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Covfefe

Posted

Chinook needs it's own randomized points instead of creating one for drop zone. Use random spawnpoints plugin if you have to.

Chinook needs to attack all players the entire time, just flying around and hovering is not worth $18

You need to post the config in english so we know for sure if we can even edit the crate npcs amongst other things.

  • Like 1
DezLife

Posted

On 11/1/2020 at 6:28 PM, Covfefe said:

Chinook needs his own randomized points instead of creating one for the drop zone. Use the random spawn points plugin if needed.

Chinook needs to attack all players all the time, it doesn't cost $ 18 to just fly and hover.

You need to post the config in English so that we know for sure if we can even edit the npcs of the box, among other things.

The plugin has the ability to enable randomization of points, I will post the config in the descriptions

 

Heartin

Posted

Dear author, I am a user from China, and I have a problem when using this plug-in

Can be set to "Time to self-destruct (If nobody starts hacking)": 600, "no event will be refreshed after 600 seconds.

The log also shows the refresh time after 1 minute

Why does this happen? Is my configuration incorrect?
Looking forward to your reply

微信图片_20201221105008.png

DezLife

Posted

On 12/20/2020 at 9:52 PM, Heartin said:

Dear author, I am a user from China and I have a problem using this plugin

The value " Time of self-destruction (if no one starts to hack)" can be set : 600, "no event will be updated after 600 seconds.

The log also shows the update time after 1 minute.

Why it happens? Is my configuration wrong?
We are waiting for your reply

WeChat image_20201221105008.png

Hello!
Please show me your config

Heartin

Posted

{
  "Настройки": {
    "Adjusting the smoothness / speed of the drawer descent": 0.7,
    "Block radius of buildings during the event": 45,
    "Reset timeout": 60,
    "Time to self-destruct (If nobody starts hacking)": 600,
    "Minimum number of players to start an event": 10,
    "Once in how many hours a chinook will fly": 60,
    "Maximum items in 1 box": 7,
    "Use standard loot in the box (If false, your loot will drop out)": true,
    "Use custom positions ?": false,
    "Custom positions (/chinook addspawnpoint)": []
  },
  "Настройка отображения на картах": {
    "Create a marker on the G map?": true,
    "Marker names": "密码箱",
    "Marker color": "#54bbb4",
    "Marker transparency": 0.6,
    "RustMap labels": false,
    "Image for RustMap map label": "https://i.imgur.com/x6qoCaK.png"
  },
  "Настройка нпс": {
    "Spawn NPCs near a crate?": true,
    "Number of npc": 6,
    "Health nps": 150,
    "Random NPC nicknames": [
      "护卫队"
    ]
  },
  "Выпадаемые предметы": [
    {
      "Short name": "explosives",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 5,
      "maximum amount": 10,
      "Item drop chance": 70
    },
    {
      "Short name": "metal.facemask",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 1,
      "maximum amount": 1,
      "Item drop chance": 20
    },
    {
      "Short name": "crude.oil",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 10,
      "maximum amount": 15,
      "Item drop chance": 60
    },
    {
      "Short name": "rifle.bolt",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": true,
      "Minimal amount": 1,
      "maximum amount": 1,
      "Item drop chance": 30
    },
    {
      "Short name": "rifle.lr300",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 1,
      "maximum amount": 1,
      "Item drop chance": 15
    },
    {
      "Short name": "pistol.revolver",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 1,
      "maximum amount": 3,
      "Item drop chance": 60
    },
    {
      "Short name": "sulfur",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 100,
      "maximum amount": 150,
      "Item drop chance": 20
    },
    {
      "Short name": "leather",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 30,
      "maximum amount": 50,
      "Item drop chance": 30
    },
    {
      "Short name": "scrap",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 20,
      "maximum amount": 30,
      "Item drop chance": 45
    },
    {
      "Short name": "ammo.rifle",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 50,
      "maximum amount": 120,
      "Item drop chance": 35
    },
    {
      "Short name": "grenade.f1",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 3,
      "maximum amount": 5,
      "Item drop chance": 20
    },
    {
      "Short name": "blueberries",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 15,
      "maximum amount": 20,
      "Item drop chance": 70
    }
  ]
}

 

DezLife

Posted

On 12/23/2020 at 7:37 AM, Heartin said:

