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Everything posted by S1L3NT
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- 201 comments
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- 201 comments
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Thanks!
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Hey, i very like the plugin, got multiple Arenas annd multiple Loadouts. The Problem is, that the plugin does not choose randomly the loadouts. My players played 5 times the same loadout, the 6th. time it changed. Could you please add some sort of option to either vote on a Loadout or add a "possibility meter" ? Sorry for my bad english
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Hey, I have set several options in the config and the line -->> "How many prizes should the player receive per claim?": 1, set to "1". Now when a player claims his win, instead of just receiving one prize, he gets all of them. I just switched back to just one Prize in the config. -------------- The second "bug" is, when a player claims more than one prize, the message in chat shows this: "You get 2x Small Loot Bag." "You get 0x Small Loot Bag." "You get 0x Small Loot Bag." The player receives the winnings, only the notification is incorrect.
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I use the Clan plugin from uMod, from k1lly0u -> https://umod.org/plugins/clans and i got 2 other bug reports, but these ones i will do in separate threads. If it will not work with this Clanplugin, maybe you could tell me which one i should use, so that would work?
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Hey, would it be possible to remove players from their clan for the time they are participating in the event?
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Created a new map, could not fix it the right way. But it was the .json file, when i copied the code to a new file or an working map, it failed. Just created a new Map, with your pre build spawn point from your SurvivalArena_1.map and then it worked. And now i know how to do these maps, learning by doing. Sorry, my english is not the best So, i dont know why this error occurs
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Nevermind. you can close, fixed it
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Hey, i know you dont want to give support for custom maps, but i need help because the plugin isnt working after i loaded in my custom map. I get this error code when choosing my arena map: Exception while calling NextTick callback (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <fb001e01371b4adca20013e0ac763896>:0 at System.Linq.Enumerable+<OfTypeIterator>d__32`1[TResult].MoveNext () [0x00067] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Oxide.Plugins.SurvivalArena.ArenaSpawned () [0x00193] in <2202a6b27b7e4305be9ac1c99b13720b>:0 at Oxide.Plugins.SurvivalArena+<SpawnEntities>c__Iterator1.<>m__0 () [0x00000] in <2202a6b27b7e4305be9ac1c99b13720b>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <bae5f1223fce49c493b01571c99dce02>:0 I dont know how to fix this issue, maybe you could help me with that? EDIT: The Cusom file is attached. CustomArena.json
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Hey, the train does not spawn after Nov 3. update. This is what i get in console: 11/03 20:56:47 | Couldn't find prefab "assets/content/vehicles/workcart/workcart_aboveground.entity.prefab" 11/03 20:56:47 | NullReferenceException: Object reference not set to an instance of an object
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Error while compiling: CustomGather.cs(370,4): error CS1525: Unexpected symbol `end-of-file' this is the error code i get in console
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- 201 comments
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I appreciate it! Thanks!
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Hey Ahigao, is it possible to rename the WeekDays in the Overlay/Hud to the german translations? I could not find a solution to solve this.
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Hey, sorry for the long waiting time. Here is my german language file I will try to reinstall EventHelper maybe the problem will be fixed after that EDIT: I dont know why, and its painful for me, but the plugin just works fine. My Server restartet this morning, and i started an event right now and the timer just run and start the event. I think it is "closed" right now. Sorry for bothering you 😔 SurvivalArena.json
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Update: Thought i fixed it, worked one time and after one round the error comes back. Even going back to first version does not fix it. My only change was, that i changed the LobbyTime from 300 to LobbyTime = 90 (all of them) and i translated the lang file to german.
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fixed it. probably my fault, you can close.
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When i start the event, the counter only goes to 31 and then stops. In Console i get this message: Failed to run a 1.00 timer in 'SurvivalArena v1.0.1' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.) at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000ff] in <fb001e01371b4adca20013e0ac763896>:0 at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <fb001e01371b4adca20013e0ac763896>:0 at System.String.Format (System.String format, System.Object arg0) [0x00008] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.SurvivalArena+<ArenaSpawned>c__AnonStorey5.<>m__0 () [0x002cf] in <b9f5f044cbc54453bfe3825ff450acde>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0 I deleted all older files before update
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Hey, is it possible to add custom options for example: When the Event starts, an airdrop will be called to drop an airdrop crate An spectator Mode - for example that the dead players are in a "vanish" mode til the event ends Teams - Random Teams on joining More Variation of Loot Container More "Maps" of Arena Allow Admins to add walls/deployables to the existing map, that will spawn / despawn with eventstart/eventend The Plugin is really really nice! My players like it! 🙂
- 201 comments
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Hey, tried it. Worked, thanks. you can close it 🙂 have a nice weekend
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okay, will try it! thought i need another plugin for it
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Already Placed Furnaces will burn Ore and wood but will not give cooked things. Only New ones placed will be affected yea, thats progress.
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Hey guys, how can i tell them bots that they can raid?
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Yea, got it! Thanks ! 🙂