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  • Administrator
Steenamaroo

Posted

Hi folks,
Seems there was a bit of confusion as to who is maintaining this asset.

I've enabled the Support tab for new support requests.
If you have info about an outstanding issue, it'd be great if you could open a new support request detailing it and, hopefully, we can get things sorted out quickly!
Thank you! 👍

  • Love 1
Shoyqn

Posted

Add option to block fire damage

Shoyqn

Posted

Added bypass option for player-created fireballs (disabled by default, which means player fireballs won't hurt building blocks)

does this block fire damage on deployables? example wind turbines ?

Raul Maintained

Posted

On 11/12/2022 at 2:59 PM, Shoyqn said:

Added bypass option for player-created fireballs (disabled by default, which means player fireballs won't hurt building blocks)

does this block fire damage on deployables? example wind turbines ?

Yes

Flammable

Posted

Can this plugin set damage reduction instead of disable raiding? (Ex. from 00:00 to 06:00 make raiding cost x2 more - stone wall cost 8 rockets instead of 4 normally)

TF Crazy

Posted (edited)

I am working on v4. Sorry for these 2 years of absence

Edited by TF Crazy
TexasRed

Posted

Interested in v4 when it heads out! Any idea on a rough eta for this?

TF Crazy

Posted

On 3/29/2023 at 2:39 AM, TexasRed said:

Interested in v4 when it heads out! Any idea on a rough eta for this?

Soon

  • Like 1
TexasRed

Posted

On 4/5/2023 at 10:45 PM, TF Crazy said:

Soon

Love to hear it! Any chance that you would be able to work implementation with Custom Status Framework into the next version? 

 

TF Crazy

Posted

On 4/13/2023 at 12:37 AM, TexasRed said:

Love to hear it! Any chance that you would be able to work implementation with Custom Status Framework into the next version? 

 

Maybe. I haven't started the game display yet. So I can eventually include it. For the moment here is what the plugin looks like.


 

Capture d'écran 2023-04-15 134226.png

Capture d'écran 2023-04-15 134208.png

Capture d'écran 2023-04-15 134134.png

Capture d'écran 2023-04-15 134111.png

Capture d'écran 2023-04-15 134050.png

Capture d’écran 2023-04-15 134014.png

Capture d’écran 2023-04-15 133944.png

Capture d’écran 2023-04-15 133917.png

  • Love 3
TexasRed

Posted

Looks really good so far. Will definitely keep an eye out for any future progress. 

TF Crazy

Posted

@TexasRed With CustomStatusFramework

 

Capture d'écran 2023-04-19 181315.png

Capture d'écran 2023-04-19 181245.png

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johann martin

Posted

On 19/04/2023 at 18:14, TF Crazy said:

@TexasRed Avec CustomStatusFramework

 

Capture d'écran 2023-04-19 181315.png

Capture d'écran 2023-04-19 181245.png

Bonjour, comment acheter ce plugin ? CRaidController 4.0.1

TF Crazy

Posted

14 minutes ago, johann martin said:

Bonjour, comment acheter ce plugin ? CRaidController 4.0.1

Normalement cela devrait être bon.

@Raul-Sorin Sorban it's reactivated ?

  • Like 1
rockst3adii

Posted (edited)

Going to use this comment as a bug section and will update when I find things, let me know if you'd like it elsewhere!

  • Players can throw a C4, log out, and the structure will take damage in non-raid hours. Happy to provide proof of this but it is easy to replicate. 
  • Chat/UI Notifications (Game Tips) are bugged - players do not receive upon start/end of non-raid, and do not receive them if they do not hold admin status. Admins on the server do receive the notifications.
  • Unprotected Items during restrictions are still protected (items tried are large wooden box, metal door, locker)
Edited by rockst3adii
TF Crazy

Posted (edited)

6 hours ago, rockst3adii said:

Going to use this comment as a bug section and will update when I find things, let me know if you'd like it elsewhere!

  • Players can throw a C4, log out, and the structure will take damage in non-raid hours. Happy to provide proof of this but it is easy to replicate. 
  • Chat/UI Notifications (Game Tips) are bugged - players do not receive upon start/end of non-raid, and do not receive them if they do not hold admin status. Admins on the server do receive the notifications.
  • Unprotected Items during restrictions are still protected (items tried are large wooden box, metal door, locker)

Ok. I fix it after work. Send me your config file

Edited by TF Crazy
TF Crazy

Posted

@rockst3adii 

Indeed I have detected several anomalies:

- There is a way to bypass the damage blocking if the player disconnects and throws a c4, or a rocket and that the impact has not yet taken place
- There is a bug on some items that could not be destroyed.
- I did not detect any anomaly on the notifications. Check the options you have set in the admin panel:
      1. If MinuteToStartMessage is set to 0 it disables the message
      2. If MinuteToEndMessage is set to 0 it disables the message
      3. If AllowedMessage, FinishedMessage or FailMessage are set to false it disables the messages

I will publish an update in a few minutes:

rockst3adii

Posted

Could we get an update for the latest Rust update please, with the NetworkId changes?

  • Like 1
FokkingFire

Posted

CRaidBug.thumb.png.9099c05c4f44657b097ccff707eef93d.pngHello,

Players can't seem to damage (in this case the sewer branch wooden cover) during non raid hours.

Is there a way to make these able to take damage? Or can I add an exceptionf or it somewhere.
Couldn't find it immediatelly.

Thanks!

Demo_71

Posted

hello there, i have an issue with raidable bases (this wasnt happen before the update). Raidable bases are not taken any damage during the no raid time.

TF Crazy

Posted

8 hours ago, FokkingFire said:

Hello,

Players can't seem to damage (in this case the sewer branch wooden cover) during non raid hours.

Is there a way to make these able to take damage? Or can I add an exceptionf or it somewhere.
Couldn't find it immediatelly.

Thanks!

I fix soon

4 hours ago, Demo_71 said:

hello there, i have an issue with raidable bases (this wasnt happen before the update). Raidable bases are not taken any damage during the no raid time.

Hum, can you see me your conf file

Demo_71

Posted

3 hours ago, TF Crazy said:

I fix soon

Hum, can you see me your conf file

i fixed the wooden monument issue enabling the option that allows player to destroy buildings without TC

and here is the config file you asked
 

CRaidController.json

TF Crazy

Posted

@Demo_71 & @FokkingFire I deploy fix. I don't have raidable base installed. I dont know if fix work. And for wooden barricade is catched

Demo_71

Posted

i just tested and still not working 😞

5 hours ago, TF Crazy said:

@Demo_71 & @FokkingFire I deploy fix. I don't have raidable base installed. I dont know if fix work. And for wooden barricade is catched

 

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