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Raidable Bases 3.0.2

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nivex

Posted

@Oldbtchsgaming

hi, that error means it's not updated

upload the file again

nivex

Posted

Released 3.0.1

I fixed an issue where the config would not be updated properly

You should update immediately

MrIce

Posted

hello What was the update do? I have now like 20-30 bases on the map and I have only buyraid here

nivex

Posted (edited)

@MrIce

hi, set Always Maintain Max Events to false

it's not possible to set all of Max Amount Allowed To Automatically Spawn Per Difficulty to -1 anymore. I will have to fix that. set the above to false and it won't spawn them

Edited by nivex
MrIce

Posted

Hello again Nivex

hi, set Always Maintain Max Events to false   This is not work, Bases is still spawn up

 

 

nivex

Posted

@MrIce

hi, then you need to disable Scheduled Events too

Owner

Posted (edited)

Difficulty_Loot - у кого ру версия плагина, переименуйте с английского на русский таблицы лута.

Edited by Owner
nivex

Posted

@Owner

hi, use the converter in the zip archive

you can easily rename it yourself too

  {
    "shortname": "bandage",
    "name": null,
    "text": null,
    "blueprint": false,
    "skin": 0,
    "amount": 30,
    "amountMin": 5,
    "probability": 1.0,
    "stacksize": -1
  },
  {
    "краткое_название": "bandage",
    "имя": null,
    "текст": null,
    "чертёж": false,
    "скин": 0,
    "количество": 30,
    "мин_количество": 5,
    "вероятность": 1.0,
    "размер_стека": -1
  },

 

MrIce

Posted

Thanks Nivex Look like it works now

 

  • Like 1
Soller

Posted

I'm really confused about the settings. I haven't changed anything since updating the plugin, and now the water settings in all profiles look like this:

"Water Settings": {
    "Allow Bases To Float Above Water": true,
    "Chance For Underwater Bases To Spawn (0-100) (BETA - WORK IN PROGRESS)": 0.0,
    "Spawn On The Surface Of Water": false,
    "Ignore Land Level On Seabed": false,
    "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
    "Maximum Water Depth Level Used For Float Above Water Option": 2.0,
    "Minimum Water Depth Level Used For Seabed Option": -20.0,
    "Maximum Water Depth Level Used For Seabed Option": -35.0,
    "Torpedo Damage Multiplier (Min)": 5.0,
    "Torpedo Damage Multiplier (Max)": 10.0

I have always had it set up so that the bases appear only on the shore, and at a shallow depth. To be honest, I don't remember exactly how I set everything up anymore, it was a long time ago. Currently, with the current profile settings, the plugin finds only about 15 potential points. At the same time, all types of databases will be spawned except for the easy ones, the smallest ones. If I set the value "Maximum Water Depth Level Used For Float Above Water Option" to 5 in the Easy base profile, then there are several thousand potential points. But light databases still do not appear, and when trying to launch a spawn manually, the plugin writes: [RaidableBases] Could not find a random position!

I tried changing the parameters:
"Minimum Water Depth Level Used For Seabed Option": -20.0,
"Maximum Water Depth Level Used For Seabed Option": -35.0,

I tried changing the parameters to true and false.:
"Spawn On The Surface Of Water": false,
"Ignore Land Level On Seabed": false,

But the result is always the same, it is not the light bases that appear, even if several thousand potential points are found. The height level in all profiles is the same. What should I do now so that all the raid bases appear as before on the shores, at a short distance from the shore, on the surface of the water?

Soller

Posted

I've already figured it out, one of my options was correct, but for some reason the config reboot didn't work. After restarting the plugin, everything worked.

