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Everything posted by nivex
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ya. when the server is wiped it will grant the top 3 players with the most points a permission and group. so if you have the most points for nightmare raids then you will receive the raidablebases.ladder.nightmare permission and the raidnightmare group. these are used with the BetterChat plugin so that you can create chat groups which give players a title based on the perm/group that they have. so you would need to create a group by reading the documentation for the BetterChat plugin.
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1) nothing should be reset after updating. create a backup to be sure, and just update. settings are removed from time to time, or renamed, but no file is reset completely unless you delete _emptyfile.json which you should never do. 2) set a economics or server rewards amount in the config. custom currency is not a feature yet
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Changed Status from Pending to Closed Changed Fixed In to 1.0.4
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Hi, fixed this for you in 1.0.4
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I've looked into this some more for you and my suggestion is to adjust By changing this value from 0.002 to 0.02 This will increase the amount of time it takes to despawn base, and will give your server more time to process each invoke
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How often do you wipe your server? 145k entities is a lot of entities for your server pop. Custom or procedural map?
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The code is identical in both versions I'll see what I can do
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Zip the below files and I can take a look at them for you. Upload the zip to dropbox and message me the link. Dont post the link here RaidableBases config RaidableBases datafile RaidableBases data folder Any relevant CopyPaste bases CopyPaste config
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hi. an invoke is sent to the server to kill every entity when it despawns and only another plugin can interrupt this
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make sure you are using the latest version of CopyPaste. I have never heard of such issues before.
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bases clipping cliffs will be addressed in an update when i figure out how. this is not a major issue and should rarely occur npcs spawn directly on the navmesh. If the game pushed them elsewhere then there's nothing I can do about that. the server will kill them.
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Ok, I think this will have to wait until you can use the new debug function
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Hi, there is not enough information to go off of here. 1) what changes have you made to the config 2) what changes have you made to the profiles 3) how many entities are on your server 4) how active is the server, and do players constantly block spawns? when this happens again, type rbevent and post the message here please do not post any files here. you can send them via DM to me from pastebin
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Changed Status from Pending to Not a Bug Changed Fixed In to 2.0.2