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Message added by ninco90,

Retro TC Skin Support

A new feature (beta) is added to offer your players the possibility of directly placing TC with the new appearance that Facepunch will add in the next April update.

Likewise, the possibility of changing the appearance from the plugin menu is also added.

Note:

I have been testing and everything seems to work correctly even with Dynamiccupshare. If you find any problem let me know. There may be problems with multitc builds if the player decides to change the skin later. Since what really occurs is the elimination of the wardrobe and the placement of a new one, maintaining its properties.

2 new permissions were added:
- bettertc.tcskinchange shows the player the option to toggle skin in the menu.
- bettertc.tcskindeployed allows the player to place a cabinet with the Retro skin automatically.

 

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On 3/17/2024 at 1:58 PM, Viktorvill said:

Hello!

You wouldn't be able to put in an option so that if the base is attacked, the repair starts immediately.
I use a PVE server and many people have requested it.

Thank you in advance for your help!

Do you use any existing plugin to alert the raid? NoEscape for example? Maybe I can use a Hook that launches the automatic repairer...

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This would be a kind of raidproteck protection, so to speak, as long as there are resources in the TC, the base will keep itself under attack 🙂

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Hello dunno if I’m doing something wrong but the only way we can apply skins is upgrading and applying the skin. It won’t skin material already there is says process complete but didn’t change 

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On 3/19/2024 at 12:21 PM, Viktorvill said:

This would be a kind of raidproteck protection, so to speak, as long as there are resources in the TC, the base will keep itself under attack 🙂

The first thing would be to give compatibility to the arrangement of doors, windows and embrasures... At the moment this plugin does not repair the placed items, only the structures.

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On 3/19/2024 at 12:34 PM, nickw said:

Hello dunno if I’m doing something wrong but the only way we can apply skins is upgrading and applying the skin. It won’t skin material already there is says process complete but didn’t change 

By clicking on the spray can?

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So if my base is wood and want to change the skin I click in menu what skin and then it says process completed but nothing happens… But if I upgrade to stone and click a skin it will work then 

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15 hours ago, ninco90 said:

The first thing would be to give compatibility to the arrangement of doors, windows and embrasures... At the moment this plugin does not repair the placed items, only the structures.

That would be perfect

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20 hours ago, nickw said:

So if my base is wood and want to change the skin I click in menu what skin and then it says process completed but nothing happens… But if I upgrade to stone and click a skin it will work then 

If your base is made of wood you can only reskin it to legacy wood.

If you have a stone base, then you can reskin it to adobe, bricks or brutalist.

This by clicking on the spray can.

What do you want to improve from wood to stone with adobe? Then you will have to use the upgrade option.

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Is it possible to make a setting so re-skinning is free? I want players to pay resources to repair their base but skinning be free. Also any way to make the UI moveable without trying to adjust the anchor points in the config? 

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On 4/19/2024 at 5:48 PM, Aton said:

Is it possible to make a setting so re-skinning is free? I want players to pay resources to repair their base but skinning be free. Also any way to make the UI moveable without trying to adjust the anchor points in the config? 

You can give them the following permission so that they can change skin without consuming resources: bettertc.reskin.nocost

I don't understand what you mean by the position of the interface. How do you want to modify it?

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On 10/18/2023 at 11:09 AM, ninco90 said:

This is not an automatic authorization plugin.

However, I have several additional ideas in mind. Like maybe a system that allows you to close all the doors of the base from the closet, although I don't know how interesting this could be.

Or reload trap ammo from the closet (even if you have the ammo in your inventory).

Any plans for implementing that?

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14 hours ago, original4d said:

Hi I run buildingskins, bgrade and building grades would i need to run these plugins if I purchase your plugin 

This add-on will allow your players to upgrade their bases from the closet.

The only plugin you can keep is /bgrade if you want to keep the ability for players to directly upgrade to a certain grade. However, for everything else this plugin can cover your needs.

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