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copcopekcro

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Everything posted by copcopekcro

  1. Your config? You have some problem in config. Just delete old config and reload plugin it Will work just fine. And then You can copy maps from old config to New one, but dont delete coins part
  2. Changed Status from Can't Reproduce to Closed Changed Fixed In to 2.1.1
  3. Fixed on new update ... Now you have timer for each chest,that will prevent infinite number of times to open the treasure chest.
  4. Hey there ..can you join my discord so we can talk more about it .. Iam working on update https://discord.gg/F5nVxMA7
  5. Changed Status from Pending to Can't Reproduce
  6. copcopekcro

    Upgrade Reverted Bug

    Changed Status from Pending to Closed
  7. copcopekcro

    unstackable Items

    Changed Status from Pending to Not a Bug
  8. copcopekcro

    some issues

    Changed Status from Pending to Closed
  9. aa oke. ..so we need to add all profiles what we need for count...Great ! Thank you !
  10. can we get support for botrespawn bots ... it doesnt count them ... TY!
  11. copcopekcro

    some issues

    btw can you add me in discord ,or join my channel ? there we can talk faster
  12. copcopekcro

    some issues

    no worries mate ! Iam looking rn what is problem ...
  13. copcopekcro

    some issues

    ok,,.will try with your config now ...
  14. copcopekcro

    some issues

    are you using this config : { "SpawnCount": 2, "SpawnRadius": 5.0, "EntityDisplayName": "Treasure Guard", "Health": 100, "RoamRange": 5.0, "ChaseRange": 30.0, "SenseRange": 20.0, "ListenRange": 10.0, "AttackRangeMultiplier": 1.0, "CheckVisionCone": true, "VisionCone": 140.0, "HostileTargetsOnly": false, "DamageScale": 1.0, "AimConeScale": 1.0, "Speed": 6.0, "MemoryDuration": 10.0, "Kit": "treasureguard", "WearItems": [ { "ShortName": "", "SkinID": 0 } ], "BeltItems": [ { "ShortName": "", "Amount": 0, "SkinID": 0, "Mods": [ "" ], "Ammo": 0 } ], "CustomLoot": true, "LootTable": [ { "DisplayName": "", "Shortname": "keycard_green", "SkinID": 0, "MaxItemAmount": 1, "MinItemAmount": 1, "Probability": 0.5, "IsBlueprint": false }, or : NPCSpawns": [ { "SpawnCount": 1, "SpawnRadius": 5.0, "EntityDisplayName": "Treasure Guard", "Health": 150, "RoamRange": 5.0, "ChaseRange": 30.0, "SenseRange": 20.0, "ListenRange": 10.0, "AttackRangeMultiplier": 1.0, "CheckVisionCone": true, "VisionCone": 140.0, "HostileTargetsOnly": false, "DamageScale": 1.0, "AimConeScale": 1.0, "Speed": 6.0, "MemoryDuration": 10.0, "Kit": "", "WearItems": [ { "ShortName": "", "SkinID": 0 } ], "BeltItems": [ { "ShortName": "", "Amount": 0, "SkinID": 0, "Mods": [ "" ], "Ammo": 0 } ], "CustomLoot": true, "LootTable": [ { "DisplayName": "", "Shortname": "keycard_green", "SkinID": 0, "MaxItemAmount": 1, "MinItemAmount": 1, "Probability": 0.5, "IsBlueprint": false },
  15. copcopekcro

    some issues

    I updated version ... i didnt fix that 1.0 to always be inside of loot..will do that in day or two .... Fixed safe zone,added bp of items .. Added stats for npc (health,dmg,kit,default/custom loot) Ty for your patience !
  16. copcopekcro

    some issues

    i will make fix for that
  17. copcopekcro

    some issues

    { "DisplayName": "", "Shortname": "rifle.ak", "SkinID": 0, "MaxItemAmount": 1, "MinItemAmount": 2, "Probability": 1.0, "IsBlueprint": true }, in new update you will have this in config ..you just put true on "IsBlueprint" and you will get bp not item I didnt look your all config..but if you have more than one item with 1.0 it will look for only 1 for first item ,then it will look again for other items..so it can happend if you have 2 items with 1.0 ,that you get only one of them... I think i will update that also ..that you always get items with 1.0 in cfg
  18. copcopekcro

    some issues

    I updated bp items ,,,you will be able to give bp item in chest ...and i fixed spawning in safe zones ... It will be later tonight...i will probably add more things .
  19. copcopekcro

    some issues

    Hey there..all worked so far just fine ! I tested now that 1.0 for scrap with some other items (my config) It worked just fine ! from 20 boxes in all 20 boxes i got scrap . About spawning chests ,,yea they can spawn now in safe zones...i will update that ,i will add check for safe zone ! Bp items no for now ,but maybe i add that in same update with that safe zone check ... About drop rate for maps in prefabs ... its from 1 to 100 % ... yea you can put just bigger number than 3 %, and it should be just fine ! If you have loottable plugin ,,you can just add there maps ,their drop rates ...If that works better for you ... Anyway i will try to improve all that ! { "CustomStackSize": 10, "ItemDisplayName": "Green Map", "ItemShortname": "xmas.present.large", "SkinID": 3073615238, "SpawnedPrefabChest": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab", "SpawnedPrefabSkin": 1818868472, "MinItemPerChest": 1, "MaxItemPerChest": 5, "LootTable": "greenmap", "LootTables": { "greenmap": [ { "DisplayName": "", "Shortname": "scrap", "SkinID": 0, "MaxItemAmount": 50, "MinItemAmount": 25, "Probability": 1.0 }, { "DisplayName": "", "Shortname": "stones", "SkinID": 0, "MaxItemAmount": 1000, "MinItemAmount": 750, "Probability": 1 }, { "DisplayName": "", "Shortname": "wood", "SkinID": 0, "MaxItemAmount": 2000, "MinItemAmount": 1250, "Probability": 0.5 }, { "DisplayName": "", "Shortname": "lowgradefuel", "SkinID": 0, "MaxItemAmount": 60, "MinItemAmount": 30, "Probability": 0.2 }, { "DisplayName": "", "Shortname": "cloth", "SkinID": 0, "MaxItemAmount": 60, "MinItemAmount": 30, "Probability": 0.2 } ] }, "NPCSpawns": [ { "NPCPath": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roam.prefab", "SpawnCount": 0, "SpawnRadius": 5.0 } ], "Spawns": [ { "PrefabPath": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "SpawnChance": 100.0 } ], "SpawnBradley": false, "BradleyHealth": 5000, "MinCratesToSpawn": 10, "MaxCratesToSpawn": 10 }, This config worked just fine ,without any issue .
  20. Sorry , what ? when you have gap ? Player gap ,server gap or what ?
  21. copcopekcro

    unstackable Items

    Hey... If items have same shortname and skinID (and display name) they should stack ,.. If your stack plugin allow it ..
  22. Well it should work just fine...Just use correct name and its fine..If not i will fix it
  23. /givemap green map 5 This is command ... so without " " /givemap Syrup Sipper 5
  24. Hello. You have problem only with that skin ? What happens ,when player open his box ? or when he open treasure map box ? Treasure Maps or Treasure Chest plugin ? Send me your config .
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