{
  "Настройки": {
    "Adjusting the smoothness / speed of the drawer descent": 0.7,
    "Block radius of buildings during the event": 45,
    "Reset timeout": 60,
    "Time to self-destruct (If nobody starts hacking)": 600,
    "Minimum number of players to start an event": 10,
    "Once in how many hours a chinook will fly": 60,
    "Maximum items in 1 box": 7,
    "Use standard loot in the box (If false, your loot will drop out)": true,
    "Use custom positions ?": false,
    "Custom positions (/chinook addspawnpoint)": []
  },
  "Настройка отображения на картах": {
    "Create a marker on the G map?": true,
    "Marker names": "密码箱",
    "Marker color": "#54bbb4",
    "Marker transparency": 0.6,
    "RustMap labels": false,
    "Image for RustMap map label": "https://i.imgur.com/x6qoCaK.png"
  },
  "Настройка нпс": {
    "Spawn NPCs near a crate?": true,
    "Number of npc": 6,
    "Health nps": 150,
    "Random NPC nicknames": [
      "护卫队"
    ]
  },
  "Выпадаемые предметы": [
    {
      "Short name": "explosives",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 5,
      "maximum amount": 10,
      "Item drop chance": 70
    },
    {
      "Short name": "metal.facemask",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 1,
      "maximum amount": 1,
      "Item drop chance": 20
    },
    {
      "Short name": "crude.oil",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 10,
      "maximum amount": 15,
      "Item drop chance": 60
    },
    {
      "Short name": "rifle.bolt",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": true,
      "Minimal amount": 1,
      "maximum amount": 1,
      "Item drop chance": 30
    },
    {
      "Short name": "rifle.lr300",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 1,
      "maximum amount": 1,
      "Item drop chance": 15
    },
    {
      "Short name": "pistol.revolver",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 1,
      "maximum amount": 3,
      "Item drop chance": 60
    },
    {
      "Short name": "sulfur",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 100,
      "maximum amount": 150,
      "Item drop chance": 20
    },
    {
      "Short name": "leather",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 30,
      "maximum amount": 50,
      "Item drop chance": 30
    },
    {
      "Short name": "scrap",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 20,
      "maximum amount": 30,
      "Item drop chance": 45
    },
    {
      "Short name": "ammo.rifle",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 50,
      "maximum amount": 120,
      "Item drop chance": 35
    },
    {
      "Short name": "grenade.f1",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 3,
      "maximum amount": 5,
      "Item drop chance": 20
    },
    {
      "Short name": "blueberries",
      "Skin ID ": 0,
      "Item name": "",
      "blueprint?": false,
      "Minimal amount": 15,
      "maximum amount": 20,
      "Item drop chance": 70
    }
  ]
}

 

"Reset timeout": 60,

Hanumann

Posted

could you add a option to use the crate loot table, not plugin loot table?

DezLife

Posted

2 hours ago, Alter Ego said:

could you add a option to use the crate loot table, not plugin loot table?

Hello i don't understand you

Hanumann

Posted

i would like to have the option "use loot table": true/false

so the crate will be filled with loot by the loottable of alphaloot(or other loot plugins) or vanilla, not the table of this plugin.

WonderOTB

Posted

Getting this error... 

| "Resume" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | Failed to sample navmesh

(23:37:27) | "Resume" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | Failed to sample navmesh

(23:37:27) | "Resume" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | Failed to sample navmesh

(23:37:27) | "Resume" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | Failed to sample navmesh

(23:37:27) | "Resume" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

(23:37:27) | Invalid Position: item_drop_backpack[14072961] (4001.3, 71.8, -6.2) (destroying)

(23:37:33) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.

 

Didn't do anything, just installed into my server and configured. Added English config to it.

Hanumann

Posted

i purchased this private, before released here and dez helped me out and updated the plugin after reports. give him a chance. i dont use it anymore but the plugin was a nice event for pvp on my server

  • Like 1
Robis

Posted (edited)

DezLife Im apologise, yesterday im probably hit maximum level of madness. spended 5-6 hours with that.

But i got lesson. Sorry if i hurt you. And you was right, i write nasty things, usually i never did that before anywhere.

So clearly what i want to say now:

1: The Plugin adding a player to the specific chat prefix/tag when you hacking and looting device container. and then no chances to rid of that tag, just reinstalling a server.

2: The npcs have very short range to shoot. so if you are in bigger range like 50-60 you shoot them free, they wont shoot you back

3: Make sure that even after server reboot, plugin will load properly with out errors, and automatically run it self by set timer in a config.

Thanks

Edited by Robis
DezLife

Posted

2 hours ago, Robis said:

DezLife Im apologise, yesterday im probably hit maximum level of madness. spended 5-6 hours with that.

But i got lesson. Sorry if i hurt you. And you was right, i write nasty things, usually i never did that before anywhere.

So clearly what i want to say now:

1: The Plugin adding a player to the specific chat prefix/tag when you hacking and looting device container. and then no chances to rid of that tag, just reinstalling a server.

2: The npcs have very short range to shoot. so if you are in bigger range like 50-60 you shoot them free, they wont shoot you back

3: Make sure that even after server reboot, plugin will load properly with out errors, and automatically run it self by set timer in a config.

Thanks

what does a chat tag that cannot be removed mean?
I don't have any tag in my plugin

Robis

Posted (edited)

Ok i again istalled your plugin, fully runed it and this time i dont got any tags. I think it may cause this efect other plugin who is dont really like your plugin i will try to look which one doing that

So it means your plugin have nothing about tags, but one of other plugins reacting to it. i will reviewing one by one now

Edited by Robis
  • Like 2
Robis

Posted (edited)

Ok i find an mistake in my custom god plugin. That bastard add a tag and god mode automatically once you hack a crate. thanks god i find it out. Shame on me 😒

Ok now i just want to leave scientists like they are, great that they dont run away of spawn point, but need them shoot back if anyone poke them in distance.

