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20K

Posted

15 hours ago, Ret said:

Hello! Just installed this on a server, but having some issues with the UI location. Even when the UI menu is hidden, it's blocking some UI features of other plugins we have on the server, like virtual quarry. The button shows up, but players are unable to click it. Is there a way to move the UI, or shrink the hit box when you hide the menu to solve this? Screenshot attached - players are unable to click the go back button, enhance item button, and pouch buttons.

EDIT: using /sstoggle is a workaround as well, just curious if there's another option so players don't have to toggle via command to turn off and on.

Overall feedback from our player base has been incredible so far!! Keep up the fantastic work

 

RustClient_bugUFZHXxx.png

100%. I'll get on this right now and see what options (there's a few) we have and get back to you.  eta less than 12 hours. likely 2 hours. 

 

Ret

Posted

19 minutes ago, 20K said:

100%. I'll get on this right now and see what options (there's a few) we have and get back to you.  eta less than 12 hours. likely 2 hours. 

 

No rush! It's not game breaking, thank you for looking into it!

 

Also curious how to go about automating furnaces. Able to use the drop box to fill the furnaces, but is there a way to have the furnaces pump back out to the drop box to sort the cooked materials? Right now we're using the in game conveyors and such, curious if there's something we're missing that's already in the plugin.

  • Like 1
20K

Posted

1 minute ago, Ret said:

No rush! It's not game breaking, thank you for looking into it!

 

Also curious how to go about automating furnaces. Able to use the drop box to fill the furnaces, but is there a way to have the furnaces pump back out to the drop box to sort the cooked materials? Right now we're using the in game conveyors and such, curious if there's something we're missing that's already in the plugin.

the furnace this is something I'm considering for a future update. It would add a LOT of code to make sure it's on par with the quality depth of the rest of the plugins features. BUT I also see the value in it. 

I'm going to go over the code tonight and make sure you have the ability to move the anchor points elsewhere and give you some values for you to try out. Basically the "Show Menu" button will move to under hunger for example. But only that button.  I'll have an update ready tomorrow and also push out a few more small fixes. 

Ram58

Posted

Hello. Add id tags and dogtags to the filters.

20K

Posted

On 10/29/2025 at 7:29 AM, Ret said:

Hello! Just installed this on a server, but having some issues with the UI location. Even when the UI menu is hidden, it's blocking some UI features of other plugins we have on the server, like virtual quarry. The button shows up, but players are unable to click it. Is there a way to move the UI, or shrink the hit box when you hide the menu to solve this? Screenshot attached - players are unable to click the go back button, enhance item button, and pouch buttons.

EDIT: using /sstoggle is a workaround as well, just curious if there's another option so players don't have to toggle via command to turn off and on.

Overall feedback from our player base has been incredible so far!! Keep up the fantastic work

 

RustClient_bugUFZHXxx.png

try these settings with the update:

    "ToggleMenuAnchorMin": "0.8375 0.001",
    "ToggleMenuAnchorMax": "0.885 0.0205",

20K

Posted

16 hours ago, Ram58 said:

Hello. Add id tags and dogtags to the filters.

Hello!

This is something I'm working on but it's a a lot to code so I hope to have this support PLUS custom items in a future update. No ETA but soonish. 

 

Ret

Posted

33 minutes ago, 20K said:

try these settings with the update:

    "ToggleMenuAnchorMin": "0.8375 0.001",
    "ToggleMenuAnchorMax": "0.885 0.0205",

Awesome, we'll give this a try and see where it gets us!

Something I've noticed when adding filters to boxes - when you scroll down on a page and click an item it snaps back to the top of the page. It's gotten a few comments from players on the server

20K

Posted

36 minutes ago, Ret said:

Awesome, we'll give this a try and see where it gets us!

Something I've noticed when adding filters to boxes - when you scroll down on a page and click an item it snaps back to the top of the page. It's gotten a few comments from players on the server

oooh im glad you mentioned that I think I will fix that. I'll have another update very soon. 

20K

Posted

Found a new bug. Will publish a fix for it within 12 hours. It's related to the layout of an assigned drop box. I will also address snapping of the item selection panel scroll.

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  • Like 2

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