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Custom Clothing Combinations 2.0.7

$8.00
   (4 reviews)

1 Screenshot

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Nova

Posted

Not sure if this should be in support or discussion but I would like us to come together as a community, assuming the plugin maker doesn't have the time, to edit the JSON file so that all combinations are possible so long as they do not cause a visual glitch.  For instance stacking 4 hats is going to look glitchy but sometimes you can stack 3-4 head pieces without collision issues.  This is a daunting task, having to go through every clothing combination but I intend to do it if no one else does.  Maybe some of us could focus on certain part of the JSON and others do the other and we can combine our efforts to save time?

  • Like 1
Stampy

Posted

Is this Permission based? like we have to have permission to be allowed to use this?

AhigaO

Posted

No, this plugin works for all players / NPCs

Stampy

Posted

On 1/3/2022 at 9:16 AM, AhigaO said:

No, this plugin works for all players / NPCs

can you make it so its permission based? 

AhigaO

Posted

13 minutes ago, Stampy said:

can you make it so its permission based? 

Added

Stampy

Posted

4 minutes ago, AhigaO said:

Added

awesome will buy tomorrow 🙂

  • Like 1
geekyplaster

Posted

Is it possible to make the NPC work with ZombieHorde? Since the permission added it no longer works with the ZombieHorde Zombies. 

AhigaO

Posted

2 minutes ago, geekyplaster said:

Is it possible to make the NPC work with ZombieHorde? Since the permission added it no longer works with the ZombieHorde Zombies. 

Write me a discord, we will solve your problem

Stampy

Posted

On 1/8/2022 at 12:07 PM, AhigaO said:

Write me a discord, we will solve your problem

Whats your discord?

 

Covfefe

Posted

I want my players to be able to wear whatever they want but they’re still running into issues

8EC9FF30-409D-4652-8CB3-64ED9BD920EE.thumb.jpeg.1f40b5de9ad80ac8ae11240550b8e984.jpeg76712E5B-323C-4320-8491-16AB655BB4E5.thumb.jpeg.377d8a1419f0b9a234365b341da4f280.jpegThis is my config. I removed all restrictions. What am I doing wrong?

{
  "Allow the plugin to work for the NPC": true,
  "Permission for use": "alwayswear.use",
  "Item's and block for combine items": {},
  "Defense limitation(type in (limit in game/100)) (for a certain type of damage, 0 - unlimited)": {
    "0": 0.0,
    "1": 0.0,
    "2": 0.0,
    "3": 0.0,
    "4": 0.0,
    "5": 0.0,
    "6": 0.0,
    "7": 0.0,
    "8": 0.0,
    "9": 1.4,
    "10": 0.0,
    "11": 0.0,
    "12": 0.0,
    "13": 0.0,
    "14": 0.0,
    "15": 0.0,
    "16": 0.0,
    "17": 0.0,
    "18": 0.0,
    "19": 0.0,
    "20": 0.0,
    "21": 0.0,
    "22": 0.0,
    "23": 0.0,
    "24": 0.0,
    "25": 0.0
  }
}

Nova

Posted

7 hours ago, Covfefe said:

I want my players to be able to wear whatever they want but they’re still running into issues

8EC9FF30-409D-4652-8CB3-64ED9BD920EE.thumb.jpeg.1f40b5de9ad80ac8ae11240550b8e984.jpeg76712E5B-323C-4320-8491-16AB655BB4E5.thumb.jpeg.377d8a1419f0b9a234365b341da4f280.jpegThis is my config. I removed all restrictions. What am I doing wrong?

{
  "Allow the plugin to work for the NPC": true,
  "Permission for use": "alwayswear.use",
  "Item's and block for combine items": {},
  "Defense limitation(type in (limit in game/100)) (for a certain type of damage, 0 - unlimited)": {
    "0": 0.0,
    "1": 0.0,
    "2": 0.0,
    "3": 0.0,
    "4": 0.0,
    "5": 0.0,
    "6": 0.0,
    "7": 0.0,
    "8": 0.0,
    "9": 1.4,
    "10": 0.0,
    "11": 0.0,
    "12": 0.0,
    "13": 0.0,
    "14": 0.0,
    "15": 0.0,
    "16": 0.0,
    "17": 0.0,
    "18": 0.0,
    "19": 0.0,
    "20": 0.0,
    "21": 0.0,
    "22": 0.0,
    "23": 0.0,
    "24": 0.0,
    "25": 0.0
  }
}

By default they put number 9 to 1.4 which means a maximum of 140 points of bullet protection.  This means that whenever anyone puts on clothing that exceeds that amount it cannot be worn.  The obvious solution is to make it 0.0 like the rest, letting you wear anything you want, but this presents the problem of people becoming invincible to bullets'  because once you have 100 protection on a segment of the body (300 total across your entire body) they wont be able to be damaged by that damage type.  So if you want them to wear anything put it at 0.0 but be aware people will be able to wear frankenstein and put armor over that and become invincible.  One way to mitigate that is a mod that breaks armor but even then its possible to stack a bunch of stuff on and be invincible on at least one part of your body, such as by stacking hats.

