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Icarust

Posted (edited)

Unfortunately I always get an error message in the console as soon as a player hits a base, is there already a solution for this?

 

Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController+RaidController.CheckCanRaid () [0x0001a] in <490db8906bbf42d68f6ba44f9534ca1e>:0 
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001b5] in <490db8906bbf42d68f6ba44f9534ca1e>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <490db8906bbf42d68f6ba44f9534ca1e>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 

 

Edited by Nofrog
TF Crazy

Posted

22 hours ago, Nofrog said:

Unfortunately I always get an error message in the console as soon as a player hits a base, is there already a solution for this?

 

Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController+RaidController.CheckCanRaid () [0x0001a] in <490db8906bbf42d68f6ba44f9534ca1e>:0 
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001b5] in <490db8906bbf42d68f6ba44f9534ca1e>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <490db8906bbf42d68f6ba44f9534ca1e>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 

 

Do you have more information?
Does it happen with a particular weapon? Against a particular object? During non-raiding hours etc? In order to locate the problem. 

Icarust

Posted

On 1.9.2021 at 16:54, TF Crazy said:

Haben Sie weitere Informationen?
Passiert das bei einer bestimmten Waffe? Gegen ein bestimmtes Objekt? Während der raidfreien Zeit usw.? Um das Problem zu lokalisieren. 

Have the plugin times reinstalled and now everything goes normal again, no idea what was wrong 😉 Thanks anyway

  • Like 1
Kleementin

Posted

I have 3 important questions:

1. Will the next update fix the problem with fire dealing damage to items?

2. Will the next update fix that problem where the plugin tells the raid time begins at midnight again

    though it won't?

3. When will the next update come out?

🙂

TF Crazy

Posted

1 hour ago, Kleementin said:

I have 3 important questions:

1. Will the next update fix the problem with fire dealing damage to items?

2. Will the next update fix that problem where the plugin tells the raid time begins at midnight again

    though it won't?

3. When will the next update come out?

🙂

The next update should review the entire plugin. To add a lot of new features, and fixes to the facepunch additions. 

 

I plan to do that, but it's not planned at all. It's a 4000 lines of code project. I don't have the time or energy for this project right now.

 

Regards

  • Love 1
Kleementin

Posted

5 hours ago, TF Crazy said:

The next update should review the entire plugin. To add a lot of new features, and fixes to the facepunch additions. 

 

I plan to do that, but it's not planned at all. It's a 4000 lines of code project. I don't have the time or energy for this project right now.

 

Regards

You don't plan to do what exactly?

TF Crazy

Posted

17 minutes ago, Kleementin said:

You don't plan to do what exactly?

I didn't plan when I would start working on the update. 

Kleementin

Posted (edited)

10 minutes ago, TF Crazy said:

I didn't plan when I would start working on the update. 

I don't get this to be honest.

Why do you tell me in Discord that you will have a look at that fire damage problem then when you don't plan to do anything to fix the plugin in some time?

And why do you still sell the plugin then? It's not working correctly and doing what it suggests to do.

This is not ok I think.

Edited by Kleementin
TF Crazy

Posted (edited)

37 minutes ago, Kleementin said:

I don't get this to be honest.

Why do you tell me in Discord that you will have a look at that fire damage problem then when you don't plan to do anything to fix the plugin in some time?

And why do you still sell the plugin then? It's not working correctly and doing what it suggests to do.

This is not ok I think.

The plugin works correctly. Out of the hundreds of users of my plugin, I have no other feedback about the bug you are confronted with (if it comes from my plugin, and not from another one you use on your server).

I said I would look into it. I didn't say when. A patch is not done without testing to make sure it is solved. I have to reinstall rust and a dedicated server. As I said, I don't have the time and energy for that right now. 

Edited by TF Crazy
Kleementin

Posted

13 minutes ago, TF Crazy said:

The plugin works correctly. Out of the hundreds of users of my plugin, I have no other feedback about the bug you are confronted with (if it comes from my plugin, and not from another one you use on your server).

