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Everything posted by Adem
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Hi. I have not been able to reproduce this. Record a video, please
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- 110 comments
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- 51 comments
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- 2
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Changed Status from Pending to Closed
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Hi. I have already tried to fix it several times, but to no avail. I can't do anything on my side. The problem is somewhere in the interaction of unity physics and the train.
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Closed
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Hi. Sorry, I tried to do horn, but it didn't work out. As for the light, all the lights are useless on the water. They don't illuminate its surface normally, so it doesn't make sense.
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Did you manage to install it?
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Hi. Sorry for the delay, I missed the ticket, there were too many notifications.
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Changed Status from Pending to Fixed
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- 51 comments
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Changed Status from Pending to Closed
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/killallsites - fixed I did not destroy the building blocks when destroying the location for safety. To avoid accidentally deleting player buildings. It is better to delete it manually
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Changed Status from Pending to Closed
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"Player turrets will attack NPCs if the convoy is stopped (false - They won't attack at all) [true/false]"
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Changed Status from Pending to No Response
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Changed Status from Pending to Closed
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- 51 comments
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- 51 comments
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- 1
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Version 1.1.8
2,226 downloads
This plugin allows you to quickly and easily add unique locations for building houses to any map. There are 17 different locations of three types: ground sites, islands, and flying platforms — choose what suits you best! Key benefits of the plugin: Suitable for any map; No need to use RustEdit; Random automatic spawn after wipe; Ability to give a Building Site to a certain player. With this plugin, you can build the perfect house for yourself and your friends! Spawn locations The plugin has a function for automatically generating spawn points for BuildingSites on any map. You can independently enable and disable the spawning of water, land, and air BuildingSites. For each type, you can set the number of BuildingSites that will appear after the wipe. You can also give players flare to summon a BuildingSite. With their help, players will be able to call the desired BuildingSite anywhere. When the player holds the flyer in their hands, they are shown information about whether their position is suitable for spawning the BuildingSite or not. Players can be given flyers in any way, for example, by kits or in the in-game store. Chat commands (admin only) /respawnsites - forcibly launches automatic respawn of BuildingSites /spawnsite PresetName - spawn the BuildingSite in your position /killsite- destroys the BuildingSite you're looking at /killallsites - destroys all BuildingSites on the server /givesite PresetName - give the BuildingSite to yourself /killsiteentity — look at the object you want to remove and enter the command; this object will no longer spawn at new locations of this type Console commands (RCON only) respawnsites - forcibly launches automatic respawn of BuildingSites killallsites - destroys all BuildingSites on the server givesite PresetName userID - give the BuildingSites to the player Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Join the Mad Mappers Discord!$29.99- 51 comments
- 9 reviews
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