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Everything posted by Wonder_Fox
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Version 1.0.0
1 download
Monument Pack – 10 Custom Monuments for Rust Enhance your map with this handcrafted collection of 10 unique custom monuments, fully compatible with RustEdit. Each monument is designed to add immersion, challenge, and new possibilities to your server. Whether you're creating PvE adventures, PvP zones, or simply enriching exploration — this pack gives you powerful tools to take your world-building to the next level. Included Monuments: Bradley Arena A large combat zone guarded by three Bradley APCs, with high-value loot at the center. Perfect for PvP battles and armored events. Car Service A full-featured car workshop where players can upgrade, repair, and loot car parts, with plenty of extra loot opportunities. 🏚 Challenge House & Large Challenge House Puzzle-filled arenas with radiation, deadly lasers, traps, and clever mechanics. Survivors who reach the end will find rewarding loot. Custom Gas Station A detailed alternative to the vanilla gas station. Includes loot, decor, and a red keycard spawn. Custom Oil Rig A completely original offshore platform featuring green, blue, and red puzzle doors. Players must locate hidden fuseboxes to unlock access. Large Warehouse A custom warehouse replacement with keycard puzzles and loot, designed to fit naturally into industrial zones. Motel A lore-rich location where players can find research paper in rooms and trade it at the front desk. Mini Bandit Camp A small-scale Bandit Camp extension for your Outpost. Includes all standard shops. Railway Station A scenic and functional train station with loot spawns and keycard-locked rooms for additional exploration. Some monuments include custom loot and vending machine presets, which you can edit directly using RustEdit.$49.99 -
if you sit in the chair in the motel on 10x, u get perma stuck
Wonder_Fox replied to SlayersRust's Support Request in Support
I’ve checked this and didn’t find any issues. I have no idea how 10x could affect this. As for the Launch Site, I can’t edit the chairs there because they are part of the monument. -
if you sit in the chair in the motel on 10x, u get perma stuck
Wonder_Fox replied to SlayersRust's Support Request in Support
Please provide a screenshot of the motel chair -
Hi, for electrical work and Bradley spawning, you must install oxide and the extension Oxide.Ext.RustEdit.dll. The link is in the description
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- 5 comments
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- #custommap
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server caught in loop when loading the map
Wonder_Fox replied to Mr_Stark's Support Request in Support
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- 5 comments
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- #custommap
- #custom
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Version 1.0.1
14 downloads
Welcome to Ori Island – A Handcrafted Rust Adventure! Step into Ori Island, a stunning hand-made map where every river, road, and ridge was carefully sculpted to deliver an unforgettable Rust experience. Explore Dozens of Custom Places to Build Looking for the perfect base location? Ori Island offers a wide variety of custom places to claim as your own — from modern houses and glass spheres, to floating islands and even a cozy hobbit home! Some of these unique spots even come with pre-built farms and stables, giving you a head start in survival. Shoreline Designed for Raidable Bases & Player Builds The coastline has been thoughtfully designed with spacious and flat shoreline areas, perfect for hosting Raidable Bases or for players to construct their dream homes near the water. Unique Custom Monuments Await Take on exciting and deadly challenges in fully custom monuments designed to test your skill and teamwork: Bradley Arena – Three Bradleys guard powerful loot. Enter at your own risk. Challenge House – Timed puzzles, radiation zones, barbed wire traps, and deadly lasers. Heli Tower – The perfect sniper’s nest to take down patrol helicopters. 🛢 Custom Oil Rig – Puzzle-filled, NPC-guarded, and packed with top-tier loot. ...and many more hidden gems to explore! All Biomes Included From snowy mountain peaks to the new jungle biome, Ori Island features every environment Rust has to offer, encouraging diverse gameplay and exploration. Specifications • Map size: 5000 • Prefab count: ~95k. Despite the large number of prefabs, performance remains at a fairly good level • Editing of the map is allowed, the password is in the ReadMe file Custom monuments • Motel • Crystal Forest • Custom Gas Station • Custom Oil Rig • Bradley Arena • Mini Bandit Camp In Outpost • Challenge House • Heli Tower • Mine • Car Service • Railway Station • Large Warehouse • 30 Custom Places To Build A Base, all marked on the map Standard monuments • Jungle Ziggurat • Toxic Village • Arctic Research Base • Fishing Villages • Harbor 1 • Harbor 2 • Ferry Terminal • Airfield • Giant Excavator Pit • Nuclear Missile Silo • Military Tunnel • Powerplant • Water Treatment Plant • Lighthouses • Bandit Camp • Outpost • Junkyard • Radtown Small • Military Base • Oilrig 1 • Oilrig 2 • Trainyard • Roadside Monuments • Sulfur Quarry • Stone Quarry • HQM Quarry • Satellite Dish • The Dome • Underwater Labs • Launch Site • Large Barn • Ranch • Caves$24.99- 5 comments
- 1 review
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- #custommap
- #custom
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They should look in the center of the map.
Wonder_Fox replied to Kobani's Support Request in Support
Fixed- 1 reply
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After using the rustedit.io.reset command, you must save and restart the server.
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Changed Status from Pending to Closed
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You can try to remove the ocean topology near the problem location, this may solve the problem
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The ocean topology blocks the visibility of the lake even when it's far away. Facepunch changed the water rendering conditions, so I can't fix it.
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- 4 comments
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My Discord - wonder_fox
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Before applying topologies, you must delete the Ocean topology at the location where you added the island.
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- 6 comments
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- 2 comments
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- #air island
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Hi, you need to install the Oxide.Ext.RustEdit.dll extension. The link is in the map description.
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There may be something wrong with your server settings, although I think the problem is with the hosting. You can try running the map on a local server to make sure the map works.
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Then I recommend contacting your hosting support. From my side, everything is fine with the map, I always test my maps before publishing
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If you are using a local server, I advise you to try this: