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Mr01sam

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Everything posted by Mr01sam

  1. Changed Status from Pending to Fixed
  2. Mr01sam

    spam and lag

    Let me know
  3. @ChardaZAR That video was super helpful. I will look into that. I think thats a seperate issue from this chest stack multiplier thing though.
  4. This looks like its a conflict with another plugin - do you have any (other) plugins that might affect stack size or inventories in any way?
  5. Mr01sam

    Raid MLRS

    Hey, you're not the first to bring this up, but I've tried to reproduce this and I'm never able to get it to be an issue. It always seems to correctly block the MLRS damage. Could it be a conflict with another plugin?
  6. Mr01sam

    error console

    Does that plugin you mentioned add npc players?
  7. Okay, so I just attempted to reproduce the issue, I even loaded up your config you provided. As a PVE player, I attempted to shoot another PVE players toolcupboard using explosive rounds - and it did not do damage to the tool cupboard or anything else. So that seems to be working as intended. So I'm thinking in your case its probably the second bullet point that I mentioned - do you have any other PVE plugins on your server like TruePVE or anything like that?
  8. Changed Status from Pending to Not a Bug
  9. You can change the image from the WarModeBadges config. You can change the text in the SpawnUI from the lang files for the SpawnUI plugin.
  10. Changed Status from Pending to Not a Bug
  11. If thats the case then it would require an extension plugin to be written again. Its definitely possible, but its not a current feature of WarMode.
  12. I'll have to try to reproduce this.
  13. Mr01sam

    spam and lag

    Are you using any plugins that add custom NPCs? Also, you can try to set this config property from "true" to "false" and see if it helps.
  14. I might need some more info. Your config looks OK from what I can tell - it looks like you have it configured to only allow PVE players to attack NPC bases, which makes sense. In this case with PVE attacking PVE, I would not expect it to allow you to damage it. Initially, I think it might be one of the following issues: The player who owns the base is PVE, but if they have even just ONE PVP player authed on it - it will be considered a PVP base. Even if this was the case though, you still shouldn't be allowed to damage a PVP base if you are PVE based on your config rules. If you have another PVE plugin or any plugin that has logic to block damage (like TruePVE for example) its very possible that it may be conflicting with WarMode. If so, you need to make sure you configure all PVE plugins to not interfere with each other. There could be a bug - perhaps FacePunch changed the way explosive damage works and it may require a fix. I will see if I can rule this out.
  15. Mr01sam

    Basements

    I would need some more info - I have not been able to reproduce this issue.
  16. I see your message on discord, I'll message you back there
  17. Mr01sam

    Basements

    Is this related to basements?
  18. Changed Status from Pending to Not a Bug
  19. That's a glitch with Rust's lighting system. The trick is that if you build a basement under the water (can be on a beach too), it will be dark in the basement.
  20. I unfortunately don't have a quick fix for this right now. This plugin has been around for awhile, and there are certainly many performance improvements that could be made. I need to evaluate if there is a way to mitigate the issues, or if a rewrite is the only solution.
  21. Mr01sam

    First time setup

    Changed Status from Pending to Closed
  22. I think @Snaplatack had something like this at one point?
  23. Mr01sam

    Basements

    it does not work with CopyPaste unfortunately
  24. Mr01sam

    food stored

    Interesting, I can look into it
  25. Mr01sam

    Raid Protection

    If you want it to stop when they are online you just need to set Online Protection percentage (0-100) to 0.0.

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