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  1. More information about "Water Patrol"

    $30.00

    Water Patrol

    A plugin that spawns in NPC controlled RHIBS which act as stationary patrols in the ocean and along the coastline waiting and looking for players. Once engaged, players have the choice to attack them for loot or flee for their lives!
     

    Description
    This plugin will spawn RHIBs with NPCs on your server that will act as stationary patrols, they will remain in place and search for players that enter their sight, at which point they will pursue the player.
    The player has the option of escaping the patrol, or they can fight the NPCs and if successful and victorious, you can take the loot they hold in their boat!
    Should the player have a base on the beach, or decide to hide inside anywhere near the waters edge, the NPCs will not hesitate to pull out their rocket launchers and go to work trying to raid their defensive positions!
    In the configuration for the plugin you can create several patrol presets, each having their own population on the map. Adjust also the amount of NPCs in the boat, their clothing and weapons, all of their parameters for difficulty and challenge, as well as adjust and customize the loot table for each preset, including custom spawn locations for the stationary patrols.
    The best map for the plugin to work is a map with a lot of sea. I can recommend the maps of the Mad Mappers team developers.:
    Land Of Enmity Arhipelago  
    Dependencies Required
    NpcSpawn  
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    My Discord: KpucTaJl#8923
    Join the Mad Mappers Discord here!
    Check out more of my work here!
  2. More information about "Random Trader"

    $15.00

    Random Trader

    Random Trader is a plugin that spawns a random shop along the side of the road, and is loaded with a randomly chosen shop profile.
    When a player interacts with the vending machine they are presented with randomly selected items from the shop profile, which are given random stock amounts and a random scrap/econ/SRP price.
    The plugin allows for the minimum and maximum stock and price values to be set in the config, and allows for the number of items displayed to be adjusted.
     
     
    The plugin comes with 4 loot tables by default:
    Clothing Weapons Tools Random items  
    The following shops are automatically added if you own the relevant plugins
    Cooking EpicLoot  

    Installing the plugin is as simple as dropping some files inside of your oxide folders.
    Ensure CopyPaste and ImageLibrary are loaded on your server. The plugin will acquire the files from my dropbox and stores them in the appropriate folder. If you own Cooking and/or EpicLoot, both plugins will automatically create profiles for RandomTrader in your config.
     

    Command: spawntrader
    Usage: /spawntrader <profile name>
    Example: /spawntrader weapons - will spawn a random shop with the weapons profile loaded.
    Command: despawntrader
    Usage: /despawntrader <profile name>
    Example: /despawntrader weapons - will despawn the weapons shop if it is spawned.
    Command: rtremovestoredata
    Usage: /rtremovestoredata <profile name>
    Example: /rtremovestoredata cooking - deletes the data for cooking from your config.
    Command: rtfindnewshops
    Usage: /rtfindnewshops
    Example: /rtfindnewshops - Finds new shops that are not in the config and saves them to the config. Useful for forcing external plugins to load their shop profiles in (Cooking/EpicLoot).
    Command: rtcheckpoints
    Usage: /rtcheckpoints
    Example: /rtcheckpoints - shows you the potential spawn locations for the shops.
     

    randomtrader.use - required to access the shop. randomtrader.admin - required to manually spawn/despawn vending machines.  
    Config example: https://pastebin.com/MvcdBtTb
  3. More information about "Fishing Contest"

    $15.00

    Fishing Contest

    Fishing contest is a an event plugin that spawns an arena in the ocean for players to compete at.
    Players must catch the most of a certain type of fish that the contest randomly selects to win.
    The arena is spawned using the CopyPaste plugin. You can create your own arena, but there are requirements (see the video).
    The plugin is highly configurable, allowing you to select if players keep what they catch, adjust drop rates for caskets for participants, modify the fishing rod tensile strength, and what fish the competition requires the players to catch.
     
     

    EpicLoot - Integrates a list of enhanced fishing attire into the rewards list. NightVision - Locks the players time to day while at the event. FishingTreasure - Allows for the drop rates of fishing caskets to be changed for players at the event.  
     

    fishingcontest.admin - required to manually start and stop the event.  
     

    joinfc - Joins the fishing contest. leavefc - Leaves the fishing contest. startfc - Manually starts the fishing contest. endfc - Manually ends the fishing contest.  
  4. More information about "RoamTasks"

    $29.99

    RoamTasks

    "RoamTasks transforms Rust activities into competitive challenges with rewarding outcomes.
     All players face the same task."
     
