DeutscherRitterPlatz's Wishlist
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DropBags
By Whispers88 in Plugins
Drop Bags tracks items dropped into the rust world. When there are high-volume drops, they are combined into a single "drop bag.” This method enhances performance by streamlining the handling of item drops and reducing item physics.
Stop server stalls and freezing from item spam Works on craft spam, dropped item spam, gutted shark spam and horse dung! Light weight and easy to use Easy config
DropBags uses one light weight hook to track dropped items. Dependent on how many items are dropped in a given radius those items get placed into a drop bag. This stops mass item spam effecting your server performance.
{ "Area Size - How far away items can be moved into a container": 7, "Max drops before moving items to container": 36, "Time to wait before moving items": 5.0, "Vischeck - checks items are visable before moving to container": true, "Calculate despawntime from drop bag items": true, "Reset dropbag despawn time on loot": false, "Override drop bag despawn time (seconds), 0 = false": 0.0 }
- #dropbags
- #drop bags
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Global Event
Global Event plugins allows you to create custom goals for players to achieve like gathering resources or items and kill specific entities. Each player that contributes towards the event will receive the rewards you list. Comes with HUD UI and interactive UI (preview below) for players to view details about the event, goals, rewards, and more..
This plugin was originally created for the XPerience Addon. I have chosen to recreate it as a separate plugin for others to use that don't want the XPerience Addon plugin and remake it to be more customizable.
NOTE: If using the XPerience Addon you must disable the Global Event Feature!
Discord
Join our community discord for fast support and future updates. We have several channels where you can get help, offer suggestions, see what's coming in future updates, and more. Our discord is the fastest way to get the help and info you need! http://discord.rustlevels.com/
Features:
Create kill goals for different entities Create item goals for items or resources (wood, ores, scrap, weapons, and more..) Give Rewards to players that participate (XP, Items, Economics, Server Rewards, Per player Commands, Global Commands) Awards all players that contribute to the event Global Event deposit box for event contributions (obtained by chat command or give button in UI panel) Option to restrict getting a global event box by permission Option to set max number of global event boxes allowed per player Option to show chat notifications when contributions are made and goals are reached Global Event HUD option to show all goals Option to auto reset global event after x amount of hours from completion Option to destroy all global event boxes on event completion Global Event UI with details and statistics for the event and per player Chat Commands: (can change in settings)
/ge - opens Global Event Ui /gestart - starts/resets the global event /gebox - give a global event box to the player
- #event
- #gathering
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Buried Crates
Buried Crates makes it possible to find crates while using a metal detector. This makes metal detectors worth using at any stage of the game.
SUPPORTED CRATES/BARRELS
PERMISSIONS & SPAWN PROBABILITY
In config you can define permissions and chance % of a crate spawning for each permission (if a crate doesn't spawn, vanilla loot items works like normal).
Crate types to be spawned uses a weight system, the higher the weight, the higher chance that crate type will be the one to spawn.
Default permissions: you can change or add to them in config
buriedcrates.default - 25% chance of finding a crate buriedcrates.vip1 - 50% chance of finding a crate buriedcrates.vip2 - 80% chance of finding a crate
CONFIG
{ "General settings": { "Locked crate hack seconds": 60, "Dug up crate despawn in seconds": 900, "Log dug up crates in console": false }, "Permissions": { "default": { "Crate spawn chance (%)": 25, "Crates weights": { "Basic Crate": 5, "Foodbox": 5, "Vehicle Parts Crate": 5, "Tier 2 Components Crate": 5, "Tier 3 Components Crate": 5, "Normal Crate": 15, "Normal Crate - Food": 5, "Normal Crate - Medical": 5, "Tools Crate": 15, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 3, "Elite Crate": 3, "Elite Crate - Bradley": 2, "Elite Crate - Heli": 2, "Locked Crate": 0, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 0 } }, "vip1": { "Crate spawn chance (%)": 50, "Crates weights": { "Basic Crate": 0, "Foodbox": 5, "Vehicle Parts Crate": 5, "Tier 2 Components Crate": 5, "Tier 3 Components Crate": 5, "Normal Crate": 15, "Normal Crate - Food": 5, "Normal Crate - Medical": 5, "Tools Crate": 15, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 3, "Elite Crate": 3, "Elite Crate - Bradley": 2, "Elite Crate - Heli": 2, "Locked Crate": 1, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 1 } }, "vip2": { "Crate spawn chance (%)": 80, "Crates weights": { "Basic Crate": 0, "Foodbox": 0, "Vehicle Parts Crate": 0, "Tier 2 Components Crate": 0, "Tier 3 Components Crate": 5, "Normal Crate": 10, "Normal Crate - Food": 0, "Normal Crate - Medical": 0, "Tools Crate": 10, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 5, "Elite Crate": 5, "Elite Crate - Bradley": 3, "Elite Crate - Heli": 3, "Locked Crate": 1, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 1 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 1 } }- #metal detector
- #detector
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Drug Deals
Transform your Rust server with an immersive, player-driven drug economy! This plugin introduces a thrilling and profitable new gameplay mechanic where players can dive into the drug trade.
