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  1. More information about "UAV: Radar Enemies Detection"

    Free

    UAV: Radar Enemies Detection

    UAV: Radar Enemies Detection call a F15 to that will activate a radar during a certain period of time where you can be able to see where are the enemies located.

    This enemies can be represented with different colors and symbols that you can change in the configuration.


    You have three types of marks

    - Team mates
    - NPCs
    - Other Players (Enemies)

    The plugin is fully configurable

    Commands

    Chat Command
    /uav and /uav {steamId} You can send an UAV  to you (if you are an admin) or to a player given the Steam Id  
    Console Command  
    uav {steamId} You can send an UAV to a player given the Steam Id  
     
    Configuration example  
    { "UAV Settings": { "Duration (seconds)": 180.0, "Radius": 40.0, "Skin ID": 3248057023, "Warmup Time (seconds)": 5.0, "Item Name": "UAV Signal", "Tracked Icon URL": "https://cdn.rustpluginshub.com/unsafe/50x50/https://rustpluginshub.com/icons/location.png", "Tracked Icon Position (AnchorMin)": "0.006 0.485", "Tracked Icon Position (AnchorMax)": "0.105 0.518", "Panel Color": "0.96 0.31 0.26 0.47", "Text Color": "1 1 1 1" }, "Jet Settings": { "Altitude": 200.0, "Spawn Distance": 500.0, "Duration (seconds)": 15.0 }, "Loot Settings": { "Enable Loot Drops": true, "Loot Containers and Drop Chances": { "crate_normal": 0.0, "crate_normal_2": 0.0, "crate_elite": 2.0, "heli_crate": 5.0, "bradley_crate": 5.0 } }, "Debug Mode": true }  
    Ideas on how to make the UAV Spawn in your server  
    1. Add The UAV in the Market if you have one  
    2. Add as a part of the Loot in the Raidable Bases or Custom loot  
    3. Add as a Skill in the Skill Tree Plugin More here
    4. Make the UAV part of the /kits  
    5. Add the UAV in vending machines  
     
    Skins from the community that you are free to use  
    @Dead Nasty  https://steamcommunity.com/sharedfiles/filedetails/?id=3248306153
    @Mabel  https://steamcommunity.com/sharedfiles/filedetails/?id=3233756487
    @Mr.Wild  https://steamcommunity.com/sharedfiles/filedetails/?id=3247990388
     
     
     
     

  2. More information about "Home Marketplace"

    $9.99 $7.99

    Home Marketplace

    Adds a marketplace terminal to each tool cupboard. This way, players can buy items without leaving home. The plugin is easy to install on your server; no additional settings are needed. You can also change the delivery fee (but the player must still have an additional 20 scrap in their inventory)
    This plugin uses the permission system
    Permissions:
    homeMarketplace.use -  required to be able to use the marketplace
    To assign a permission, use:    oxide.grant <user or group> <name or steam id> homeMarketplace.use
    To remove a permission, use:    oxide.revoke <user or group> <name or steam id> homeMarketplace.use
    Config:
    { "Terminal offset": { "x": 0.42, "y": 0.68, "z": 0.3 }, "Delivery fee": 20 }
  3. More information about "Detective Stewie"

    $20.00

    Detective Stewie

    The NpcDetective plugin adds a detective named Stewie, standing in the outpost and bandit camp.
    Detective for a specified fee through time will send information about the location of the player, but there is a chance that the detective will not be able to find him, as well as that the target will feel the gaze of the detective directed at him.
    The plugin is aimed at PVP content and will definitely be of interest to your players who love battles, because they will be able to find out the whereabouts of the obitchik or if they are lucky to find out where his house is, which will allow them to raid him.
    Some details of the default plugin settings:
    There are 2 spawn points on the monuments, in the outpost and the bandit camp. Default mission completion time is 5 to 10 minutes. Chance of mission failure - 30% Chance that the target will feel the detective's gaze - 10%. Kulldown 10 minutes Price for the service is 200 scrap Features:
    The plugin supports 4 types of economics namely Economics, ServerRewards, IQEconomics, Items Has completely identical UI that Rust uses for conversations as well as for player selection. The UIs have been replicated from scratch and do not require extra dependencies. It has dialogs already ready to use. Provides the ability to translate each of the plugin texts, including the name of the bot above. A wide range of mission settings, including the chances of a variety of events, which greatly fuels interest. The plugin is immediately ready to use without further customization. Permissions:
    npcdetective.allow - allows you to use the services of NPCs Commands:
    getnpcpos - allows you to get a spawn point for an NPC, relative to a monument or world (in this case specified as "custom”)
      Video:

