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Everything posted by zeppelino
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- 19 comments
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- #announcement plugin
- #announce
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(and 3 more)
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- 19 comments
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- #announcement plugin
- #announce
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(and 3 more)
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- 19 comments
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- #announcement plugin
- #announce
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(and 3 more)
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- 19 comments
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- 1
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- #announcement plugin
- #announce
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- 19 comments
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- #announcement plugin
- #announce
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(and 3 more)
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Version 1.3.3
4 downloads
ServerBridge makes it quick and easy for players to join other Rust servers using an intuitive in-game UI. Players can use a server list that is customizable by the admin. Due to Rust's own Nexus system, players can be connected smoothly to the server they want without having to disconnect and connect manually. Player Command: /servers — opens the server list Admin Command: /serverbridge — opens the admin panel Permissions: • ServerBridge.use – access the server list • ServerBridge.admin – manage servers via admin panel Language file with full message customization { "ui.serverlist.title": "SERVER LIST", "ui.admin.title": "SERVER MANAGEMENT", "ui.addserver.title": "ADD NEW SERVER", "ui.editserver.title": "EDIT SERVER", "ui.button.connect": "CONNECT", "ui.button.add": "ADD", "ui.button.save": "SAVE", "ui.button.addserver": "ADD NEW SERVER", "ui.form.servername": "SERVER NAME", "ui.form.ipaddress": "IP ADDRESS", "ui.form.port": "PORT", "ui.form.description": "DESCRIPTION", "ui.table.server": "SERVER", "ui.table.address": "ADDRESS", "ui.table.actions": "ACTIONS", "msg.noperm.serverlist": "You don't have permission to open the server list.", "msg.noperm.admin": "You don't have permission for this command.", "msg.server.notfound": "Server '{0}' not found.", "msg.server.redirect": "You are being redirected to server '{0}'...", "msg.server.noname": "No server name specified.", "msg.server.deleted": "Server '{0}' has been deleted.", "msg.server.fillfields": "Please fill in all required fields.", "msg.server.exists": "A server with the name '{0}' already exists.", "msg.server.invalidport": "Invalid port. Please enter a number between 1 and 65535.", "msg.server.added": "Server '{0}' has been added.", "msg.server.updated": "Server '{0}' has been updated.", "msg.connection.redirect": "Connecting to {0} - Have fun!", "ui.button.nextpage": "NEXT →", "ui.button.prevpage": "← PREV", "ui.pagination.info": "PAGE {0} OF {1}" }$4.99-
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- #serverswitch
- #serverportal
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fixed the error thanks
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Web request callback raised an exception (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VoteSystem+TopServeurCheckManager+<>c__DisplayClass4_0.<CheckRoutine>b__0 (System.Int32 code, System.String response) [0x00069] in <f6847d8c66e9478da291fe08ed705d2c>:0 at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>b__42_0 () [0x00034] in <beb2b64691c64e2b95b99491bd85442c>:0
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no all files are there. i just have the problem that the plugin dont recognize and wont update the votes
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Same Problem here
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This month there is a new Harbor. So ig we need a Plugin update?
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hm weird
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Yes because the Images are hosted on Discord which got deactivated by Discord
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- 2 comments
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- #toolcupboard
- #rust
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(and 6 more)
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- 32 comments
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- #skilltree
- #event
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- 32 comments
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- #skilltree
- #event
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- 32 comments
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- #skilltree
- #event
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- 32 comments
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- #skilltree
- #event
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- 32 comments
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- #skilltree
- #event
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- 32 comments
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- #skilltree
- #event
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No, logically thats not what iam asking ^^. I guess PVEMode offers the possibility to set the event owner of the mentioned events via its own API. example from the description: void SetEventOwner(string shortname, ulong owner) Sets the current Event Owner shortname – name of event owner – SteamID of the player My programming knowledge is just not sufficient for this
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Hey, I need a Plugin which let me set the Event Owner (PVE Mode Plugin) for Events like Convoy, Harbor Event, Water Event…. Maybe something like /seteventowner Eventname Playername
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- 15 comments
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- #teleport
- #teleportation
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(and 4 more)
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