About Auto Loot Master
Description:
Tired of manually looting every barrel and road sign in Rust? AutoLootMaster revolutionizes scavenging by automatically collecting selected items from barrels and road signs when you destroy them. With a sleek, category-based UI, players can easily customize what they want to auto-pickup – from scrap and components to fuel and weapon parts. No more wasting time on unwanted junk!
This plugin is perfect for servers looking to enhance player experience, reduce grind, and add convenience without breaking balance. It supports permissions for barrels and road signs separately, and includes a configurable pickup distance to prevent exploits. Easy to set up, lightweight, and compatible with most Rust servers.
Key highlights:
Automatic Pickup: Loot is instantly added to your inventory upon destroying containers.
Customizable Preferences: Per-player settings saved across sessions.
Category System: Grouped items for quick selection (e.g., Components, Fuel).
UI-Friendly: Intuitive menu with select/deselect all, category toggles, and individual item buttons.
Performance Optimized: Minimal impact on server resources.
Boost your server's appeal – players will love the time-saving features! Tested on latest Rust versions.
Video:
Features:
Auto-Loot from Containers: Automatically picks up items from barrels (loot_barrel_1/2, oil_barrel) and road signs (roadsign1-9) when destroyed by the player.
Player-Specific Preferences: Each player can choose which items to auto-collect via a personal UI menu.
Categorized Item Selection: Items grouped into categories like Crafting Materials (Tarp, Rope, Sewing Kit), Fuel (Low Grade Fuel, Crude Oil), Components (Scrap, Road Signs, etc.), and Weapon Parts (SMG Body, Rifle Body, etc.).
Select/Deselect Options: Buttons for selecting/deselecting all items, entire categories, or individual items.
Configurable Distance: Set a maximum distance (default 3f) for auto-pickup to ensure it's only for nearby destructions.
Permission-Based Access: Separate permissions for enabling auto-loot on barrels and road signs.
Data Persistence: Player preferences saved in a data file for reloads and wipes.
Bonus Scrap Multiplier Support: Handles server modifiers for scrap yield automatically.
Compact UI Design: Responsive and non-intrusive overlay menu accessible via chat command.
Commands:
/loot - Opens the AutoLootMaster UI menu for selecting pickup preferences.
(Note: All commands are chat-based and use Covalence for cross-platform support.)
Permissions:
autolootmaster.barrel.on - Allows auto-loot from barrels (loot_barrel_1/2, oil_barrel).
autolootmaster.roadsign.on - Allows auto-loot from road signs (roadsign1-9).
Grant these to players or groups via your permission system (e.g., Oxide permissions). By default, all players can use the UI, but auto-pickup requires permissions.
Configuration:
The config file (AutoLootMaster.json) is simple and auto-generated on first load. Here's an example:
json
{ "Auto Loot distance": 3.0 }
Auto Loot distance: The maximum distance (in meters) from the player to the container for auto-pickup to trigger. Set to 0 to disable distance check (not recommended).
Reload the plugin after changes with oxide.reload AutoLootMaster.