I said I would look into it. I didn't say when. A patch is not done without testing to make sure it is solved. I have to reinstall rust and a dedicated server. As I said, I don't have the time and energy for that right now. 

In my opinion you cannot know if the plugin works correctly as long as you don't test it yourself.

Just because there are no other people noticing the same thing it doesn't mean it's not there.

Well, whatever.

I'm really disappointed I bought this and immediately after the developer tells me to not have the time to care about the plugin and fix things about it (including my very first issue right after purchase, with these messages about raid time which aren't correct).

TF Crazy

Posted

6 hours ago, Kleementin said:

In my opinion you cannot know if the plugin works correctly as long as you don't test it yourself.

Just because there are no other people noticing the same thing it doesn't mean it's not there.

Well, whatever.

I'm really disappointed I bought this and immediately after the developer tells me to not have the time to care about the plugin and fix things about it (including my very first issue right after purchase, with these messages about raid time which aren't correct).

Sorry to put my health and family first... I have always been attentive to the people who bought my products, I have always answered to messages, mp, made custom plugins for free. And now I don't have the time due to a new job, health problems, and my two young children, I take criticism like this. Anyway I'm going to delete all my plugins, I'm fed up with taking my head with this kind of thing

  • Like 1
JeysJeys

Posted

ello when I want to hide the anti raid interface it puts me full error in the console I do not understand
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Saved 58,265 ents, cache(0.03), write(0.02), disk(0.01)

Billionaire

Posted

7 minutes ago, jeysjeys said:

ello when I want to hide the anti raid interface it puts me full error in the console I do not understand
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x001c0] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <5099ad54443b4f6195dfd8f760433d07>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0 
Saved 58,265 ents, cache(0.03), write(0.02), disk(0.01)

send your config file if you want to help.

TF Crazy

Posted

Hide UI": true,

Update when your server is close, after change save, and start

JeysJeys

Posted

it doesn't matter that the plugins have version 3.1.6

JeysJeys

Posted

because i tried with a new json and still not working it still makes errors

Billionaire

Posted

8 hours ago, jeysjeys said:

because i tried with a new json and still not working it still makes errors

Do you use the last version? 

Delete your config file and use the last version.

  • Like 1
JeysJeys

Posted

jai télécharge la nouvelle version , et toujours les même heures 

Billionaire

Posted (edited)

8 hours ago, jeysjeys said:

jai télécharge la nouvelle version , et toujours les même heures.

 tu as supprimé ton fichier config aussi ? Supprimé tes fichiers Lang aussi, et le fichier qui se trouve dans le dossier data. Bref, tu supprimes tout (Lang- Config - Data) et tu relances le plugin en tapant "oxide reload CRaidController" dans ton rcon ou ta console. En gros, tu vas relancer le plugin comme si il n'avait jamais été installé sur ton serveur, et comme si il n'avait jamais été modifié.

Si cela fonctionne, alors effectue tes modifications dans le fichier Config, et la, si t'as des erreurs, alors c'est ta modifications qui ne va pas. 

J'ai ce plugin sur mon serveur et je n'ai aucuns problèmes avec. 

 

 

 

Edited by Gbutome
Engola

Posted (edited)

Bonjour,

j'utilise depuis déjà quelques mois ce plugin sur mes 2 serveurs et je trouve ce travail, excellent.

Le seul et grave problème que mes joueurs on découvert est le fait qu'avec le feu des hélico en les écrasant sur une base détruit celle-ci.

J'ai lu par ici que c'était en cours de solution, vous en êtes ou ?

Est-ce qu'il y aurrait une solution en attendant la mise à jour ?

Merci de vôtre attention

Edited by Engola
Niko31

Posted

On 8/20/2021 at 5:51 AM, LosGranada said:

how fix this? 

"default": {
      "• Wipe Cooldown": {
        "» Enabled": true,
        "» Days after wipe": 1,
        "» Custom (dd-MM-yy HH:mm)": null
      },

 

1.png

Following because I am also interested in this fix.

  • Like 1
baustiman

Posted (edited)

How to change the design of the UI? I understand the damage to players always works? only raid at certain times? and how to make the ui less

Edited by baustiman

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