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Thank you for looking at my plugin, if you have any questions or if you need help, please open a Support Thread or reach out to me on my Discord at https://discord.gg/KXJBwZ6uj9

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This area is for discussion and questions. Please use the support area for reporting issues or getting help.

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Hardrock1988

Posted

Have you got enabled in config to use custom loot? 

Hardrock1988

Posted

2 hours ago, Tay said:

I'm having a problem with custom loot. I've set the minimum and maximum number of items in the crate to 6, but I'm only getting 3 or 4. How is that possible? I have over 30 items defined in my custom loot.

Have you enabled to override default crates in loot settings 

Loot Options": {
          "Use custom loot table to override crate loot": true,

 

Check if you didn set for hackable crate to give 3 items 

ZEODE

Posted

2 hours ago, Tay said:

I'm having a problem with custom loot. I've set the minimum and maximum number of items in the crate to 6, but I'm only getting 3 or 4. How is that possible? I have over 30 items defined in my custom loot.

Are you sure you don't have another plugin interfering with the loot? I did re-write the loot logic which will be in an update in a few days. I think there may have been a small bug which might attribute to the item number, but not 2 or 3 less than expected. But I'm not 100% sure as I re-wrote this for Bradley Drops a while ago. If it's still not fixed after the update this week, let me know.

rustmmopve

Posted

@Tayi also had this problem, does your loot duplicate as well?

Bard 55

Posted

dose this change normal heli in any way?

ZEODE

Posted

1 hour ago, Bard 55 said:

dose this change normal heli in any way?

No, but you can turn on an option to give a damage report for normal heli if you wish. It’s optional.

ZEODE

Posted

FYI: I realise I added the config option for wave cooldown delay, but this is not yet implemented, apologies. I will update this tomorrow with that added.

Zilch

Posted

Hey ZEODE,

I applied todays update but since then, I'm getting errors and no loot is spawning when the heli has been downed. 

I have tried to revert to the previous version, use the previous config and also regenerate a new config - The error still persists though.

[Heli Signals] Exception Type: System.NullReferenceException
23/07 10:59:15 | [Heli Signals] Exception: System.NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.HeliSignals.UpdateConfigValues () [0x00d33] in <990c0aa57690402485e2a3c18d1c97d9>:0
at Oxide.Plugins.HeliSignals.LoadConfig () [0x0003d] in <990c0aa57690402485e2a3c18d1c97d9>:0
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Begin ======
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.UpdateTargetList method found: True
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.FireRocket method found: True
23/07 10:59:15 | [Heli Signals] INFO: Patched methods count: 2
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.UpdateTargetList
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.FireRocket
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI Harmony patches applied successfully!
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Complete ======
23/07 10:59:15 | Loaded plugin Heli Signals v1.2.29 by ZEODE
23/07 10:59:15 | [Heli Signals] INFO: Vanilla patrol Helicopter server event is disabled

Any help with this would be appreciated 🙂 

ZEODE

Posted

2 hours ago, Zilch said:

Hey ZEODE,

I applied todays update but since then, I'm getting errors and no loot is spawning when the heli has been downed. 

I have tried to revert to the previous version, use the previous config and also regenerate a new config - The error still persists though.

[Heli Signals] Exception Type: System.NullReferenceException
23/07 10:59:15 | [Heli Signals] Exception: System.NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.HeliSignals.UpdateConfigValues () [0x00d33] in <990c0aa57690402485e2a3c18d1c97d9>:0
at Oxide.Plugins.HeliSignals.LoadConfig () [0x0003d] in <990c0aa57690402485e2a3c18d1c97d9>:0
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Begin ======
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.UpdateTargetList method found: True
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI.FireRocket method found: True
23/07 10:59:15 | [Heli Signals] INFO: Patched methods count: 2
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.UpdateTargetList
23/07 10:59:15 | [Heli Signals] INFO:  Patched: PatrolHelicopterAI.FireRocket
23/07 10:59:15 | [Heli Signals] INFO: PatrolHelicopterAI Harmony patches applied successfully!
23/07 10:59:15 | [Heli Signals] ====== Harmony Patching Complete ======
23/07 10:59:15 | Loaded plugin Heli Signals v1.2.29 by ZEODE
23/07 10:59:15 | [Heli Signals] INFO: Vanilla patrol Helicopter server event is disabled

Any help with this would be appreciated 🙂 

In future please use the support section for issues, to keep the discussion page clear for other related chat.

It would seem that for some reason there was a fault during the plugin load, specifically during the updating of the config file. Not sure what, but to fix it backup your config file, then delete it and reload the plugin. Then copy and paste your custom loot tables and any other changes to your new config. It sucks but it will fix it for you. It's almost impossible for me to see the issue, but one of your config values must have been null somehow.

  • Like 1
Zilch

Posted (edited)

Thanks for the reply ZEODE. We're giving this a try, and it seems to be working so far. It didn't want to regenerate the config before I posted.

EDIT: We found the null values and resolved those, thank you for pointing us in the right direction

I will use support from now on, sorry about that.

Edited by Zilch
  • Love 1

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