winter36's Wishlist
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Crisis : The Rebirth of the island | Custom Map By Shemov
Welcome to Crisis: The Rebirth of the Island - a custom map for Rust that offers a new and exciting gaming experience! Explore a vast landscape dotted with rivers perfect for all kinds of water transportation. Discover unique and intriguing monuments scattered throughout the map, as well as designated living areas in the underground metro tunnels for players to settle in.
Venture into the underwater zones teeming with sulfur, metal, and stone for valuable resources. Uncover hidden caves that provide ideal locations for base building, offering a strategic advantage against your enemies. With meticulously crafted terrain and attention to detail, Crisis: The Rebirth of the Island promises players a fresh and immersive gameplay like never before. Are you ready to tackle the challenges and thrive in this reborn island?
Features:
Map size: 4500; Prefabs count: ~60K; Compatible with BetterNPC plugins (Config for bots in the map file) & Train Homes ( 3 stations for plug-in ); Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Underground railway; Custom places for building in the subway (XU on the minimap); A lot of bridges ( The tugboat passes ); A large number of rivers, tugboats and other water transport can pass to any point on the map; Designed custom monuments in sufficient quantity for a comfortable game; Custom building sites (X on the minimap); Underwater farm zones (O on the minimap); Underwater Laboratory; Ziplines. Custom monuments:
Radio Town; Town; Arctic Town; OilRig 3; Industrial Cargo Ship; Oil Refinery; Industrial Settlement; Bandits Hangar; RW Station 1; RW Station 2; Train Stations (For Train Homes Plugin) ; Arctic Settlement; Arctic Hangars; A lots custom places to build a base. ( "X"/"XU" on map ); Underwater farm zones ( "O" on map ). Monuments:
Combined Outpost; Launch Site; The Dome; PowerPlant; JunkYard; Harbor; Airfield; Arctic Research Base; Desert Military Base; Ferry Terminal; Large fishing village; Oxum`s Gas Station; Abandoned supermarket; Fishing villages; Lighthouses; Satellite Dish; Nuclear Missile Silo; Water Treatment Plant; Train Yard; Giant Excavator Pit; Underwater laboratory; Ranch; Underground railway; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310
A password is attached to the map. You can edit it.
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Hellorius Island | Custom Map By Shemov
Hellorius Island is a custom map that is a unique project for the RUST game. The map immerses you in the atmosphere of a post-apocalyptic island, where abandoned settlements are found at every step, left in memory of the brutal war between the survivors on the island.
This map guarantees players the most interesting gameplay, full of new discoveries and exciting adventures. There are various objects of the former civilization on the map, such as destroyed tanks, combat turrets and mysterious abandoned structures, which are key points for the development of the game.
Once there was a country here, but a global war led to a cataclysm, and as a result - to quite serious changes on earth. People moved to other continents, but some were able to adapt and survive on the cold and dangerous lands of the island of Hellorius.
Hellorius Island map is about survival on a desert island with PVP. Here, players will be forced to prove their survival skills by adapting to new conditions and fighting with other players for resources and territory.
Join the players on their journey in this new world, on an island where the war never ends. Build your house, create your clan and get a good climb on the island. Prove to everyone that you can survive in a new world, and that you still have a lot to fight about. Hellorius Island is your best choice.
Features:
Map size is 4500; Prefabs count : ~50k; Compatible with BetterNPC plugins (Config for bots in the file) & Train Homes ( 3 stations for plug-in ); Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Underground railway; Ring road; Evenly spaced monuments to spread the FPS load of client; Custom places for building in the subway (XU on the minimap); A lot of bridges ( The tugboat passes ); A large number of rivers, tugboats and other water transport can pass to any point on the map; Designed custom monuments in sufficient quantity for a comfortable game; Custom building sites (X on the minimap); Fresh water and vegetation for farmers are in the center of the map; Underwater Laboratory; Ziplines. Custom monuments:
Town; Abandoned Facility; Bunker;; Industrial Settlement Rebel Settlement (2x ( Different versions ) ; Building Site ; Railway Station 1; Railway Station 2; Military Camp 1 ( With MRLS) ; Military Camp 2 ( Without MRLS) ; A lots custom places to build a base. ( "X" / "XU" on map ). Monuments:
Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Sphere tank; Junkyard; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Large barn & Ranch; Nuclear Missile Silo; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov
A password is attached to the map. You can edit it.