    Usage
    Plug n' play. 50+ preconfigured Tasks. Tasks automatically start based on Min-Max time interval. Start Tasks with console commands ("RoamTask"). Edit/Add/Remove Tasks and Rewards.  
    Useful console commands = "RoamTask List" and "RoamTask Rewards". Recommended to use along with free plugin "Simple Events", useful for starting tasks in specific order.
    Console Commands (use console command "RoamTask" for same info) !requires admin
    Usage: RoamTask <command> [options]
      Start (Hook) (TaskID) - Start random Task - Optionally, specify the Hook and TaskID.   Stop - Stop active RoamTask.   List - List all available Tasks with their Hooks and TaskIDs.   Stats - Display statistics such as most completed tasks.   StatsClear - Clear all recorded RoamTask statistics.   Rewards - List all reward tiers and their reward options.
    Tasks 
    one Task is chosen at Random (use free plugin ''simpleevents'' for specific order of tasks) 50+ unique Tasks (each Task can be made into multiple Tasks with different configurations)   + Category(Hook): OnEntityMounted - Fly Attackheli - Use Parachutes - Ride Pedal Bikes - Ride Motor Bikes + Category(Hook): OnBigWheelWin - Win Gambling Wheel Rewards System
    RoamTasks has a reward system called RewardPool. RewardPool has different tiers, and each tier has a list of rewards. The rewards in each list have different probabilities of being chosen. When you complete a task, you are randomly assigned a reward from the tier that the task is aligned with. This ensures that the rewards are suited to the difficulty of the task, while also adding an element of luck. (Economics and ServerRewards supported)  
    + Extra rewards for fastest players who complete a task, default rewards for 1. 2. and 3. players.
    Task System
    One task is chosen at random from list of tasks. Each task has its own, requirements, time, player limit, rewards, etc. Player is rewarded when task requirements are met.

