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Everything posted by ThePitereq
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"Added By Default" Breaks the plugin
ThePitereq replied to BlueWarrior86's Support Request in Support
answered on discord -
Ah okay, will take a look at that.
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- 29 comments
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- #teleport
- #teleporting
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- 29 comments
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- #teleport
- #teleporting
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send main and shop config
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can you provide me a config please? Not sure what's wrong there, it works perfectly fine for me for custom items.
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Maybe there was lag on server and player tried to click ui when he already closed the mixing table. You can ignore that, nothing will break. Will add security check later on.
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Hmm, i think somehow player ran the UI command without mixing table in plugin cache. Is it really common or just happened few times? Maybe some other plugin is causing that it's being closed to player.
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It means that additional item will be granted only if your gather per hit is larger than input value
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- 29 comments
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- #teleport
- #teleporting
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Hey, The "Shortname": "explosive.timed", "Amount": 3, "Amount Randomizer Amount (+ and -)": 5, "Always Include Chance (0-100)": 100.0, "Max Always Includes Per Loot (0 to disable)": 1, makes that each crate will contain timed explosives, but it may also still roll them on the remaining slots again. Change the amounts, as because now it can print you errors because your item amount is random from -2 and 8. the Amount can't be lower than Amount randomizer amount. Right now it gives you from -2 to 8 timed explosives (- values will probably print errors) on first slot, and then can still roll another ones on remaining slots.
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- 29 comments
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- #teleport
- #teleporting
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plugin is just for updating the extension, no need.
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- 29 comments
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- #teleport
- #teleporting
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What's your error? If still the same it means your extension is still old. You can manually update it in RustDedicated_Data/Managed folder with new one.