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Is there any way you could provide a list with the custom monuments that shows all obtainable cards/puzzles

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Are the puzzles (Rogers Dam, Disel Rigs, Disel Storage, Port Station) fake or possible? Or we are to blind so solve the puzzles?

 

//edit

found out my problem. Rustedit DLL was missing on the server side.

Edited by Tischi
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29 minutes ago, Lynch123 said:

Is this compatible with the Convoy plugin?

Yes, many people use this plugin

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Prefab IDs don't match! 4129440825/1523703314 -> assets/prefabs/io/electric/lights/sirenlightorange.prefab (UnityEngine.GameObject)

getting this red spam in game players are seeing it too. 

EDIT sorry thats a facepunch bug

Also why you have to make the default npc config so hard lol

Edited by COSMO
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No i ment the default settings for the custom npcs. The default setting you created for betternpc are seriously hard. So hard it was scaring people away from trying the map. Giant murderfest. I ended up basically disabling the custom npcs at regular facepunch monuments and only keeping them at the custom monuments. Then I set their speed, damage, health, memory etc to levels people are used to. I did not expect it to be so hard out of the box. 

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All good brother. The map is amazing! Maybe consider providing an alternate betternpc config for a less challenging experience  🙂 

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Had a player report today: "I just watched the cargo ship drive through the land to the lake" 

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22 hours ago, COSMO said:

Had a player report today: "I just watched the cargo ship drive through the land to the lake" 

Unfortunately, I can't edit standard events, but this has never happened before

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1 hour ago, COSMO said:

No problem. Just checking. As far as i know it was just once

Do you use any Event related plugins to do with Cargoship?  like Harbor Event or CustomCargoTiers ?

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8 hours ago, Malkizid said:

Do you use any Event related plugins to do with Cargoship?  like Harbor Event or CustomCargoTiers ?

Negative. That is the only reason I relayed the message here. I havent had another report of that so it might have just been a random glitch or something. Just covering my bases. 

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15 hours ago, tabitha1511 said:

dumb question but how do i add this map to my server?

 

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Yes, if you replace only the map. I'll send you the instructions now. But here the changes were small, this is not such a mandatory update.

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How To Update your MAP without a WIPE?

1) Save and Shutdown your server!

2) BACKUP YOUR FILES ! • Do you know where to find your .sav files? • Look in \server\name\... • Make a backup your .sav files in the server folder (Just copy them somewhere safe)

3) Rename the .sav files ONLY • Change the version to match the same as the new map • Example: - Last_Train_ver.1.04.205.sav-> -Last_Train_ver.1.05.205.sav - Last_Train_ver.1.04.205.sav.1-> - Last_Train_ver.1.05.205.sav.1 - Last_Train_ver.1.04.205.sav.2-> -Last_Train_ver.1.05.205.sav.2

4) Make sure you have updated the URL for the updated MAP! • Example: +server.levelurl "https://www.dropbox.com...dl=1" • If you use dropbox make you have this at the end dl=1

5) Start your server! Enjoy!

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11 hours ago, Gruber said:

Yes, if you replace only the map. I'll send you the instructions now. But here the changes were small, this is not such a mandatory update.

Ok thanks for responding ill wait till next wipe on the update. Thanks for the hard work

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Could I add to the map using RustEdit? I have my own monuments I include on every map.

Thanks! This map looks amazing!

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Hi @Gruber

Underwater lab plugin looks broken.

Failed to compile : 'BaseMountable' does not contain a definition for 'FixedUpdateMountables' Line 541, pos: 31
(I have downloaded the last version of your map)

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13 hours ago, Jack said:

Hi @Gruber

Underwater lab plugin looks broken.

Failed to compile : 'BaseMountable' does not contain a definition for 'FixedUpdateMountables' Line 541, pos: 31
(I have downloaded the last version of your map)

Hi, thanks for letting me know, I'm going to update the plugin now

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