- #rust custom
- #custom map
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(and 6 more)
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Barges
Discover the beauty of the open sea, with versatile barges perfect for transforming into your floating abode. Glide across the water effortlessly, by attaching a Tugboat, a Submarine, a RHIB, and more! You can traverse the waters of your Rust server with a custom Barge motor as well. Elevate your gaming experience, go on a wet and wild adventure with Barges, take the fight into the waves and beyond! The plugin includes 7 configurable platform shapes, each of which has it's own customization options in the config file. Note that the modules are configured within the config file, not in game. With proper TC authorization teammates can also access the Barge and it's modules. In the config file you can also adjust the maximum building height, movement speed, and several other parameters.
Modules
Barges each come with a variety of modules that you can enable, disable, or swap out for alternate modules, all within the config file. Regarding access to the modules in the game, this is restricted to players who have TC authorization.
Connector
Connector module allows attaching to a tugboat, a RHIB, or another barge. To allow attachment, press the button on the connector. You cannot install more than one Connector module on each Barge.
Dock
Dock module allows attaching boats and submarines to the Barge. Just approach it with your vehicle to activate and attach it. Mutliple Dock modules can be added to any Barge with available slots.
Cabin
Cabin module is used to drive the Barge. If this module is installed, the Barge can be driven with the help of an engine. To get into the Cabin, use the button on the door. To start the engine, fuel must be placed in the fuel tank behind the cabin. You can only connect one Cabin module on each Barge.
Ramp
Ramp module is used for loading and unloading vehicles, like motorcycles, cars, or minis! To open cor close the gate, use the button on the post. Multiple Ramp modules can be installed to each Barge.
Anchor
Anchor module will be the most used module for many who brave the sea on a Barge! Press the button to drop the Anchor, and stop movement so that you can build, or if you get a little seasick. Press the button again to go with the flow!
Features and limitations
• By default the construction on any Barge is restricted to either wood or metal. Stone and high quality are not currently an option. Those building parts will automatically receive the Legacy and Container skins. You can disable the restriction in the config, but this will negatively impact the performance on some servers and appear to have rougher movement of build parts with a large number of barges on the server
• These actions are available only while the Barge is Anchored, not while moving
- Base construction
- Use of chairs and sofas
- Installation of objects
- Interact with wires pipes or conveyors
• For optimization installing Wallpaper on Barges is not allowed
• Building parts can not exceed the boundaries of the Barge itself
• Frankenstein tables are not able to be installed on any Barge
• By default you are not able to approach Fishing Village by Barge
Please consider this plugin in BETA testing. The plugin is functional but I cannot make it compatible with the many plugins out there without your help. Please feel free to reach out with ideas but be patient with new ideas, as many common functions of a base are not so easy to do on a constantly moving rocking and rolling unique water base. Please give feedback and make tickets for support. Please be patient as all support requests are always going to be answered. If you are willing to join the Mad Mapper Discord this is a great resource for creating tickets for suggestions feedback and support.
Chat commands (admin only)
/spawnbarge PresetName - spawn the barge in your position /killbarge - destroys the barge you're looking at /killallbarges - destroys all barges on the server /givebarge PresetName - give the barge to yourself
Console commands (RCON only)
givebarge PresetName userID - give the barge to the player
Plugin Config
en – example of plugin configuration in English ru – example of plugin configuration in Russian
Check out the rest of my work: Adem's Codefling Library
You can reach out to me in Discord: Adem's Discord Profile
Join the Mad Mappers Discord!