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xanjin

Posted

dont know if i´m the only one with the problem, but if so it's fine for me, the buttons of the car/boombox are going "inside" the car when activating - kind of they get replaced - so you would probably need to recall the car after 2nd use of them to use them again.

If its an serverside problem can somebody in here tell me how to fix it or figgured out why that happens ?

RustFactions

Posted

Any support for portable vehicles yet? Would love to be able to have these as a craftable items! Unless there's a skin ID that i can tap into or another solution? Thank you in advance.

undertow

Posted

Will a police rail sedan be coming? 😁

MATJESGER

Posted

Die Fahrzeuge Bleiben nach ein paar metern stehen und lassen sich nicht mehr fahren?
Ich bräuchte hilfe. denn ich weiß kein rat

  • Like 2
mofokk

Posted (edited)

Wrong place, sorry. This mod is fantastic and still works perfectly.

Edited by mofokk
mofokk

Posted (edited)

removed. Double post

Edited by mofokk
mofokk

Posted

Would really like to use some of these vehicles with the Convoy Plugin by Adem.   I have a British themed server in the works and got very excited thinking I could add these cop cars with Sirens blaring, at the front and rear of a convoy.  Not sure if it's possible or if it's something Adem would know but if you do know.  Please say 🙂 

Grecords

Posted

I have a problem, the car drives a couple of meters, then stops and cannot drive

CADÃO

Posted

Please add option FUEL LOCK. 
 

So no one steals fuel from the car.

And the player is not picking up the car to remove the fuel.

Buckhorn2

Posted

I installed this plug in the car drives fa few feet then stops and will not move forward or backward

 

Kobani

Posted

 

Blue lights disappear and can be removed by anyone.

Jarrod Everhart

Posted

the plugin seems to be broke vehicle moves few feet then stops cannot move

SlayersRust

Posted (edited)

Found an issue where players can spawn the Police vehicles even while in Building Blocked Zones to grief players bases etc. Could you make a true/false config option to make it so players cannot spawn a vehicle if they are "Building Blocked" ?

SpawnModulecar also has these options so you cannot fetch while occupied, these are all huge helps. Thank you! ❤️

{
  "CanSpawnWhileBuildingBlocked": false,
  "CanFetchWhileBuildingBlocked": false,
  "CanFetchWhileOccupied": false,
  "CanDespawnWhileOccupied": false,

Edited by SlayersRust
SlayersRust

Posted

The front seat of the /policeheli does not work. Could we get this fixed?

  • Like 1
SlayersRust

Posted

This plugin needs to be patched for the newest Rust update!

  • Like 2
Alien

Posted

Please Update!

 

  • Like 2
Alien

Posted

On 5/4/2023 at 6:56 PM, Perfectangel01 said:

Will this be updated?

Hey - I  fixed it - if you want my code 

  • Like 3
Alien

Posted

On 5/4/2023 at 3:05 PM, SlayersRust said:

This plugin needs to be patched for the newest Rust update!

I fixed it myself - but it works 

  • Like 1
MercedesCLA45AMG

Posted

No previous version to rollback plugin: PoliceVehicles

MercedesCLA45AMG

Posted

No previous version to rollback plugin: PoliceVehicles not working

CsaszyKJ

Posted

Loaded plugin Spawn Modular Car v5.2.2 by WhiteThunder

(00:05:50) | Error while compiling: PoliceVehicles.cs(743,67): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

  • Sad 2
GameKit47

Posted

Error while compiling: PoliceVehicles.cs(743,67): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

 

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