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Showing results for tags 'alerts'.
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Version 1.0.5
75 downloads
Team Tracker is your is the best admin tool for monitoring player associations and enforce team size rules. Whether you need to ban an entire team or track players abusing the system, Team Tracker has you covered. It offers live logging, team queries, and auto-banning—all in one customizable and performant package. Dynamic identification of player teams Live discord logging Query a player team at any time Automatic custom ban system Battlemetrics integration High Performance clearplayerdata - deletes a players team data/history teamcheck - Sends a discord embed with a report of group data, warnings and current team players to discord. Note: All chat commands are universal meaning they can be used via the console, rcon(for import commands) and can be customized via the configuration. teamtracker.whitelist - Whitelists a player from being included in any team alerts (Admins and Developers are automatically whitelisted) teamtracker.admin - allows the use of the checkteam and whitelist commands Proximity - configurable distance between players Sleeping bag placement - bags given or placed within building Codelock authorization - authorized players on a codelock Turret authorization - authorized players on a turret Toolcupboard authorization - authorized players on a toolcupboard Healing - healing and reviving of other players Vehicle mounting - mounting of the same vehicle at the same time Team-members - history of team members Alerts: All alert types can be customized via the plugin config. Options include: Enable - this toggles any usage of the alert type to enable or disable the alert type Log to discord - Enables discord logs Warn Players - Sends an ingame warning to a player up to 30 seconds after the offense Weighting - configures how important the alert type is. This contributes to the ban by association score value. Warnings: Warnings are logged as a type of violation. This provides discord logs and the optional in game warning display to the violator. Display Warnings to Players - option to disable in game warnings Length of time to display warning - optional length of time to display warnings Warning Text - customizable warning text Bans: Team-Tracker allows for customizable automatic bans of players, who go over the group limits. Enable Bans - allows toggeling of the ban system Ban text - text to display as the reason for a player ban Log Bans to Discord - optionally log bans to discord. Logging Only Mode: Set Enable Bans & Log Bans to Discord to true and set Local Bans and Battlemetrics Bans to False Enable Ban by Max Association - enables banning a player or a team by summing all association values to create a total weighting. Example: if the team limit is 5 players and the Max Association Weighting is 10, if a player has more than 5 players with an association weighting of more than 10 this will apply a ban. Max Association Weighting - set the max association weighting per player in a group Ban Duration - length of time to ban for Ban Team - ban all team members of a banned player Ban Associations - bans all players over Max Association Weighting in relation to a banned player Local Bans - apply bans locally An API token for your battlemetrics org is required to use the battlemetrics ban features. A token can be acquired by visiting: https://www.battlemetrics.com/developers Server ID - set the BM server ID Go to https://www.battlemetrics.com/rcon, click into the select server. Check the address bar in your browser, the address will be ending with the Server Id, for example: https://www.battlemetrics.com/rcon/servers/123456 means 123456 is the Server Id. Org ID - set an organisation ID Go to https://www.battlemetrics.com/rcon/orgs, click into the org. Check the address bar in your browser, the address will be ending with the Organization Id, for example: https://www.battlemetrics.com/rcon/orgs/edit/123456 means 123456 is the Organization Id. BanList ID - adds a ban to a specific ban list Go to https://www.battlemetrics.com/rcon/ban-lists, click "View Bans". Check the address bar in your browser, the address will be ending with the Banlist Id, for example: https://www.battlemetrics.com/rcon/bans/?filter[banList]=abcdef-123456-example-banlist-example91011 means abcdef-123456-example-banlist-example91011 is the Banlist Id. Org Wide Ban - true if the ban should be applied to all servers in your organization Auto Add - true if the ban should automatically ban new identifiers after kicking a matching player. Native Enabled - true if native bans should be issued for this ban$24.99- 3 reviews
