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Land Flood 1.2.1

$15.00
   (2 reviews)

1 Screenshot

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GamingHQ

Posted

As there is no support button......

Could you please unlock this plugin? I have it bought on your website that's about to close. Thanks in advance.

Razor

Posted

All users will be moved before site closure.

  • Love 1
mofokk

Posted

Glad this is still here.  Thanks.

ImaHappy

Posted

Hello, Waiting for the plugin to be added to my acc, bought it on myvector

Razor

Posted

1 minute ago, Bones64Z said:

Hi

How do I get this plugin onto my profile? I bought it initially from https://www.myvector.xyz/

Please help.

You can access it still on myvector site is remaining open.

 

0g.Ghost.7373

Posted

This no longer works  correctly in World 2.0

Map doesnt change and only the water on the map rises, surface only is way up in the air. But tugs stuck on land float way up... lol

  • Like 1
Razor

Posted

Ya rip landflood they changed how water works.

0g.Ghost.7373

Posted

Could be changed into a bad weather plugin.... I loved the storm. lol

 

  • Like 1
mofokk

Posted

i agree with Og ghost.  I ended up using this along with some tweaking of the variables to make some real dark and moody weather. There is Zero plugins available that can do this so simply.   it seems with world 2 now the storm simply never ends.

Razor

Posted

6 minutes ago, mofokk said:

i agree with Og ghost.  I ended up using this along with some tweaking of the variables to make some real dark and moody weather. There is Zero plugins available that can do this so simply.   it seems with world 2 now the storm simply never ends.

Ya world 2.0 should of not came out so soon its riddles with bugs and glitched with no end of fixes in site. most likeley be like everything else they will move on to the next thing and not fix the current issues one step forward 5 backwards.

  • Sad 1
Žéŧ

Posted

Plugin issues. The water level rises but the water does not fill the space.

0g.Ghost.7373

Posted

40 minutes ago, Žéŧ said:

Plugin issues. The water level rises but the water does not fill the space.

World 2.0 broke it. Can't be fixed, water no longer works the same.

  • Confused 1
Žéŧ

Posted

20 hours ago, 0g.Ghost.7373 said:

World 2.0 broke it. Can't be fixed, water no longer works the same.

Wow, how annoying, the rivers are like that too, but you can swim in the rivers and you drown. Thanks for the information.

0g.Ghost.7373

Posted

Yeah, the water used to always be everywhere under the map, now it isn't. The plugin now only raises the water you see on the map. But tugboats still float up in the air... lol

Žéŧ

Posted

25 minutes ago, 0g.Ghost.7373 said:

Yeah, the water used to always be everywhere under the map, now it isn't. The plugin now only raises the water you see on the map. But tugboats still float up in the air... lol

I have a custom map, in the wipe I had to adjust the rocks and in some lakes that were on the map I had to put the "ocean topology" so that they would work away from the beaches because the modification of world2 broke the lakes. In this map I noticed that, where I put the "ocean topology", the plugin works normally. Maybe this will help...

0g.Ghost.7373

Posted

Thats all up to Razor. I was just telling you why it currently doesn't work.

  • Like 1
Razor

Posted

9 hours ago, Žéŧ said:

I have a custom map, in the wipe I had to adjust the rocks and in some lakes that were on the map I had to put the "ocean topology" so that they would work away from the beaches because the modification of world2 broke the lakes. In this map I noticed that, where I put the "ocean topology", the plugin works normally. Maybe this will help...

If you map has ocean topology under on the hole map it will work as before but you would need to edit yor map and add it or have a map maker edit it for you.

  • Like 2
Žéŧ

Posted

7 hours ago, Razor said:

If you map has ocean topology under on the hole map it will work as before but you would need to edit yor map and add it or have a map maker edit it for you.

That's what I did, I edited the lowest parts, according to the height configured in storm, of my custom map with "ocean topology" and I'm running like this. Thank you for your attention.

Žéŧ

Posted

Good evening, but I'm sorry to inform you that where I put the ocean topology in my custom map, forests and other vegetation are causing problems...  😬

0g.Ghost.7373

Posted

Can we just change these to 0.00 so just the storm happens on the timer?

    "RaiseLevel": 20.0,
    "RaiseAmountPerTick": 0.01,
    "RaiseAmountTickSeconds": 0.01,
    "LowerAmountPerTick": 0.01,
    "LowerAmountTickSeconds": 0.01,
    "AlarmSoundTime": 15.0,

Razor

Posted (edited)

1 hour ago, 0g.Ghost.7373 said:

Can we just change these to 0.00 so just the storm happens on the timer?

    "RaiseLevel": 20.0,
    "RaiseAmountPerTick": 0.01,
    "RaiseAmountTickSeconds": 0.01,
    "LowerAmountPerTick": 0.01,
    "LowerAmountTickSeconds": 0.01,
    "AlarmSoundTime": 15.0,

You could try but its all tied to the water try

"RaiseLevel": 0.1,
"RaiseAmountPerTick": 0.0001,

if seems to long lower 
    "RaiseAmountPerTick": 0.001,

Edited by Razor

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