     
    Config
    { "GeneralConfig": { "Log Task Completion": false, "Automatically Add Latest Tasks": true, "Only Command Start Tasks": false, "Next Task Minimum(seconds)": 600, "Next Task Maximum(seconds)": 1800, "Start Sound": true, "Start Sound Vibration": true, "GameTip Notifications": true, "GameTip Reward Message": "<color=#8cc83c>You received: {rewardDisplayName}</color>", "GameTip Start Message": "Roam Available", "Chat Notifications": true, "Chat Announce Task Complete": true, "Chat Announce Task Complete - Message ": "{config.General.scientistName}Participant <color=#55aaff>{playerName}</color> has completed the roam.{RankReward}", "Chat Announce Task Complete - Max Players": 3, "Chat Player Limit Messages": [ "\nLimited to {selectedMaxComplete} participants!", "\nMaximum {selectedMaxComplete} participants allowed!", "\nOnly {selectedMaxComplete} participants allowed!", "\nMaximum {selectedMaxComplete} participants!" ], "Chat Icon | 0 = Disabled": 76561199350559937, "Chat Name": "<color=#aaff55>Scientist</color>: ", "Chat Reward Message": "{scientistName}You received {rewardDisplayName}.", "Chat Next Roam Notification": true, "Chat Next Roam Message": "{scientistName}Next roam in {NextRoamTime}.", "{RankReward} Text ": "\n+ {playerRank}{playerRankSuffix} participant bonus.", "Chat Start Messages": [ "Attention. Roam available.", "Alert. Roam initiated.", "Attention. Roam authorized.", "Warning. Roam initiated. Proceed with caution.", "Attention. Roam accessible.", "Alert. Roam authorized." ], "UI Location X": 0.5, "UI Location Y": 0.0, "Position Bonus Rewards": true }, "Position Bonus Rewards List": { "1": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.large", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, "2": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.medium", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, "3": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "xmas.present.small", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" } }, "RewardPool Configuration - Tiers and Rewards: Each Tier has a List of Rewards. Each Reward has multiple Types. One reward from set Tier's Rewards List is randomly selected based on configured Chance. (Add as many Tiers/Rewards as needed)": { "Tier1": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "pistol.semiauto", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 830255284 }, { "Item Type": "ammo.pistol", "Item Amount": 32, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "bandage", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "pistol.revolver", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.pistol", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "cloth", "Item Amount": 50, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "explosive.satchel", "Item Amount": 2, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "grenade.f1", "Item Amount": 2, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "metal.fragments", "Item Amount": 100, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] }, "Tier2": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.semiauto", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "syringe.medical", "Item Amount": 5, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "smg.2", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.pistol", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "lowgradefuel", "Item Amount": 30, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "ammo.rifle.explosive", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "hq.metal.ore", "Item Amount": 50, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] }, "Tier3": { " -- Rewards List -- ": [ { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.lr300", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle", "Item Amount": 128, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "largemedkit", "Item Amount": 3, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.5 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "rifle.bolt", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "ammo.rifle.hv", "Item Amount": 64, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "hq.metal.ore", "Item Amount": 100, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.35 }, { " -- Reward": { "Enabled": true, "Types - ( Items = 1, Command = 2, Eco = 3, SR = 4 ) - Usage - 1, 2, 3, 4": [ 1 ], "Items": [ { "Item Type": "ammo.rifle.explosive", "Item Amount": 128, "Item Custom Name": "", "Item Skin ID": 0 }, { "Item Type": "explosive.timed", "Item Amount": 1, "Item Custom Name": "", "Item Skin ID": 0 } ], "Command": "oxide.usergroup add {player.id} vip", "Command Custom Name": "VIP", "Command Reward Msg": "<color=#ffbf00>{customName}</color>", "Economics Amount (Plugin)": 420.0, "Economics Custom Name (Plugin)": "$", "Economics Reward Msg": "<color=#3e9c35>{customName}</color>{amount}", "ServerRewards Amount (Plugin)": 420, "ServerRewards Custom Name (Plugin)": "RP", "ServerRewards Reward Msg": "{amount}<color=#cd4632>{customName}</color>" }, " -- Reward Select Chance % (0.0 - 1.0)": 0.15 } ] } }, "Tasks Configuration: Tasks are categorized by Hooks. First Task = TaskID 1, increments per task. MaxComplete 0 = no players complete limit | (Tip) - useful console commands 'RoamTask List' & 'RoamTask Start (Hook) (TaskID)' ": { "OnEntityDeath": [ { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 15, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Barrels", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 30, "ShortName": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ] }, { "Name": "Destroy Roadsigns", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 4, "ShortName": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ] }, { "Name": "Destroy Roadsigns", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 9, "ShortName": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ] }, { "Name": "Hunt for Boars", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "boar" ] }, { "Name": "Hunt for Bears", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "bear", "polarbear" ] }, { "Name": "Hunt for Deer", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "stag" ] }, { "Name": "Hunt for Wolves", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "wolf" ] }, { "Name": "Kill Scientists", "Enabled": true, "MaxComplete": 3, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3, "ShortName": [ "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_excavator", "scientistnpc_heavy", "scientistnpc_junkpile_pistol", "scientistnpc_oilrig", "scientistnpc_patrol", "scientistnpc_roam", "scientistnpc_roam_nvg_variant", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_full_mp5", "scientistnpc_full_pistol", "scientistnpc_full_shotgun", "scientistnpc_arena" ] } ], "OnEntityTakeDamage": [ { "Name": "Damage Patrol Heli", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1000, "ShortName": [ "patrolhelicopter" ] }, { "Name": "Damage Bradley APC", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1000, "ShortName": [ "bradleyapc" ] }, { "Name": "Damage Tugboats", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 300, "ShortName": [ "tugboat" ] } ], "OnDispenserGather": [ { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1000, "ShortName": [ "metal.ore" ] }, { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4500, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4500, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 4000, "ShortName": [ "metal.ore" ] }, { "Name": "Gather Wood", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "wood" ] }, { "Name": "Gather Stone", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "stones" ] }, { "Name": "Gather Sulfur Ore", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "sulfur.ore" ] }, { "Name": "Gather Metal Ore", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 10000, "ShortName": [ "metal.ore" ] } ], "OnCollectiblePickup": [ { "Name": "Pickup Wood", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "wood" ] }, { "Name": "Pickup Stone", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "stones" ] }, { "Name": "Pickup Metal Ore", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "metal.ore" ] }, { "Name": "Pickup Sulfur Ore", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 400, "ShortName": [ "sulfur.ore" ] }, { "Name": "Pickup Hemp", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 50, "ShortName": [ "cloth" ] }, { "Name": "Pickup Mushrooms", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "mushroom" ] }, { "Name": "Pickup Berries", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "black.berry", "blue.berry", "green.berry", "red.berry", "white.berry", "yellow.berry" ] } ], "OnLootEntity": [ { "Name": "Open Normal Crates", "Enabled": true, "MaxComplete": 8, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "crate_normal_2", "crate_normal_2_food", "crate_normal_2_medical", "crate_normal_2", "crate_tools" ] }, { "Name": "Open Foodboxes", "Enabled": true, "MaxComplete": 6, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 3, "ShortName": [ "foodbox" ] }, { "Name": "Open Military Crates", "Enabled": true, "MaxComplete": 5, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 2, "ShortName": [ "crate_normal" ] }, { "Name": "Open Military Crates", "Enabled": true, "MaxComplete": 3, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 4, "ShortName": [ "crate_normal" ] }, { "Name": "Open Elite Crates", "Enabled": true, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 2, "ShortName": [ "crate_elite" ] }, { "Name": "Open Supply Drops", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "supply_drop" ] }, { "Name": "Open Locked Crates", "Enabled": false, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "codelockedhackablecrate" ] } ], "OnFishCatch": [ { "Name": "Catch Fish", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 5, "ShortName": [ "fish.anchovy", "fish.catfish", "fish.herring", "fish.minnows", "fish.orangeroughy", "fish.salmon", "fish.sardine", "fish.smallshark", "fish.troutsmall", "fish.yellowperch" ] } ], "OnItemCraftFinished": [ { "Name": "Craft Eokas", "Enabled": false, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "pistol.eoka" ] } ], "OnCardSwipe": [ { "Name": "Swipe Green Keycards", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1, "ShortName": [ "keycard_green" ] }, { "Name": "Swipe Green Keycards", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3, "ShortName": [ "keycard_green" ] }, { "Name": "Swipe Blue Keycards", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 1, "ShortName": [ "keycard_blue" ] }, { "Name": "Swipe Blue Keycards", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3, "ShortName": [ "keycard_blue" ] }, { "Name": "Swipe Red Keycards", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1, "ShortName": [ "keycard_red" ] } ], "OnEntityMounted": [ { "Name": "Drive Modular Cars", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "modularcardriverseat" ] }, { "Name": "Fly Minicopters", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "miniheliseat" ] }, { "Name": "Fly Scrapheli", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 5000, "ShortName": [ "transporthelipilot" ] }, { "Name": "Drive Submarines", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3200, "ShortName": [ "submarinesolodriverstanding", "submarineduodriverseat" ] }, { "Name": "Sail Tugboats", "Enabled": true, "MaxComplete": 4, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 3200, "ShortName": [ "tugboatdriver" ] }, { "Name": "Sail Normal Boats", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 2600, "ShortName": [ "smallboatdriver", "rhibdriver" ] }, { "Name": "Sail Kayaks", "Enabled": true, "MaxComplete": 12, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 800, "ShortName": [ "kayakseat" ] }, { "Name": "Drive Trains", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3200, "ShortName": [ "workcartdriver" ] }, { "Name": "Ride Horses", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1200, "ShortName": [ "saddletest" ] }, { "Name": "Use Ziplines", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 600, "ShortName": [ "ziplinemountable" ] }, { "Name": "Fly Attackheli", "Enabled": true, "MaxComplete": 6, "RoamDuration": 800, "RewardPool": "Tier3", "RequiredAmount": 5000, "ShortName": [ "attackhelidriver" ] }, { "Name": "Use Parachutes", "Enabled": true, "MaxComplete": 6, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 1500, "ShortName": [ "parachuteseat" ] }, { "Name": "Ride Pedal Bikes", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 1200, "ShortName": [ "bikedriverseat" ] }, { "Name": "Ride Motor Bikes", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 3000, "ShortName": [ "motorbikedriverseat" ] } ], "OnBigWheelWin": [ { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 50, "ShortName": [ "scrap" ] }, { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 800, "RewardPool": "Tier2", "RequiredAmount": 150, "ShortName": [ "scrap" ] }, { "Name": "Win Gambling Wheel", "Enabled": true, "MaxComplete": 0, "RoamDuration": 1200, "RewardPool": "Tier3", "RequiredAmount": 250, "ShortName": [ "scrap" ] } ] } }
  5. More information about "Enchanting"

