "Low Damage": "#00CD00", "Medium Damage": "#FF7F00", "High Damage": "#FF0000" }, "Damage Tresholds": { "Medium Damage at": 20.0, "High Damage at": 40.0 } }
  18. Marsdon Rhekhu

    Don't show damage

    An expensive solution ... I would prefer Sara to repair this one here ...
  19. Marsdon Rhekhu

    Don't show damage

    I have the same problem. May I ask what you did to solve the problem ?
  20. Hi there, on my server the display only works for the admin account, not for players. Already tried to set the permission to true and giving it to the default group ... doesn't work also with "Require Permission": false, the non admin players can't see the hit display What am I missing ?
  21. Can you please fix the error with scrap which interacts with "SkillTree" ? And maybe add some more categories ( asked in October already )
  22. Newest version 2.01 completely disables RCON ... I'm sure it was working fine as 2.00 ?
  23. Hi there ! Is there a possibility to create loot tables for the zombies from ZombieHorde ? They are specified like this : "LoadoutID": "loadout-0", "Potential names for zombies using this loadout (chosen at random)": [ "Zombie" This would be really cool
  24. Hey Thanks for the update ! My players found out there seems to be a problem with using the recycler. I tested it myself and I believe if you recycle the Epic Loot items piece for piece everything works fine. But if you throw them into a running recycling process they aren't recycled into Epic Scrap but into their "normal" materials ? Anyone has the same problem ?

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