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Raidable Bases 3.0.3

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etiv

Posted

9 hours ago, nivex said:

@etiv

hi, it's in the profiles, oxide/data/RaidableBases/Profiles/

 

You are the best!

  • Like 1
iwan

Posted (edited)

On 4/6/2025 at 9:26 PM, nivex said:

@iwan

hi, this is not a TruePVE plugin issue and you should not set that to true. that will allow many other damage on your server...

wait for the RB update to fix it.

@PhoenixAphaAlex

hi, it will be fixed next update. thanks

My turrets stopped dealing damage to NPCs on Cargo and in Harbor and in Raidable Bases also. Maybe somewhere else. And it was this parameter in the config file that solved the problem.

Edited by iwan
chrisfps

Posted

On 3/7/2025 at 7:32 PM, Deadpool said:

now rb.reloadconfig doesn't work, it says Paste is reloading!

Is there a newer version as Copy & Paste Plugin still isn't working when pasting, missing half a base..

chrisfps

Posted

Unfortunately nivex, it isn't working no longer with this fix. 

nivex

Posted

@chrisfps

you'll have to show me the error message from CopyPaste plugin when it happens

WarisGG

Posted

Hi, a user reports that they made several bases and that they aren't disappearing. I thought they disappeared over time, but they say the leftovers from several bases accumulate, because they seem to appear in the same place.

So, how can I delete them or have them deleted after a certain amount of time?

And regarding them appearing in the same place, where can I configure it? I think it's set to appear near its location, but why is it always in the exact same location?

imagen.png

nivex

Posted (edited)

@WarisGG

heya, bases despawn based off of your settings (oxide/config/RaidableBases.json and overrides are available in the profiles)

      "Minutes Until Despawn After Looting (min: 1)": 15,
      "Minutes Until Despawn After Looting Resets When Damaged": false,
      "Minutes Until Despawn After Inactive (0 = disabled)": 45,
      "Minutes Until Despawn After Inactive Resets When Damaged": true,
      "Wait To Start Despawn Timer When Base Takes Damage From Player": false,
      "Wait To Start Despawn Timer Until Npc Is Killed By Player": false,

loot despawn times are not handled by RB. you can despawn them instantly (oxide/data/RaidableBases/Profiles/), but you cannot configure a time. that is entirely your servers convars and plugins

  "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": false,
  "Despawn Dropped Loot Bags From Npc When Base Despawns": false,

if your bases always spawn in the same location then your config settings are too restrictive or you need a better map (oxide/config/RaidableBases.json)

      "Allow Raid Bases Inland": true,
      "Allow Raid Bases On Beaches": true,
      "Allow Raid Bases On Ice Sheets": false,
      "Allow Raid Bases On Roads": true,
      "Allow Raid Bases On Rivers": false,
      "Allow Raid Bases On Railroads": false,
      "Allow Raid Bases On Building Topology": true,
      "Allow Raid Bases On Monument Topology": false,
      "Allow Raid Bases In Biomes": {
        "Arctic": true,
        "Arid": true,
        "Temperate": true,
        "Tundra": true
      },

 

Edited by nivex
  • Like 1
WarisGG

Posted

50 minutes ago, nivex said:

WarisGG

heya, bases despistido basadas en sus ajustes (óxido/config/RaidableBases.json y anulados están disponibles en los perfiles)

            "Minutes hasta Despawn después de saquear (min: 1)" :  15,
      
      "Minutes Until Despawn después de saquear los restos cuando se dañó" :  false,
      
      "Minutes Hasta Despawn después de inactiva (0 = desactivado) " ,  45,
      
      "Minutes Until Despawn After Inactive Resets When Damage" :  true,
      
      "Espera a iniciar el temporizador Despawn cuando Base se da daño de Jugador" :  false,
      
      "Espera para iniciar Despawn Timer hasta que Npc sea asesinado por el jugador" :  falso,

loot despawn las veces no son manejadas por RB. puede desprestigiarlos al instante, pero no puede configurar un tiempo. que es enteramente sus servidores convars y plugins

    "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns" :  false,
  
  "Despawn Dropped Loot Bags From Npc When Base Despawns" :  false,

si sus bases siempre desovan en la misma ubicación, entonces la configuración de configuración es demasiado restrictiva o necesita un mapa mejor (óxido/config/RaidableBases.json)

            "Permite las bases de Raid tierra" :  true,
      
      "Permite las bases de Raid en las playas" :  true,
      
      "Allow Raid Bases On Ice Sheets" :  false,
      
      "Allow Raid Bases On Roads" :  true,
      
      "Allow Raid Bases On Rivers" :  false,
      
      "Allow Raid Bases On Railroads" :  false,
      
      "Allow Raid Bases On Building Topology" :  true,
      
      "Allow Raid Bases on Monument Topology" :  false,
      
      "Allow Raid Bases In Biomes" : {
        
        "Arctic": : true,
        
        "Arid" :  verdad,
        
        "Temperate": : verdad,
        
        "Tundra" :  verdad
      
      -

 

Thanks for the help.

Now I have it like this:

"Entities Allowed To Drop Loot": {
"Auto Turrets": true,

The loot drops from the turrets don't disappear, even if I configure:

"Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": true,
"Despawn Dropped Loot Bags From NPCs When Base Despawns": true,

All others do disappear.

imagen.png.6a0944d62f8fe95f68ca0b326430972a.png

nivex

Posted

@WarisGG

hi, turrets are not a raid box. I can add an option for it

  • Like 1
WarisGG

Posted

3 minutes ago, nivex said:

WarisGG

Las torretas no son una caja de asalto. Puedo añadir una opción para ello.

That's true, the option is specific and not something general, it would be nice to have the option for that, thank you very much.

nivex

Posted (edited)

@WarisGG

actually, Despawn Dropped Loot Bags From Raid Boxes When Base Despawns works with GunTrap, FogMachine and FlameTurret too

so I will just extend it to include AutoTurret and SamSite. or I can create one more option specific for those (GunTrap, FogMachine FlameTurret, AutoTurret and SamSite)

what do you prefer

Edited by nivex
  • Like 1
WarisGG

Posted

5 minutes ago, nivex said:

@WarisGG

actually, Despawn Dropped Loot Bags From Raid Boxes When Base Despawns works with GunTrap, FogMachine and FlameTurret too

so I will just extend it to include AutoTurret and SamSite. or I can create one more option specific for those (GunTrap, FogMachine FlameTurret, AutoTurret and SamSite)

what do you prefer

I would put everything in a single option, but it's already designed separately.

So maybe it should be added separately.

  • Like 1
nivex

Posted

ok, I will separate it. it is logical then since the weapons are not raid boxes

  • Like 1
Snak3hips

Posted

Hi Guys, could someone advise how i make sure they are PVE.
I run a PVE server and dont like the PVP in big red letters!

I have tried a couple of things but it either unloads the mod or doesnt work - thanks.

nivex

Posted

@Snak3hips

hi, search the config for these

Convert PVP to PVE and set to true

Convert PVE to PVP and set to false

Chance To Randomly Spawn PVP Bases and set to 0

Snak3hips

Posted

20 minutes ago, nivex said:

@Snak3hips

hi, search the config for these

Convert PVP to PVE and set to true

Convert PVE to PVP and set to false

Chance To Randomly Spawn PVP Bases and set to 0

Ahh thanks - super easy. Was changing too much.
You sir are a legend. Great mod btw.

 

Thanks

  • Like 1

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