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Version 1.0.5
10 downloads
Raid Alerts 1.0.5: Real-Time Base Defense Notifications for Rust Simple Plugin Preview: Raid Alerts is an essential plugin for Rust, providing instant notifications when your base is under attack. With in-game alerts, Discord integration, and Clan compatibility, Raid Alerts ensures you’re always informed of any threats to your base, even if you’re offline. Key Features: Instant Alerts: Immediate in-game notifications keep you informed the moment a raid begins. Clan Compatibility: Integrates with the Clans plugin to notify all authorized clan members of any raid, enabling coordinated defenses. Advanced Discord Integration: Personal Webhooks: Each player can register a unique Discord webhook, allowing notifications to be sent to their private Discord server. Clan Webhooks: Clan owners can set a clan-wide Discord webhook so that all members are alerted on a shared Discord server. Global Notifications: Server owners can specify a global webhook for all raid alerts. Embed Option: Configure alerts as embedded messages for rich visuals or simple text for minimalistic notifications. Note: Each player and clan can save one webhook at a time, allowing personalized or clan-specific Discord notifications. Why Use Raid Alerts? Knowing your base is under raid as it happens is vital in Rust. Whether you’re farming resources or raiding another base, Raid Alerts keeps you connected, helping you act quickly to defend your assets. Use Cases: Resource Gathering or Raiding: Rest assured you’ll be notified if your base is compromised. Monument Exploration: Raid Alerts informs you of any threats, so you can stay focused on looting. Clan Defense Strategy: Enable seamless coordination as Raid Alerts notifies all clan members, facilitating quick defenses. Command Overview: Example Usage: To register a personal or clan webhook, only part of the webhook URL is required. Simply use the ID and token (as shown below) to configure alerts. The complete link is not necessary. All Player And Clan WebHooks Are Automatically Saved And Dynamically Stored/Removed/Loaded From The Generated Config Command Example /registerpersonalwebhook 1300063659304947833/KxfSH7NFWd65HGfHSv9yBoLNj6rC1ISjU0zAjh0zoCBqCQUWipCDtTGYdMB8Nf6j5EO5 /registerclanwebhook 1300063659304947833/KxfSH7NFWd65HGfHSv9yBoLNj6rC1ISjU0zAjh0zoCBqCQUWipCDtTGYdMB8Nf6j5EO5 Discord Webhook URLs typically look like: https://discord.com/api/webhooks/1300063659304947833/KxfSH7NFWd65HGfHSv9yBoLNj6rC1ISjU0zAjh0zoCBqCQUWipCDtTGYdMB8Nf6j5EO5 However, only the ID and token section is needed in the command. Server owners configuring a global webhook must use the entire link. Commands: Personal Webhook: /registerpersonalwebhook <webhook_id/token>: Register a personal webhook for individual alerts. /removepersonalwebhook: Remove your registered personal webhook. Clan Webhook: /registerclanwebhook <webhook_id/token>: Clan owners can register a webhook for shared alerts among clan members. /removeclanwebhook: Clan owners can remove the registered clan webhook. Default Configuration: On installation, a default configuration file is created in oxide/config, where you can adjust settings for notifications, Discord integration, and more. { "Main plugin settings": { "Cooldown for sending notifications in the game [Seconds]": 120, "Time after which the UI disappears [seconds]": 15.0, "Which ShortName image will be used for the notification": "explosive.timed", "Discord Global RaidAlert Webhook URL": "", "Use Discord Embed for Notifications": true, "Enable Discord notification cooldown (true/false)": false, "Discord notification cooldown [seconds]": 30, "Enable global message cooldown for each grid location (true/false)": false, "Global message cooldown for each grid location [seconds]": 180, "Personal RaidAlert Webhook URLs": { "Clan RaidAlert Webhooks": } }, "Config version": { "Major": 1, "Minor": 0, "Patch": 5 } } Configuration Options: cooldownGame: Frequency of in-game notifications to prevent spamming (in seconds). destroyUi: Duration of in-game notifications on-screen (in seconds). imageNotify: Icon for in-game notifications (e.g., "explosive.timed"). discordWebhookUrl: Global webhook URL for sending alerts to Discord. useEmbed: true for embedded alerts with rich visuals; false for plain text alerts. personalWebhooks: Stores individual player webhook URLs for personal base alerts. clanWebhooks: Stores clan webhook URLs for shared alerts. Stay informed and ready with Raid Alerts 1.0.2! Whether playing solo or as part of a clan, this plugin provides essential notifications to help you respond to any threats, ensuring your base’s security. Plugins By Duff https://discord.gg/2KBPH7hXb7$9.99 -