Here’s how it works:
Seed Purchase: Players can buy seeds for various "drugs" (e.g., weed, cocaine, tobacco, and opium) from any computer station. Seed Delivery: All orders are delivered by a cargo plane to the player's location when they make the purchase. Plant & Grow: Seeds must be planted and carefully grown over time. Obtaining Drugs: Once mature, players can harvest the drugs from the seeds they planted. The number of drugs they get depends on the plant's genetics. Selling Drugs: Players sell the drugs back to the Drug Dealer NPC or trade with other players, creating a new avenue for in-game profit. Features:
Ability to configure the number of drugs player receives when harvesting based on the plants genetics (eg. GGYYYY could give more than XXGYH) Advertise your server in the UI Animals and scientists ignore drug dealer NPC Charge players a delivery fee when they buy drugs based on permission Choose whether or not a harvested drug can be sold Compatible with the Auto Farm plugin by Razor Configure the dealers position, what items the dealer is wearing, and the dealer's display name Configurable drugs (names, items, skin ids and more)! Want players to get scrap or any other item when harvesting their drugs? Modify that in the config! Drug dealer NPC cannot be killed Discord logs when player purchases drugs Discord logs when player sells drugs Multiple currency options supported: economics, server rewards, custom items Option to lock drops to the player that bought it Option to require custom item to access the black market Option for keycards to lose condition (similar to being swiped) if black market item Option to not spawn the dealer Packaging of drugs before selling Plants must be fully grown (ripe) before they can be harvested Random dealer spawn points Visually see teammates and clanmates planters with drugs in them Vending machine map marker to show the dealer's position on the map See config for more customizable features Drugs:
This plugin comes with 4 default drug seeds, drug items, and drug clones provided by DrugsAPI. Drug Seeds: Weed Seeds Coca Seeds Tobacco Seeds Poppy Seeds Drug Items: Weed Leaf Cocaine Leaf Tobacco Leaf Opium Leaf Drug Clones: Weed Clone Cocaine Clone Tobacco Clone Opium Clone Don't like those options or want to add your own? You can do that in the DrugsAPI config, but you will need to add the image for them to ImageLoaderAPI to display in the UI. Chat Commands
/mydrugs - shows planter boxes and drugs belonging to player and their teammates / clanmates Chat Commands (for admin only):
/adddealerpos <dealer name> - sets player's position as the dealer's spawn point and saves to config Console Commands (for admin only):
givedrugseed <steamid> <drug item display name> <amount> - gives the player the specified drug seed (from config) givedrug <steamid> <drug item display name> <amount> - gives the player the specified drug item (from config) giveblackmarketitem <steamid> - gives player the item required to access the black market givewrappingpaper <steamid> <amount> - gives player x amount of wrapping paper used to package drugs Config:
{ "Black Market Settings": { "Require item to access black market": false, "Black market item display name": "Black Market Item", "Black market item shortname": "keycard_red", "Black market item skin ID": 0, "Black market item condition loss per swipe (if keycard). Default = 1": 1 }, "Delivery Fee Settings": [ { "Delivery fees": { "Key": "drugdeals.fee1", "Value": 10 } }, { "Delivery fees": { "Key": "drugdeals.fee2", "Value": 20 } }, { "Delivery fees": { "Key": "drugdeals.fee3", "Value": 30 } } ], "Discord Settings": { "Use discord webhook": false, "Discord webhook url": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Timezone ID for message timestamp": "America/Chicago", "Embed color": 65280 }, "Dealer Settings": [ { "Enabled [true/false]": true, "Dealer name": "Drug Dealer", "Dealer locations": [ "(0,0,0)", "(0,0,0)" ], "Dealer clothes": [ { "Item shortname": "hoodie", "Skin ID": 0 }, { "Item shortname": "pants", "Skin ID": 0 }, { "Item shortname": "shoes.boots", "Skin ID": 0 } ] } ], "Dealer Movement Interval [min.]": 30.0, "Payment Settings": { "Currency [economics/rp/custom]": "custom", "Order confirmation message": "Order Confirmed! It will be delivered shortly.", "Custom currency": { "Custom currency item shortname": "scrap", "Custom currency item skin ID": 0, "Custom currency item display name": "Scrap", "Custom currency item image": "scrap" } }, "UI Settings": { "Buy UI server name / adversisement": "SERVER NAME OR ADVERTISEMENT", "Sell UI server name / adversisement": "SERVER NAME OR ADVERTISEMENT" }, "Plane Settings": { "Plane speed": 20.0 }, "Drop Settings": { "Drop speed": 0.6, "Item slots in drop": 18, "Lock drop to owner": true, "Message to locked out player": "This does not belong to you." }, "Item Purchase Prices": { "Weed Seeds": 200, "Coca Seeds": 300, "Tobacco Seeds": 400, "Poppy Seeds": 600 }, "Required Drugs Per Package": { "Weed Leaf": 15, "Cocaine Leaf": 20, "Tobacco Leaf": 25, "Opium Leaf": 30 }, "Drug Sell Prices": { "Packaged Weed": 150, "Packaged Cocaine": 275, "Packaged Tobacco": 450, "Packaged Opium": 650 }, "Planter Display Settings": { "Display duration [sec.]": 10.0 }, "Configuration version": { "Major": 2, "Minor": 0, "Patch": 0 } } Notes:
This plugin uses a separate plugin of mine called ImageLoaderAPI (included) to host/display all the images. To display your images in the UI, all you need to do is drop the image in the oxide/data/ImageLoaderAPI folder (create it if it doesn't exist) and specify the image name in the DrugDeals config for the drug seed or drug item you want to use it for. If you need help, just ask. Recommended image size for is 100x100 pixels. Feel free to use other sizes if you want. If you don't want a dealer to spawn, just set "Enabled [true/false]": false for each dealer THIS PLUGIN WORKS WITH AUTO FARM
Thank you for considering to support me, I really do appreciate it. If you have any suggestions on how to improve this product, please do not hesitate to reach out!
