Jump to content

RuGRustServer

Member
  • Posts

    101
  • Joined

  • Last visited

Everything posted by RuGRustServer

  1. Hi, i gave it another try and tried to place a hiddenhackable crate via template. But it has the wrong prefab and it doesn't spawn anything (except an exception in console). (21:47:13) | CreateEntity called on a prefab that isn't an entity! assets/bundled/prefabs/modding/lootables/oil_barrel_spawner.prefab (21:47:13) | NullReferenceException: Object reference not set to an instance of an object
  2. I tried to delete one of my spawns. Since there was no delete button i tried setting the respawn timer to 0. But that will cause multiple NullReferenceExceptions. Maybe "0" should be a forbidden value in that field, or marks that spawn somehow as inactive.
  3. Where is the delete button for thos placed spawns? Now they are spamming my console and i cannot delete them?
  4. Hi, i am a bit upset right now. I just bought the plugin and the very first actions throws exception. Diesel barrel and oil barrel both throw exceptions. (16:38:34) | CreateEntity called on a prefab that isn't an entity! assets/bundled/prefabs/modding/lootables/oil_barrel_spawner.prefab (16:38:34) | NullReferenceException: Object reference not set to an instance of an object (16:38:34) | CreateEntity called on a prefab that isn't an entity! assets/bundled/prefabs/modding/lootables/diesel_barrel_spawner.prefab (16:38:34) | NullReferenceException: Object reference not set to an instance of an object
  5. Ok Would this skin-preview open for you active item instead, if you do not face a skin-able entity? So we can skin weapons?
  6. Hi is it possible to just bind the spray-window to the normal spray can trigger? (or right-click while holding the spray can) So we dont have to use the "/spray" command. Or a custom spray can item (spraycan with a skinid maybe) that triggers the spray window? That would be VERY nice
  7. Hi, a players just told me he can farm unlimited RP when collecting bushes/corns/mushrooms,... Of course we get the message, that the item cannot be collected but they still grant RP and sometimes Worms/Grubs. I disabled the RP in RustRewards quick and dirty(via skinID ^^), but maybe you have a viable solution for that? private void OnCollectiblePickup(Item item, BasePlayer player, CollectibleEntity entity) { if (entity.skinID != 0) return; } So i have a workaround for RP. I doubt people can abuse the Worms/Grubs but know you know
  8. RuGRustServer

    "OnPlayerInput" Error

    Hi, we have the same problem Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.4' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00d39] in <01bd902ad1ea4df38df9e01251069f22>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00385] in <01bd902ad1ea4df38df9e01251069f22>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (22:44:47) | Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.4' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00d39] in <01bd902ad1ea4df38df9e01251069f22>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00385] in <01bd902ad1ea4df38df9e01251069f22>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 StaticLootables.json
  9. /dnpickup works Fine for me then. If you want me to test something else just tell me Middle button sometimes just dont work
  10. We tried the first 2 options but failed. I will try the third option tomorrow and provide the result here.
  11. Hi, we are fooling around with all these different types of deployables. A player hit the limit of 50 bushes already and wanted to pick up (hammer + middleclick) some of his mushrooms and bushes. But they do not disappear, he does not get the "sappling" back, and there is no message. He can pickup new mushrooms, but there are few bushes and mushrooms that cannot be picked up anymore. (I checked these entites and he is owner and they have the correct skin id & they are in the data.json) I even deleted them and reloaded the plugin to see if they are kind of bugged. But they appear again, after the reload Is there anything i can try? Debug Log or something?
  12. Hi, is it possible to give only admins access to certain types of deployables? I'd like to use all rock-type but i dont want players to place cliffs. I see i can just give me some of these items via command but getting them from the market window would be nice.
  13. RuGRustServer

    NpcRaiders

    Hi, is it possible to get an option that will disable turrets against raiders? The FPS loss is terrible. Sure, i could reduce the damage scale to 0.0 but the fps will still fall. So if turrets would just ignore these NPCs, that'd be awesome. Maybe 0.0 scale --> ignore. or an additional config option for ignore?
  14. RuGRustServer

    Skills

    Hi, it is me again. Is it possible to get a skills that increases yield of plants? (corn, berries, potatoes..)
  15. RuGRustServer

    Skills

    Hi, we are using this Plugin and it is very nice. We were able to set it up with ServerRewards and made a lot of custom entries to provide permissions. All working fine. We would love to see another feature, that will increase a players maximum thirst/food/health bar if that is even possible. Having like 150 HP is way better to understand than reducing the incoming damage with the existing "Secure" skill. That'd be nice
  16. RuGRustServer

    Hackable Crate

    https://pastebin.com/cqiG7ZUP Nothing special. We only changed the WaitTime and the loot. Thanks for the fast reply (Maybe, but only maybe, a big maybe: i used 5.56 explosive ammo and some of the flames were still at the ground. i dont know if the flames cause hack-resets since there is a lock on this prefab that can be damaged in order to hack it)
  17. RuGRustServer

    Hackable Crate

    Hi, we are testing your plugin right now and we are loving it. Only thing we noticed is the weird behavior of your hackable crates. Weird thing #1: If you are in a group and two people start hacking the progress bar will just stop. We guess it only works for the last person that initiates the hack. Maybe a short chat-message can be activated for starting/finishing/interrupted attemps? Weird thing #2: Once hacked other hacking attemps will increase the hacking duration by the original time. (We have 10 secs for hacking. Once hacked we can hack again and it will be 10, 20, 30, 40 secs..). I don't know if that is intended. Weird thing #3: The hacking timer stops sporadically, even if you don't touch your mouse. I needed 4 hacking attemps. It stopped (from 10 sec base hack time) at 8, 6, 6 and 3 seconds. And we are not sure why. Maybe we can turn on some debug messages for the hack-crate to sort things out?
  18. RuGRustServer

    Refill rate?

    Very nice, thank you!
  19. RuGRustServer

    Refill rate?

    Hi, i got the same question. Maybe it is worth updating the description for the config, or use a better json/description^^ Is RefillRate: 40 in seconds, or minutes? or hours? ingame days?
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.3k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.