Hi, if the map changed, even with the same seed and just changes in the procedural creation the seats are probably not at the correct location anymore. Try to delete the config file, reload the plug-in and run the /busstopinit again.
I had those issues before with different prefabs using elevators. I wished I had a 100% answer. For me the issue happened when I changed the map between wipes. Seems like RUSTEDIT is creating the elevator descriptions (and others like keycards) at first initialization of the map, likely in the sav file. Maybe the update did something in your case. But since I leave my maps untouched between wipes, I haven't seen the problem.
Hi FlintMonkey, I'm glad you like the prefab. I use it on my own server "1976" (51.195.237.3:28015) I have the server up to date with Halloween on. No issues with the elevator. Did you modify the map since you started the first time? Do you have the RUST-Edit extension up to date? I think there was an update Sep4.
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