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XFarmRoom
XFarmRoom - farm room of ores for your server. Good donate for players.
- Optimization of the interface for different monitor resolutions.
- Storing player data in - oxide/data/XDataSystem/XFarmRoom
- There is a lang ru/en/uk/es.
- Sound effects when interacting with the menu.
- In the room is forbidden: pick up prefabs that are in the room, install anything in the room, damage the room, use console/chat commands ( customizing commands in the config ).
- Teleport from a room to the place you teleported from.
[ Teleportation from the room works correctly when: leaving the room, death, disconnecting from the server, unloading the plugin, restarting the server ]
- A player is automatically teleported out of the farm room if his permission to access the farm room is revoken away.
- Setting the CD to teleport into a room. [ Permission can be granted to disable the CD.]
- Automatically clear data after a wipe. [ Configure in config ]
- Ability to display room spawn points on the map. [ Administrator only ]
- Ability to set a limit of simultaneously active(occupied rooms) for optimization.
- Ability to customize how many items a player can take into a room.
- The player chooses his own ores from the available ones to mine.
[ For example: the player has all ores available, but in the UI menu he selects a stone and mines only it ]
- Ores can be given out individually, any number on command. [ For example: for sale in the store ]
- The ability to make the ores unlimited for the player.
[ Permissions and number of ores are configurable in the config. Ores can be updated once every N seconds or once per wipe ]
- Room prefabs are spawn without third party plugins.
- Notifications to chat when grant and revoke permission/group with permission to access farm room functionality.
Permissions
xfarmroom.use - access to the room/commands. xfarmroom.nocdtp - allow teleporting into a room without a CD. Commands
/roomtp - to join the room. /roomleave - to leave the room. /roomspawns - display spawn points of farming rooms. [ Administrator only ] xfarmroom_give_ore <SteamID> <ore - [ sulfur-ore | metal-ore | stone-ore ]> <amount - [ 10 | -10 ]> - give ores to the player. xfarmroom_clear_ore <SteamID> - reset the player available ores to zero. API
bool API_PlayerInRoom(ulong userID) - return TRUE/FALSE if the player is in the room. Config
{ "General settings": { "Button placement. [ True - 1 | False - 2 ]": true, "Option to update available ores. ( only with permission to update ). [ True - once per wipe | False - once every N seconds ]": false, "Clear the data after a wipe": true, "Limit the number of items that can be taken into a room": true, "Use UI button to leave the room": true, "Every how many sec. update the number of available ores. ( it is checked only when the player tries to/falls into the room )": 3600, "How many maximum simultaneously active rooms can there be. ( for optimization )": 10, "How many maximum items can be taken into a room": 6, "Room teleportation break sec.": 90, "Chat prefix": "<size=12><color=#FFFFFF50>[</color> <color=#00FF0050>XFarmRoom</color> <color=#FFFFFF50>]</color></size>\n", "Notify the player when he has been granted or revoked away access to the farm room functionality": false, "SteamID profile for custom avatar": 0, "List of allowed console commands in farm room": [ "global.farm_ore" ], "List of allowed chat commands in farm room": [ "roomtp", "roomleave" ] }, "Permission - number of ores. [ Only the value and permission can be changed ]": { "xfarmroom.300": { "sulfur-ore": 300, "metal-ore": 300, "stone-ore": 300 }, "xfarmroom.100": { "sulfur-ore": 100, "metal-ore": 100, "stone-ore": 100 } } }