Version 1.1.1
2,640 downloads
The plugin notifies players of an AirDrop by telling them the spawn square on the map, as well as displaying a marker on the map. Config: { "Show notify in chat": true, "Create MapMarker on map": true, "Select the type of marker (shopmarker | cratemarker)": "cratemarker", } Lang: { "CM_DROPSPAWNED": "AirDrop has been dropped in square {0} (You can see the marker when you open the map)" }Free -
Version 1.3.3
185 downloads
Advanced Alerts will allow you to notify players about certain or all events with an attractive hud alert. This plugin can improve the amount of PvP on certain events like taking down the attack helicopter, destroying the tank or fighting for the cargo! Important: This plugin depends on Image Library. Permissions: advancedalerts.use - Players with this permission will be able to see all plugin alerts advancedalerts.copter - Players with this permission will be able to see when Attack Helicopter spawns advancedalerts.copterdestroyed - Players with this permission will be able to see when Attack Helicopter is taken down advancedalerts.bradley - Players with this permission will be able to see when BradleyAPC spawns advancedalerts.bradleydestroyed - Players with this permission will be able to see when BradleyAPC is destroyed advancedalerts.airdrop - Players with this permission will be able to see when Cargo Plane spawns advancedalerts.cargo - Players with this permission will be able to see when Cargo Ship spawns advancedalerts.ch47 - Players with this permission will be able to see when CH47 spawns advancedalerts.crate - Players with this permission will be able to see when HackableLockedCrate spawns advancedalerts.halloween - Players with this permission will be able to see when Halloween event starts advancedalerts.xmas - Players with this permission will be able to see when Xmas refills starts advancedalerts.mlrs - Players with this permission will be able to see when an MLRS airdrop starts advancedalerts.convoy - Players with this permission will be able to see Convoy's alerts advancedalerts.raidablebases - Players with this permission will be able to see Raideable Bases's alerts advancedalerts.sputnik - Players with this permission will be able to see Sputnik's alerts advancedalerts.armoredtrain - Players with this permission will be able to see Armored Train's alerts advancedalerts.articbase - Players with this permission will be able to see Artic Base's alerts Configuration: { "General Settings": { "Alert Image": "https://i.imgur.com/UbWTfq5.png", // Changes the image of the alerts "Only users with perms can see the alert": false, // Enable to use perms "UI Anchor Min": "0.35 0.85", "UI Anchor Max": "0.65 0.95", "Time alert will be displayed (Seconds)": 5.0, "Alert Fade In(Seconds)": 0.2 // Set 0 to disable Fade In }, "Copter Alert Settings": { "Enable alert": true, "Alert text when spawning": "Attack Helicopter has just spawned!", "Enable alert when destroyed": true, "Alert text when destroyed": "Attack Helicopter has been taken down!", "Enable max distance alert when destroyed": false, "Max distance alert when destroyed": 1000.0 //Max distance a player can be in order to see the alert. }, "Bradley Alert Settings": { "Enable alert when spawning": false, "Alert text when spawning": "BradleyAPC has just spawned!", "Enable alert when destroyed": true, "Alert text when destroyed": "BradleyAPC has been taken down!", "Enable max distance alert when destroyed": false, "Max distance alert when destroyed": 1000.0 //Max distance a player can be in order to see the alert. }, "CH47 Alert Settings": { "Enable alert when spawning": false, "Alert text when spawning": "Chinook has just spawned!" }, "Cargo Ship Alert Settings": { "Enable alert when spawning": true, "Alert text when spawning": "Cargo Ship will spawn shortly!" }, "Airdrop Alert Settings": { "Enable alert when spawning": true, "Alert text when spawning": "Airdrop on its way!" }, "Crate Alert Settings": { "Enable alert when spawning": true, "Alert text when spawning": "A locked crate has apeared!" }, "Halloween Alert Settings": { "Enable