And about server reboot errors, i think while server loading, your plugin mismatching spawn points, couse it doing checks to early. My solution just run auto command to reload it like 5 mins later when server is loaded.

Edited by Robis
DezLife

Posted

3 hours ago, Robis said:

Ok i find an mistake in my custom god plugin. That bastard add a tag and god mode automatically once you hack a crate. thanks god i find it out. Shame on me 😒

Ok now i just want to leave scientists like they are, great that they dont run away of spawn point, but need them shoot back if anyone poke them in distance.

And about server reboot errors, i think while server loading, your plugin mismatching spawn points, couse it doing checks to early. My solution just run auto command to reload it like 5 mins later when server is loaded.

I will resolve this issue thanks.
And I will also add additional bot settings to the configuration

  • Like 1
  • Love 1
Skillz

Posted

Few questions about this plugin.

Can the crate loot be the default loot table that a normal locked crate would have?

Can you spawn heavy scientists as NPCs that drop heavy scientists loot when killed?

DezLife

Posted

1 - yes.
2 - there ordinary scientists cannot be robbed if you forbid

KingSizeKevin

Posted

Interested to try revamp of this plugin but I saw the config is in Russian only?  Will there be english added?

  • Like 1
DezLife

Posted

7 hours ago, KingSizeKevin said:

Interested to try revamp of this plugin but I saw the config is in Russian only?  Will there be english added?

Hello. I was wrong. Configuration in English only

  • Like 1
KingSizeKevin

Posted

Is it possible to make it spawn at monuments only?  Or do I have to set custom spawn points?

Paul H.

Posted

Just bought the plugin
when I start it with /chinook call I get this 
error messages

(16:12:31) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (-2558.7, 480.3, 4071.1) on area: HumanNPC

(16:12:31) | 9938959[9938959] died (Generic)

(16:12:31) | 1052922[1052922] died (Generic)

(16:12:31) | 8285006[8285006] died (Generic)

(16:12:31) | 1278633[1278633] died (Generic)

(16:12:31) | 4696188[4696188] died (Generic)

(16:12:31) | 4376074[4376074] died (Generic)

(16:12:31) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (-2558.7, 480.3, 4071.1) on area: HumanNPC

(16:12:31) | Invalid Position: scientist_corpse[2177503] (-2559.2, 480.4, 4046.2) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177442] (-2558.7, 481.3, 4071.1) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177492] (-2558.8, 481.2, 4071.0) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177453] (-2558.7, 481.2, 4071.0) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177475] (-2558.7, 481.3, 4071.1) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177464] (-2558.7, 481.2, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177522] (-2558.7, 481.1, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177520] (-2558.7, 481.2, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177518] (-2558.7, 481.1, 4071.0) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177512] (-2559.2, 480.3, 4046.2) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177514] (-2558.7, 481.2, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177516] (-2558.8, 481.1, 4071.0) (destroying)

DezLife

Posted

On 12/4/2022 at 10:15 PM, Paul H. said:

Just bought the plugin
when I start it with /chinook call I get this 
error messages

(16:12:31) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (-2558.7, 480.3, 4071.1) on area: HumanNPC

(16:12:31) | 9938959[9938959] died (Generic)

(16:12:31) | 1052922[1052922] died (Generic)

(16:12:31) | 8285006[8285006] died (Generic)

(16:12:31) | 1278633[1278633] died (Generic)

(16:12:31) | 4696188[4696188] died (Generic)

(16:12:31) | 4376074[4376074] died (Generic)

(16:12:31) | assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab failed to sample navmesh at position (-2558.7, 480.3, 4071.1) on area: HumanNPC

(16:12:31) | Invalid Position: scientist_corpse[2177503] (-2559.2, 480.4, 4046.2) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177442] (-2558.7, 481.3, 4071.1) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177492] (-2558.8, 481.2, 4071.0) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177453] (-2558.7, 481.2, 4071.0) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177475] (-2558.7, 481.3, 4071.1) (destroying)

(16:12:31) | Invalid Position: scientist_corpse[2177464] (-2558.7, 481.2, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177522] (-2558.7, 481.1, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177520] (-2558.7, 481.2, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177518] (-2558.7, 481.1, 4071.0) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177512] (-2559.2, 480.3, 4046.2) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177514] (-2558.7, 481.2, 4071.1) (destroying)

(16:12:31) | Invalid Position: item_drop_backpack[2177516] (-2558.8, 481.1, 4071.0) (destroying)

its not error

Paul H.

Posted

OK Thank you.
The problem was that the event started, a marker was also set but then nothing happened again....
I have now installed it again and will try it out.

 

Komorebi

Posted

image.png.01815dc52c17fd8a13e2845b218ecb15.png

Always refreshing at sea after updates.

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