Jump to content

Dungeon Events 3.7.2

$25.00 $12.50
   (10 reviews)

10 Screenshots

  • 44.4k
  • 3.5k
  • 337.26 kB
  • Update details
    v3.7.2
    Released
    Download size337.26 kB
    Total versions84
    Time between versions 19 days
    Typical update pace About every 6 days
    Freshness 5 days ago

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



hairybeanstalk

Posted

i havent gotten any reviews like that, i'll lyk

Martian

Posted

On 3/1/2026 at 7:54 PM, StrongWolves said:

@Martian

Please add hook Dungeon Complet.

void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
    PrintWarning($"Dungeon spawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}

void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
    PrintWarning($"Dungeon despawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}

void OnDungeonWin(ulong playerID, string tierName)
{
    PrintWarning($"Player {playerID} cleared the dungeon tier: {tierName}");
}

 

  • Love 1
illknown

Posted

29 minutes ago, Martian said:
void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
    PrintWarning($"Dungeon spawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}

void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
{
    PrintWarning($"Dungeon despawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}");
}

void OnDungeonWin(ulong playerID, string tierName)
{
    PrintWarning($"Player {playerID} cleared the dungeon tier: {tierName}");
}

 

what do you mean? we add?

Martian

Posted

2 minutes ago, illknown said:

what do you mean? we add?

Hello, those are hooks for developers. You don’t need to do anything — another person was the one who requested them.

  • Like 1
StrongWolves

Posted

On 2/27/2026 at 12:24 AM, StrongWolves said:


@Martian
Is it possible to use a 0.5% chance?

image.png

 

ALiEN JiM

Posted

Hi Martian, is it possible to have an option to disable the NPC Radio?

dever

Posted

@Martian is it possible to make the easy ones a little bigger?

eov-dev

Posted

Hi, I love the plugin. Thanks for the hard work.

I'd like to suggest a feature, apologies if it has already been requested (or if it is already implemented) but I couldn't find anything in the discussions or support tickets. Would it be possible to add an option to enable each tier after a configurable number of hours following a wipe? Ideally this would apply to both purchasable dungeons and automatically spawned ones, similar to how other plugins like Raidable Bases or Convoy allow certain tiers to unlock after a set period of time.

Thanks!

Martian

Posted (edited)

On 3/19/2026 at 8:49 PM, dever said:

@Martian is it possible to make the easy ones a little bigger?

Yes, it is possible. For each tier, you can adjust these values:

"Dungeon Rooms (1 - 6)": 1,
"Dungeon Room Size (5 - 10)": 5

Increasing these numbers will make the easier dungeons a little bigger.

Edited by Martian
Martian

Posted

On 3/9/2026 at 8:25 AM, Develop9521 said:

DamageScale does not apply

 

On 3/23/2026 at 4:21 PM, eov-dev said:

Hi, I love the plugin. Thanks for the hard work.

I'd like to suggest a feature, apologies if it has already been requested (or if it is already implemented) but I couldn't find anything in the discussions or support tickets. Would it be possible to add an option to enable each tier after a configurable number of hours following a wipe? Ideally this would apply to both purchasable dungeons and automatically spawned ones, similar to how other plugins like Raidable Bases or Convoy allow certain tiers to unlock after a set period of time.

Thanks!

3.7.2 - What's New

  • Fixed NPC Damage Scale so it now correctly affects the damage dealt by dungeon NPCs.
  • Added a new per-tier setting to define how many minutes after wipe that tier becomes available.
  • Love 1
Martian

Posted

On 3/12/2026 at 1:55 PM, ALiEN JiM said:

Hi Martian, is it possible to have an option to disable the NPC Radio?

Yes, that should be possible. I’ll try to adjust it in the next few days.

  • Love 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 6
  • Sad 1
  • Love 4

Martian's Collection

User Feedback

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.3m
Total downloads
Customers
10.7k
Customers served
Files Sold
154.8k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.