    $25.00

    Enchanting

    Enchanting adds the ability for different types of weapons to be enchanted with over 29 specialized, unique abilities from freezing your target in place, to increasing the speed of your horse. Each enchantment is configurable and can be added to any weapon type, or even multiple times under the same weapon type with different durations/effect modifiers.
    Enchanting an item requires a cost of runes, which are found from different sources. See the "Runes" section below for more information on how players obtain runes.
    The plugin comes with a number of pre-made enchanted weapons, but you can add, remove or edit your own via the config file, allowing you to tailor this plugin for your on worlds.
     
     

    Runes are required to enchant a weapon. The enchantment costs can be seen under each weapon, and must be in the players inventory when they attempt to enchant their weapon.
    Runes drop from multiple sources, but each rune type has a uniquely flavoured drop source by default:
    Ice Runes: Obtained while mining, woodcutting or picking floora (hemp, mushrooms, pumpkins etc) in the acrtic biome. Life Runes: Obtained from collecting floora in any biome. Death Runes: Obtained while harvesting the flesh of NPCs and animals. Fire Runes: Obtained while mining, woodcutting or picking floora in the arid biome (desert). Dark Runes: Obtained while mining, woodcutting or picking plants during the night (after 6pm, before 6am). Light Runes: Obtained while mining, woodcutting or picking plants during the day (between 6am and 6pm). Water Runes: Obtained while gutting fish or harvesting flesh from sharks. Runes can be adjusted, renamed and changed in the config file, and additional rune types can also be added, all of which can be assigned to any of the 15 drop sources.
     

    There are 29 enchantments available as of version 1.0.0. These enchantements can be placed onto most held items, and can be activated as long as the player is not on cooldown.
    The cooldown works as a global cooldown, meaning that if a player uses any enchantment, they cannot use another enchantment until their cooldown finishes.
    Each weapon can have a unique cooldown period, allowing for more powerful enchantments to cause a longer cooldown, while having a shorter cooldown for less powerful ones.
    To enchant an item, simply place it into a repairbench, which will trigger the "Enchanting" button to appear. Clicking this button will display all available enchantments for that particular item. Click the desired enchantment, click enchant and you are done!
    All abilities require activation by pressing MOUSE3 (default) while the weapoin is active. Stowing or swapping the weapon so something else cancels the ability.

    Command: inspect
    Action: Shows the enchantment info for the active weapon.
    Permission: none
    Command: giverunes
    Parameters: <Optional: quantity>
    Action: Gives the user x amount of each rune.
    Permission: enchanting.admin
    Command: giverandomweapon
    Action: Gives the user a random enchanted weapon.
    Permission: enchanting.admin
    Command (CONSOLE): generaterandomweapon
    Parameters: <target name/ID>
    Action: Gives the user a random enchanted weapon.
    Permission: enchanting.admin
     

    enchanting.admin - required for admin commands. enchanting.free - enchanting requires no runes. enchanting.create - required to see the enchanting menu appear in the repairbench menu. enchanting.nocooldown - no cooldown is applicable after activating an ability.  

    [1] Freeze: Freezes the target in place when hit for x seconds. [2] Slow: Prevents the target from running when hit for x seconds. [3] Inferno: Sets the target on fire when hit for x seconds. [4] Bleeding: Applies x bleeding stacks when hit for the duration. [5] Radiation: Applies x radiation stacks when hit for the duration. [6] Poison: Poisons the target, dealing x damage every y seconds for z cycles. They also vomit. [7] Indestructable: Prevents condition loss on the weapon for the duration. [8] Lifesteal: Returns x% of the damage dealt to a target, back to the attacker. [9] PVPDamage: Increases the damage versus players by x% for the duration. [10] PVEDamage: Increases the damage versus animals and scientists by x% for the duration. [11] Blind: Blinds the player for x seconds when hit. [12] Splinter: Damages all players within x meters of the target for y% of the damage dealt to the target. [13] Explosive: Spawns and detinates an explosive at the landing point of a projectile weapon for the duration. [14] Healing: Prevents the damage that would be done to the target by the attacker, instead healing them for x% of the damage that would have been done. [15] Sleep: Forces the target into the sleep state for x seconds when hit. [16] Fumble: The target's active item is moved into their inventory when hit. It is dropped to the ground instead of there is no room in the inventory. [17] Curse: When the target is hit, their screen quickly flashes purple and black and they take 0.6 damage every 0.2 seconds for the duration. [18] GatherYield: Gather yield is increased by x% for the duration when using this enchanted tool to harvest. [19] AnimalSpawn: Spawns an animal at the hit market (default wolf) for the duration. [20] ReduceDamage: While active, this ability will reduce incoming damage by x% for the duration. [21] HealSelf: Instantly heals the player for x health. [22] HealOthers: Instantly heals other players for x health that are within y meters. [23] BradleyCloak: Makes the player invisible to bradley tank for the duration. [24] FeatherFall: Prevents fall damage while active. [25] RadiationResist: Removes all radiation stacks once per second for the duration. [26] Spectre: Makes the player invisible to turrets and base defences for the duration. [27] HorseCrop: Increases the horses stats by x for the duration. Will affect any horse that the player climbs onto while active. Horses the player dismounts from will no longer be affected. [28] ScientistCloak: Makes the player invisible to scientists for the duration. [29] ElementalDamageResist: Makes the player immune to fire and cold damage for the duration. [30] DamageIncrease: Increases the damage of the weapon to everything by x% for the duration.  

    void GenerateRandomWeapon(BasePlayer player) //gives the player a random weapon.  
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