The whole plugin is a mess to balance but its great for letting server owners like myself create outfits for npcs by layering clothes and costumes.

The mod maker said that they might introduce a feature that would let you limit maximum protection per segment of the body instead of the total body.  This would mean you could set it so your head can never exceed 99 protection or something instead of having to have one number dictate the entire body, which has the effect of letting someone become invincible or limiting what they can wear.

So to answer your question, you can set it to 0.0 or you can try to find a sweet spot from 1.0 to 3.0 (aka 100 to 300) where people can wear everything thing but not become invincible.  I believe its impossible to do that so I would recommend waiting if you have a server with accessible Frankenstein pieces or some of the holiday masks.

Covfefe

Posted

Ahh I just noticed number 9!! Thanks

Covfefe

Posted

I’m getting a TON of this in console. Any idea?

[Error] Failed to call hook 'CanWearItem' on plugin 'AlwaysWear v1.0.3' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.AlwaysWear.CanWearItem (PlayerInventory inventory, Item item, System.Int32 targetSlot) [0x002ad] in <2b687d890bf54350a8ec87a6f1f9fe21>:0 
  at Oxide.Plugins.AlwaysWear.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00052] in <2b687d890bf54350a8ec87a6f1f9fe21>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0 

The Friendly Chap

Posted

It's a bug in the plugin. AhigaO said he's on it, and will update it. I assume the bug extermination is just taking a tad longer than he anticipated.


 

AhigaO

Posted

Posted an update. Thank you for your patience!

  • Like 1
Nova

Posted

Great job.  This solves the issue in a way I wasn't thinking about.  Did you manage to find out how to stop the constant console spam when NPCs spawn using layered clothing?

  • Like 1
AhigaO

Posted

If I'm not mistaken, this error no longer exists. Write to me if she stays

  • Like 2
Covfefe

Posted

If I set the max level to 999 do I have to do xp numbers for every single level?

AhigaO

Posted

13 hours ago, Covfefe said:

If I set the max level to 999 do I have to do xp numbers for every single level?

You have the wrong plugin

Covfefe

Posted

Is this plugin supposed to support PVE? From time to time my players are able to damage each other, but not for full damage. Sometimes a little bit, sometimes a lot, and only at certain parts of the body. Like some players can only be hurt if they get shot in the head, some others foot, and I'm thinking it has something to do with the amount of damage block we can choose. 

This is my config

Quote

{
  "Allow for NPC": true,
  "Does the player need permission for the plugin to work?": false,
  "HEAD limit": 0.01,
  "BODY limit": 0.01,
  "LEGS limit": 0.01,
  "Blocked combination": [
    {
      "targetItem": "frankensteins.monster.01.head",
      "blockedItems": [
        "frankensteins.monster.01.head",
        "frankensteins.monster.01.torso",
        "frankensteins.monster.02.head",
        "frankensteins.monster.02.legs",
        "frankensteins.monster.02.torso",
        "frankensteins.monster.03.head",
        "frankensteins.monster.03.legs",
        "frankensteins.monster.03.torso"
      ]
    }
  ]
}

 

AhigaO

Posted

1 hour ago, Covfefe said:

Is this plugin supposed to support PVE? From time to time my players are able to damage each other, but not for full damage. Sometimes a little bit, sometimes a lot, and only at certain parts of the body. Like some players can only be hurt if they get shot in the head, some others foot, and I'm thinking it has something to do with the amount of damage block we can choose. 

This is my config

 

With your config, any armor set will be useless. Players will always take full damage

Covfefe

Posted

8 hours ago, AhigaO said:

With your config, any armor set will be useless. Players will always take full damage

Because people were wearing the franktenstein body parts which were OP protection even with the % down to 1, but the point is players are able to hurt each other with the TruePVE plugin

AhigaO

Posted

15 hours ago, Covfefe said:

Because people were wearing the franktenstein body parts which were OP protection even with the % down to 1, but the point is players are able to hurt each other with the TruePVE plugin

It's most likely a plugin conflict. I haven't heard anyone complain about it though. I'll take a look this weekend

Bagge

Posted

Possible to make it wear when you right click on the clothing to wear it? Right now you have to drag it with the mouse to the clothing slot in order to use the combinations.

AhigaO

Posted

I'll see what I can do about it

  • Love 1

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