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About Loot Editor

This plugin will help you change the standard loot to a newer one!

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Simple and user-friendly design

The speed and convenience of the plugin

Setting up each item in the date file

Setting up absolutely every loot box

Support for custom items

Blueprint item support

Huge functionality of the plugin

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Video Review:

( The video shows the main functionality of the plugin! )

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Configuration:

{
  "Permission to use the command": "looteditor.use",
  "Use Notify ? ( https://codefling.com/plugins/notify )": false,
  "Verison Configuration": {
    "Major": 1,
    "Minor": 0,
    "Patch": 0
  }
}

Configured date file ( configured for demo  )

{
  "crate_normal": {
    "PrefabName": "crate_normal",
    "Minimum number of dropped items": 5,
    "Maximum number of dropped items": 7,
    "_itemsList": [
      {
        "ShortName": "techparts",
        "DisplayName": "",
        "Min amount": 2,
        "Max amount": 4,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "",
        "Min amount": 3,
        "Max amount": 4,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "metalpipe",
        "DisplayName": "",
        "Min amount": 3,
        "Max amount": 6,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "carburetor3",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 140.0,
        "Max Condition": 140.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "crankshaft3",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 140.0,
        "Max Condition": 140.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "piston3",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 140.0,
        "Max Condition": 140.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "sparkplug3",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 140.0,
        "Max Condition": 140.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "valve3",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 140.0,
        "Max Condition": 140.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "hammer",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "sewingkit",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "sheetmetal",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "smgbody",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "riflebody",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "roadsigns",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "rope",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "semibody",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "glue",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "gears",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "vehicle.1mod.engine",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 300.0,
        "Max Condition": 300.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "vehicle.1mod.flatbed",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 250.0,
        "Max Condition": 250.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "vehicle.2mod.fuel.tank",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 325.0,
        "Max Condition": 325.0,
        "Blueprint": false,
        "Chance": 25
      }
    ]
  },
  "crate_basic": {
    "PrefabName": "crate_basic",
    "Minimum number of dropped items": 3,
    "Maximum number of dropped items": 6,
    "_itemsList": [
      {
        "ShortName": "rifle.m39",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "lmg.m249",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 500.0,
        "Max Condition": 500.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "rifle.lr300",
        "DisplayName": "",
        "Min amount": 4,
        "Max amount": 7,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 150.0,
        "Max Condition": 150.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "gun.water",
        "DisplayName": "",
        "Min amount": 6,
        "Max amount": 7,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 50.0,
        "Max Condition": 50.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "smg.thompson",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "pistol.python",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "pistol.revolver",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "rocket.launcher",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 200.0,
        "Max Condition": 200.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "hammer",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": false,
        "Condition": 0.0,
        "Max Condition": 0.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "rifle.ak",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 150.0,
        "Max Condition": 150.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "rifle.ak.ice",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 150.0,
        "Max Condition": 150.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "rifle.semiauto",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "pistol.semiauto",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      },
      {
        "ShortName": "pistol.m92",
        "DisplayName": "",
        "Min amount": 1,
        "Max amount": 2,
        "SkinID Item": 0,
        "IsCondition": true,
        "Condition": 100.0,
        "Max Condition": 100.0,
        "Blueprint": false,
        "Chance": 25
      }
    ]
  }
}

 

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