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About Auto Loot Master

Description:

Tired of manually looting every barrel and road sign in Rust? AutoLootMaster streamlines scavenging by automatically collecting loot into your inventory when you destroy barrels and road signs. With a clean, category-based UI, players can choose what to auto-pickup—components, fuel, crafting materials, weapon parts, and more.

Plug & Play (No Permissions Required): AutoLootMaster is designed to work for all players by default—no group/permission setup needed.

Default Behavior (Important): The UI works as a filter.

If a player selects specific items, only those items will be auto-looted.

If a player selects no items, AutoLootMaster will auto-loot everything (loot-all by default).

It also includes a configurable pickup distance (default 3m) to prevent abuse and ensure looting only happens nearby. Lightweight, easy to set up, and compatible with most Rust servers.

Key highlights:

Automatic Pickup: Loot is added to your inventory upon destroying containers.

Customizable Preferences: Per-player settings saved across sessions.

Category System: Grouped items for quick selection.

UI-Friendly: Select/deselect all, category toggles, and individual item buttons.

Configurable Distance: Control pickup range (default 3m).

Bonus Scrap Multiplier Support: Respects server scrap yield modifiers.

Performance Optimized: Minimal impact on server resources.

 

 Video:

 

 

Features:

Auto-Loot from Containers: Automatically picks up items from barrels (loot_barrel_1/2, oil_barrel) and road signs (roadsign1-9) when destroyed by the player.

Player-Specific Preferences: Each player can choose which items to auto-collect via a personal UI menu.

Categorized Item Selection: Items grouped into categories like Crafting Materials, Fuel, Components, and Weapon Parts.

Select/Deselect Options: Buttons for selecting/deselecting all items, entire categories, or individual items.

Configurable Distance: Set a maximum distance (default 3m) for auto-pickup to ensure it’s only for nearby destructions.

Data Persistence: Player preferences saved in a data file for reloads and wipes.

Bonus Scrap Multiplier Support: Handles server modifiers for scrap yield automatically.

Compact UI Design: Responsive and non-intrusive overlay menu accessible via chat command.

Commands:

/loot - Opens the AutoLootMaster UI menu for selecting pickup preferences.

Configuration:

The config file (AutoLootMaster.json) is auto-generated on first load. Example:

json

{ "Auto Loot distance": 3.0 }

Auto Loot distance: Maximum distance (in meters) from the player to the container for auto-pickup to trigger. Set to 0 to disable distance check (not recommended).

Reload after changes: oxide.reload AutoLootMaster


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10.1k

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Total customers served.

146.7k

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