alert when spawning": true, "Alert text when spawning": "A new Halloween event has started!" }, "Xmas Alert Settings": { "Enable alert when spawning": true, "Alert text when spawning": "A new Xmas event has started!" }, "MLRS Alert Settings": { "Enable alert when spawning": true, "Alert text when spawning": "MLRS Strike incoming!" }, "Raideable Base Settings": { // Requires Raideable Base plugin "Enable alert on event started (Depends on Raidable Bases plugin)": false, "Alert text on event started": "A new Raideable Base has spawned!", "Enable alert on event ended (Depends on Raidable Bases plugin)": false, "Alert text on event ended": "A Raidable Base event has ended!", "Alert player when entering the Raidable Base": false, "Alert text on player entry": "You have entered a Raidable Base event!", "Alert player upon leaving the Raidable Base": false, "Alert text on player exit": "You have left a Raidable Base event!" }, "Convoy Alerts Settings": { // Requires Convoy plugin "Enable alert on event started (Depends on Convoy plugin)": false, "Alert text on event started": "A new Convoy is on its way!", "Enable alert on event ended (Depends on Convoy plugin)": false, "Alert text on event ended": "The Convoy event has ended!" }, "Sputnik Alerts Settings": { // Requires Sputnik plugin "Enable alert on event started (Depends on Sputnik plugin)": false, "Alert text on event started": "A meteorite is falling from the sky!", "Enable alert on event ended (Depends on Sputnik plugin)": false, "Alert text on event ended": "The Sputnik event has ended!" }, "Armoured Train Alerts Settings": { // Requires Armoured Train plugin. "Enable alert on event started (Depends on Armored Train plugin)": false, "Alert text on event started": "An Armoured Train has appeared!", "Enable alert on event ended (Depends on Armored Train plugin)": false, "Alert text on event ended": "The Armoured Train has disappeared!" }, "Artic Base Alerts Settings": { // Requires Artic Base plugin. "Enable alert on event started (Depends on Artic Base plugin)": true, "Alert text on event started": "The Artic Base Event has started!", "Enable alert on event ended (Depends on Artic Base plugin)": true, "Alert text on event ended": "The Artic Base Event has ended!" } } External Hook: You can call the alert from another plugin using the code below. You will need to pass BasePlayer Player, the string "hook" (to bypass the permissions), AlertText as a string of text you wish to display, Min and Max anchors and a float for the duration of time you wish to have the alert on screen. AdvancedAlerts?.Call("SpawnAlert", Player, "hook", AlertText, MinAnchor, MaxAnchor, Timer);$9.99 -
Version 1.0.0
18 downloads
Death Messages is a very simple plugin that provides a customisable message on player death, as well as notifying the player's team of their death and who they were killed by. Messages can be changed via a configuration file & currently deaths caused by player, NPC and suicide are supported with support for other causes coming in the near future. Config: { "PlayerCausedMessages": [ "{player}, you were killed by {killer}. Better luck next time!", "{player}, you were outsmarted by {killer}. Time for revenge!" ], "NPCCausedMessages": [ "{player}, you were taken down by an NPC. Watch out next time!", "{player}, the NPCs got the better of you. You died." ], "SuicideMessages": [ "{player}, you died by your own hand. Ouch!", "{player}, it seems you made a mistake. You died.", "{player}, you met an unknown fate. You died.", "{player}, your death is shrouded in mystery." ] }$2.49 -
Version 1.1.1
347 downloads
Event RF broadcasts on a separate RF frequency for different events, such as cargo ship, patrol helicopter etc. Chat commands /eventrf list shows a list of events for which RF broadcasting is enabled and the frequencies on which they will be broadcast. Configuration A configuration file will be created when first loaded with a setting to enable RF broadcasting for each type of event, and a setting to configure the RF frequency for each event. { "Bradley APC RF enabled": true, "Bradley APC RF frequency": 4788, "Cargo plane RF enabled": true, "Cargo plane RF frequency": 4786, "Cargo ship RF enabled": true, "Cargo ship RF frequency": 4785, "CH47 helicopter RF enabled": true, "CH47 helicopter RF frequency": 4787, "Patrol helicopter RF enabled": true, "Patrol helicopter RF frequency": 4789 } Note that the range 4760-4790 cannot be broadcast to by normal players, so using frequencies within that range is recommended.Free