Soller

Posted

But I have one more suggestion. Many players complain that there are too many messages from the raid database plugin in the chat. Is it possible to add such a command so that each player can hide the plugin messages for himself, and only the messages of those bases with which he interacts are displayed?

nivex

Posted

@Soller

heya. I didn't reset the settings. it must be a newtonsoft bug.

i already have settings in the config or you can blank the message in the language file. I don't think I will add any command. its too much bloat

CraZyL22

Posted

   Почему так происходит настроил всё как всегда, что то где-то пропустил? не могу разобраться, помогите пожалуйста image.png.1dfe5f0309184a415e3a41240aafb2d5.png

 

nivex

Posted (edited)

@CraZyL22

hi, yes, much has changed for dynamic difficulty 3.0.0

Allow Players To Buy PVP Raids / Разрешить игрокам покупать PVP рейды should be true

Convert PVP to PVE / Преобразовать PVP в PVE should be true

all profiles (oxide/data/RaidableBases/Profiles/) should have unique names, "Medium Bases.json" is valid profile name, "Medium.json" is not valid profile name

oxide/data/RaidableBases/Difficulty_Loot/ filenames must match the "Difficulty" / "Сложность" setting in each profile! as stated in documentation, I cannot rename them for you.

image.png.63de8eccf3ed81a428bce8be08447861.png

image.png.2d3f70cd1ed86ed6bd174a7274240313.png

Edited by nivex
CraZyL22

Posted (edited)

всё сделано так, не пойму всё равно недоступно для покупки( 

 

Edited by CraZyL22
CraZyL22

Posted

24 minutes ago, nivex said:

@CraZyL22

Разрешить игрокам покупать PVP-рейды / Разрешить игрокам покупать PVP-рейды должно быть включено

Преобразовать PVP в PVE / Преобразовать PVP в PVE должно быть истинно

все профили (oxide/data/RaidableBases/Profiles/) должны иметь уникальные имена, «Medium Bases.json» — допустимое имя профиля, «Medium.json» — недопустимое имя профиля

Имена файлов в папке oxide/data/RaidableBases/Difficulty_Loot/ должны соответствовать параметру «Сложность» в каждом профиле! Как указано в документации, я не могу переименовать их за вас.

image.png.63de8eccf3ed81a428bce8be08447861.png

image.png.2d3f70cd1ed86ed6bd174a7274240313.png

 

CraZyL22

Posted

всё сделано так, не пойму всё равно недоступно для покупки(

CraZyL22

Posted

Всё разобрался)

 

duvvskaja2

Posted

привет, после обновы ставн базы сверх разрешенного лимита спвнится, некоторые базы под землей, некоторые базы просто спавняться, хотя спавн отключен, только стоит покупка

NavyChief

Posted

SUGGESTION:

I am not sure if this can be done but I wonder if there is a way to setup the mod (with additional config settings) to make it so the longer the server is alive since wipe (wipe age) the harder the raidable bases are to raid... so for example in the first X days since wipe only easy ones spawn; then as time goes on there are mediums, hard, extreme, etc

I say this because on some servers the populous does not have the stuff to raid an extreme base on the first few days since the wipe.

ALSO can there be a message to people who join after a raid base is spawned to let them know as they join there is a raid base to raid!!!

nivex

Posted

@CraZyL22

hi! good!

@duvvskaja2

hi,

Max Amount Allowed To Automatically Spawn Per Difficulty controls the limit. by default the limit is 0 which is infinite. if you want to disable all automated spawns then you must disable Always Maintain Max Events or disable Scheduled Events set Enabled to false

underground spawns? change this to -1.0 in profiles (oxide/data/RaidableBases/Profiles/):

"Force All Bases To Spawn At Height Level (0 = Water)": -1.0,

"Статичная высота для всех баз (0 = Уровень Воды)": -1.0,

I will see what I can do about Newtonsoft resetting this to 0.0 when the default is -1.0 

@NavyChief

hi, you can do this already with unlocking events over time using Enable X Hours After Wipe which is under Buyable Events, Scheduled Events and Maintained Events in the config

there's no message to show to players who just joined. I don't know if I want to add that when they can look at the map instead? text will just scroll by, but I could if you really think its necessary

  • Like 1
nivex

Posted

I am working to solve the problems for both EN/RU

  • Like 1
nivex

Posted (edited)

If you are having issues with bases spawning under the map,

This is a Newtonsoft bug setting it to 0.0 (float default) when the default is -1.0 (property default)

Change Force All Bases To Spawn At Height Level back to -1.0 in your profiles and reload

You may not see this issue in all profiles... so look at them all!

Edited by nivex
ReSmit

Posted

rbe [raidhard1] [Hard Bases]

creates an arbitrary basename instead of the one you specified

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