Jump to content

3 Screenshots

  • 2k
  • 9
  • 18.25 kB
  • Update details
    v1.1.0
    Released
    Download size18.25 kB
    Total versions2
    Time between versions 41 days
    Typical update pace About every 41 days
    Freshness 82 days ago

About Auto Loot Master

Description:

Tired of manually looting every barrel and road sign in Rust? AutoLootMaster streamlines scavenging by automatically collecting loot into your inventory when you destroy barrels and road signs. With a clean, category-based UI, players can choose what to auto-pickup—components, fuel, crafting materials, weapon parts, and more.

Plug & Play (No Permissions Required): AutoLootMaster is designed to work for all players by default—no group/permission setup needed.

Default Behavior (Important): The UI works as a filter.

If a player selects specific items, only those items will be auto-looted.

If a player selects no items, AutoLootMaster will auto-loot everything (loot-all by default).

It also includes a configurable pickup distance (default 3m) to prevent abuse and ensure looting only happens nearby. Lightweight, easy to set up, and compatible with most Rust servers.

Key highlights:

Automatic Pickup: Loot is added to your inventory upon destroying containers.

Customizable Preferences: Per-player settings saved across sessions.

Category System: Grouped items for quick selection.

UI-Friendly: Select/deselect all, category toggles, and individual item buttons.

Configurable Distance: Control pickup range (default 3m).

Bonus Scrap Multiplier Support: Respects server scrap yield modifiers.

Performance Optimized: Minimal impact on server resources.

 

 Video:

 

 

Features:

Auto-Loot from Containers: Automatically picks up items from barrels (loot_barrel_1/2, oil_barrel) and road signs (roadsign1-9) when destroyed by the player.

Player-Specific Preferences: Each player can choose which items to auto-collect via a personal UI menu.

Categorized Item Selection: Items grouped into categories like Crafting Materials, Fuel, Components, and Weapon Parts.

Select/Deselect Options: Buttons for selecting/deselecting all items, entire categories, or individual items.

Configurable Distance: Set a maximum distance (default 3m) for auto-pickup to ensure it’s only for nearby destructions.

Data Persistence: Player preferences saved in a data file for reloads and wipes.

Bonus Scrap Multiplier Support: Handles server modifiers for scrap yield automatically.

Compact UI Design: Responsive and non-intrusive overlay menu accessible via chat command.

Commands:

/loot - Opens the AutoLootMaster UI menu for selecting pickup preferences.

Configuration:

The config file (AutoLootMaster.json) is auto-generated on first load. Example:

json

{ "Auto Loot distance": 3.0 }

Auto Loot distance: Maximum distance (in meters) from the player to the container for auto-pickup to trigger. Set to 0 to disable distance check (not recommended).

Reload after changes: oxide.reload AutoLootMaster


User Feedback

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.9k
Customers served
Files Sold
156.4k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.