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Razor

Posted

9 hours ago, Dead Nasty said:

I should have clarified, not disabled as in unloaded plugin, using their own water source. Thats my bad. Appreciate it. I've only turned up the 100% water amount to try and fix the issue.
 

AutoFarm.json 5.77 kB · 1 download

How long does it usaly take to stop working?

Razor

Posted

10 hours ago, Dead Nasty said:

I should have clarified, not disabled as in unloaded plugin, using their own water source. Thats my bad. Appreciate it. I've only turned up the 100% water amount to try and fix the issue.
 

AutoFarm.json 5.77 kB · 2 downloads

See if the update resolves the issue.

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林鳳珠

Posted

22 hours ago, Razor said:

看看更新是否能解決問題。

After the server restarted, some farmlands could not be automatically planted and watering stopped.

99.webp

Razor

Posted

This would only happen if you may of changed something in the config that the planter was using for there perm when they placed it..

林鳳珠

Posted

18 hours ago, Razor said:

This would only happen if you may of changed something in the config that the planter was using for there perm when they placed it..

I did not modify or move anything, nor did I configure anything.
After the server restart, it stopped working,
and even after planting several times, it still doesn’t work.

 

Razor

Posted (edited)

3 hours ago, 林鳳珠 said:

I did not modify or move anything, nor did I configure anything.
After the server restart, it stopped working,
and even after planting several times, it still doesn’t work.

 

I found the issue and resolved it if your player have a farm not working after you update to 3.2.5 have them pick it up and replace it to fix it.

 

Edited by Razor
Millahdee

Posted

I have players with lots of AutoFarm planters. If I have backups of my data files can I restore them from a prior state before the update wiped all my players' farms, so they don't have to replace them all? I'm looking at /oxide/data/AutoFarm/Farm_Data.json but I don't see any differences to that file from before I updated to v3.2.4 and deactivated the planters? Is there another file somewhere that I'm missing I could restore and get them reactivated?

Thanks!

Razor

Posted

1 minute ago, Millahdee said:

I have players with lots of AutoFarm planters. If I have backups of my data files can I restore them from a prior state before the update wiped all my players' farms, so they don't have to replace them all? I'm looking at /oxide/data/AutoFarm/Farm_Data.json but I don't see any differences to that file from before I updated to v3.2.4 and deactivated the planters? Is there another file somewhere that I'm missing I could restore and get them reactivated?

Thanks!

the update will not remove any.. it fixes it so it will not fasley remove them on reload anymore.

Millahdee

Posted

Oh OK, great news! I saw your instruction to replace the planters if they still didn't work and didn't actually update in case I could avoid needing to do that. I'll update and hopefully restore them all! 

Thanks so much for your quick reply and for a wonderful plugin!

Millahdee

Posted

So I updated to v3.2.5 and the planters are still dead. When I reload the plugin it says 0 planters removed in console, but it doesn't give me a list of planters like it did prior to using v3.2.4. Would restarting the server restore functionality to the planters perhaps after updating to v3.2.5? I have players with hundreds of planters all connected with industrial who will be very upset to have to redo all that. 

Thanks!

Razor

Posted (edited)

22 minutes ago, Millahdee said:

So I updated to v3.2.5 and the planters are still dead. When I reload the plugin it says 0 planters removed in console, but it doesn't give me a list of planters like it did prior to using v3.2.4. Would restarting the server restore functionality to the planters perhaps after updating to v3.2.5? I have players with hundreds of planters all connected with industrial who will be very upset to have to redo all that. 

Thanks!

you could put in your backup file when ya reload the plugin you should see somthing like this   [Auto Farm] Removed 0 planters not found from datafile, and reactivated 3  so unload plugin put in ya backup file reload plugin.   but updating would not be the cause if they all got removed.

Edited by Razor
Millahdee

Posted

I updated to v3.2.4 yesterday and they were lost. Updating today to v3.2.5 didn't restore them. What I don't understand is I have a backup of /oxide/data/AutoFarm/Farm_Data.json from 7/26 before the update to v3.2.4 that doesn't differ from my present /oxide/data/AutoFarm/Farm_Data.json. What I'm wondering is, is there another file somewhere where these planter IDs were wiped from with v3.2.4 that I could restore from 7/26 and thus not have to make my players replace all their farms?

I can understand why v3.2.4 might have removed the planter IDs or whatever it was that was deleted. What I can't understand is why my data file isn't different from the backup from 7/26, because I suspect I should be able to restore things before v3.2.4 deleted planters using my backups from 7/26.

Razor

Posted (edited)

25 minutes ago, Millahdee said:

I updated to v3.2.4 yesterday and they were lost. Updating today to v3.2.5 didn't restore them. What I don't understand is I have a backup of /oxide/data/AutoFarm/Farm_Data.json from 7/26 before the update to v3.2.4 that doesn't differ from my present /oxide/data/AutoFarm/Farm_Data.json. What I'm wondering is, is there another file somewhere where these planter IDs were wiped from with v3.2.4 that I could restore from 7/26 and thus not have to make my players replace all their farms?

I can understand why v3.2.4 might have removed the planter IDs or whatever it was that was deleted. What I can't understand is why my data file isn't different from the backup from 7/26, because I suspect I should be able to restore things before v3.2.4 deleted planters using my backups from 7/26.

No there all saved there

Edited by Razor
Razor

Posted

Whats it say when ya reload?

Millahdee

Posted

OK, great news! I was able to restore their functionality. I reverted to v3.2.3 and all those lines came back that I saw before to update to v3.2.4:

oaded plugin Auto Farm v3.2.3 by Razor
[Auto Farm] planter.small.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] minecart.planter.deployed
[Auto Farm] planter.large.deployed
[Auto Farm] planter.large.deployed
[Auto Farm] triangle_railroad_planter.deployed
[Auto Farm] planter.triangle.deployed
[Auto Farm] minecart.planter.deployed
[Auto Farm] bathtub.planter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
[Auto Farm] railroadplanter.deployed
 

etc. etc.

I confirmed that the planters were working, then went straight back to v3.2.5 and the planters still worked!!!

Thanks so much for looking into this. I would have understood if they were just broken permanently but I couldn't figure out why they would be since nothing had changed in the data file.

Millahdee

Posted

Actually, I see what is going on with me. It's more complicated. The reversion to v3.2.3 did restore my AutoFarms but my problem is, I am not downloading v3.2.5. I have had this issue with Codefling hosted plugins before. I don't know if it's a function of Chrome's insane caching insistence or what but if I try to download the current version of your plugin I am consistently getting v.3.2.4.

I will try to get it using Firefox and see if I get the true version. Sorry to bother you unncessarily. You may want to talk to Codefling about their way of hosting updates. I have run into this issue a few times now. It seems to happen with plugins that update frequently of the course of a day or two.

 

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