    Default Config:
    { "Spawn Points": { "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab": "-26.38629 0.2249966 -20.25003 -6.138487 245.2638 7.046678", "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab": "42.65682 7.059561 -31.20314 8.198808 329.3285 7.740015" }, "Payment Settings": { "Provider (Economics | ServerRewards | IQEconomics | Item)": "Item", "Provider Currency Name": "scrap", "[Item Provider] Short Name": "scrap", "[Item Provider] Skin ID": 0, "Price of search service": 200 }, "Mission Properties": { "Information Accuracy Type (Mark | Grid)": "Mark", "Lead Time Range Min (in seconds)": 300.0, "Lead Time Range Max (in seconds)": 600.0, "Cooldown in seconds": 600.0, "Chance of mission failure (0-100%)": 30.0, "Сhance that the target will sense the presence (0-100%)": 10.0 } }  
  4. More information about "Applications"

    $4.99

    Applications

    Bot Features
    ➤  Accept and Deny Functions -  Buttons to Accept or Deny a application depending on if it is enabled for that application type in the config.  
    ➤  Custom Accept and Deny responses -  Custom text to be sent to the user when they have been accepted or denied
    ➤  Able to give a role once user is accepted -  The bot is able to give any role to the applicant if they have been accepted
    ➤  Stats gathering and command  -  Display some interesting stats easily by using /stats
    ➤  Custom panel embed title and description  -  Customise the embeds for your server
    ➤  Reply commands  -  Use this to do functions like accepting a user or telling them some other information about there application all through the bot to there DM's
    ➤  Toggleable help command  -  Enable and disable the help command to be able to use other bots slash commands while running the same bot client/token
    ➤  Easy to use sendpanel command  -  Able to generate multiple application panels.
    ➤  Overview message to send/cancel  -  Option to send or cancel applicationn during and once completed.
    ➤  Application logging  -  Logging of general events
    Setup
     Fill out the config.json file and make sure your hosting is configured to run  python, make sure your bot has all  Discord intents  enabled on the developers panel (Which is how you can create your Discord Bot).
    Use the OAuth Section and the URL Generator to create a link to invite your discord bot to your server, make sure that it has  applications.commands  and  bot  enabled, and that the permissions are set to  Administrator.  
    Take note that when configuring the emojis, you must use Discord Custom emojis which you can add by uploading them to your discord server. To get the <name:ID:> format needed for the bot you can type a backslash (\) followed directly by the emoji.  
    Support Notice
    If you need support I more than welcome you to reach out to me on discord:  murderdev.
    Thank you for reading this description and I hope that you enjoy!
    Note: I will always be constantly updating and developing this bot, if you find any bugs or have any feature requests.

  5. More information about "Jail"

    $10.00

    Jail

    What is it?
    A simple and nice utility for admins to punish players.
    Usage
    Punish minges and bad player's behaviour with this simple plugin!
     
    Command
    /jail (playerName/playerID) (duration in seconds) -- Jail specified player for the amount of time /unjail (playerName/playerID) -- Unjail specified player /jail.save -- Force save Jail data
    Permission
    jail.use - Gives player permission for all Jail commands
    Features
    Once a player gets jailed a cage appears around him, player cannot even avoid it by reconnecting, when the player disconnects the cage automatically disappears and when he connects back, it appears again.

    (Configurable) You can choose if the player can take damage or not while jailed
    (Configurable) You can set if the cage can take damage or not
    (Configurable) You can set if the player is allowed to use commands while jailed
    (Configurable) You can set if player should be teleported back into cage whenever he escapes it
     
    API
    API Calls public bool IsJailed(ulong playerId) // Returns true if the player is jailed, else returns false API Hooks private void OnPlayerJail(ulong playerId, double time) // Gets called when player gets jailed private void OnPlayerUnjail(ulong playerId) // Gets called when player gets unjailed  
    Config:
    { "Should player take dmg if jailed?": false, "Should jail cage take dmg?": false, "Should block player's commands when jailed?": true, "Ensure player stays in cage? (Teleports him back if he's outside)": true }  
    Localization:
    { "Syntax": "Syntax: /jail (playerName/steamID) (timeInSeconds)", "NoPlayer": "Couldn't find that player", "AlreadyJailed": "{0} is already jailed ({1}sec left)", "Unjail": "You have been unjailed", "CantDoJail": "You can't do this while jailed", "SyntaxUnjail": "Syntax: /unjail (playerName/steamID)", "JailCmd": "You have jailed {0} for {1}secs", "UnjailCmd": "You have unjailed {0}", "NotJailed": "{0} is not jailed", "Jail": "You have been jailed for {0}secs" }  
2.1m

Downloads

Total number of downloads.

9.8k

Customers

Total customers served.

143.2k

Files Sold

Total number of files sold.

3m

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Total payments processed.

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