About Trade
Trade with other players using shopfront interface
Features:
- Smooth rust interface (shopfront)
- Moving items with right-click
- Rust trade logic (that means no bugs)
- Permission support (size, cooldown, etc)
- Items blacklist
Config:
{ "Command": [ "trade", "t" ], "Extra accept command": [ "ta", "taccept" ], "Extra decline command": [ "td", "tcancel" ], "Effect on completing trade": "assets/prefabs/building/wall.frame.shopfront/effects/metal_transaction_complete.prefab", "Effect on pending request": "assets/bundled/prefabs/fx/invite_notice.prefab", "Log trades": false, "Block trade in raidblock": true, "Block in building privilege": true, "Start cooldown after accepting trade": false, "Effects volume": 1.0, "Chat sender id": 0, "Permissions": [ { "Permission": "trade.default", "Priority": 1, "Size": 2, "Cooldown": 600 }, { "Permission": "trade.vip", "Priority": 2, "Size": 6, "Cooldown": 300 }, { "Permission": "trade.top", "Priority": 3, "Size": 12, "Cooldown": 60 } ], "Items black list": [ "rifle.ak", "stones" ] }
Language:
{ "Usage": "Usage:\n/trade playerName\n/trade yes\n/trade no", "NoPending": "There are no pending trades!", "RequestAlreadyPending": "That player already have pending requests!", "TradeBegins": "Trade between {name1} and {name2} begins!", "RequestSent": "You sent trade request to {name}", "RequestReceived": "You received trade request from {name}", "TradeCancelled": "Trade was cancelled", "CantRightNow": "You can't do that right now", "Cooldown": "Cooldown for {seconds}", "Permission": "You don't have permission to do that!", "NoPlayers": "There are no players with that 'Name' or 'Steam ID' ({name})", "MultiplePlayers": "There are multiple players with that 'Name' :\n{list}" }
Commands:
- trade <name or steamID> - request trade
- trade accept/+/yes/y/a - accept trade from player
- trade cancel/-/no/n/c - decline trade from player
Contacts:
Need help or custom plugin for your server?
Contact me using Discord: metangerine
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