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NoxiousPluK

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Everything posted by NoxiousPluK

  1. Image failed to upload:
  2. Where do I set the "Stability (true/false)": true ? Do I have to add it here, and in what format?
  3. NoxiousPluK

    Raidable Bases

    I'm on 2.6.4, and I don't think this is supposed to happen Also had some spawn half underwater/underground since this Rust upgrade; which I thought I managed to fix before by manually adjusting a lot.
  4. NoxiousPluK

    Raidable Bases

    I've also found one or two left behind entire bases that even survived server restart
  5. NoxiousPluK

    no loot

    I can confirm things are broken. Someone just did an easy base on my server, and got a single stack of 90 C4 from a box, and everything else was empty. Also the AI didn't damage him somehow.
  6. NoxiousPluK

    Raidable Bases

    Thanks! I'm just learning to use them so it'll take some figuring out, but that's very helpful. I wrote a small plugin that 'monitors' my server and reports to our admin chat on Telegram (using my https://umod.org/plugins/telegram-bot-api). This is fun but not super helpful without the basename attached to it lol: (also sometimes people use the /admin command to alert us when something is wrong with a base; seeing where they are helps a lot with that)
  7. NoxiousPluK

    Raidable Bases

    I'm experimenting with the hooks that are available and I have a few questions/requests For OnPlayerEnteredRaidableBase/OnPlayerExitedRaidableBase it would be great if the base name (copypaste file) was also available. It would be great to have void OnRaidFinished (BasePlayer[] players, Vector3 raidPos, bool allowPVP, string baseName) Also for example (but desired less than the one above) void OnPlayerDeathInRaid (BasePlayer player, HitInfo info, Vector3 raidPos, bool allowPVP, string baseName)
  8. NoxiousPluK

    Raidable Bases

    @nivexI ended up changing the Y position in the copypaste file to be close to 1 (I spotted this was the case with the included bases that I bought). This ended up solving it so far. Might be a good tip for others too!
  9. NoxiousPluK

    Raidable Bases

    @nivexThanks!
  10. NoxiousPluK

    Raidable Bases

    For some reason ever since upgrading to 2.4.1 with "Use Identical Skins For All Npcs": false, boxes no longer get skinned.
  11. NoxiousPluK

    Raidable Bases

    @JessieJaneget the latest Oxide version. I think there was an issue in the build on release with this.
  12. NoxiousPluK

    Raidable Bases

    Thanks a lot! Another question, but I suppose this might have more to do with copypaste; how do I stop bases from spawning half underground or even underwater like in this case? https://imgur.com/a/kPrtmj5
  13. NoxiousPluK

    Raidable Bases

    Another issue I run into: boxes instantly despawn after looting them. Can I disable that? I wasn't able to find the setting.
  14. NoxiousPluK

    Raidable Bases

    I have found "Randomize Npc Item Skins": true But all NPCs spawn with the same skins (randomized per raid). Can I randomize them amongst NPCs too?
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