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jakman76

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Everything posted by jakman76

  1. Changed Status from Pending to Can't Reproduce
  2. Can you describe your issue? I use the plugin on my own server and have not seen an issue this wipe. Jak.
  3. jakman76

    Bus Stop Port

    Finally added naming to the official version.
  4. jakman76

    no valid dismount

    Hi zloy.online, after running the latest update, I see the issue too. Will investigate and release a fix. Thanks.
  5. jakman76

    no valid dismount

    Changed Status from Pending to Can't Reproduce Changed Fixed In to 0.3.0
  6. jakman76

    no valid dismount

    So the transform change fixed it? I've never seen an issue with the plug before. Can you elaborate what's / or was going on? Thanks,
  7. jakman76

    no valid dismount

    Changed Status from Pending to Closed Changed Fixed In to 0.1.0
  8. jakman76

    no valid dismount

    Hi, if the map changed, even with the same seed and just changes in the procedural creation the seats are probably not at the correct location anymore. Try to delete the config file, reload the plug-in and run the /busstopinit again.
  9. jakman76

    ElevatorCave

    I had those issues before with different prefabs using elevators. I wished I had a 100% answer. For me the issue happened when I changed the map between wipes. Seems like RUSTEDIT is creating the elevator descriptions (and others like keycards) at first initialization of the map, likely in the sav file. Maybe the update did something in your case. But since I leave my maps untouched between wipes, I haven't seen the problem.
  10. jakman76

    ElevatorCave

    Hi FlintMonkey, I'm glad you like the prefab. I use it on my own server "1976" (51.195.237.3:28015) I have the server up to date with Halloween on. No issues with the elevator. Did you modify the map since you started the first time? Do you have the RUST-Edit extension up to date? I think there was an update Sep4.
  11. jakman76

    Suggestion

    still working on this. changed status to feature request - rather than bug
  12. jakman76

    Suggestion

    Changed Status from Work in Progress to Not a Bug
  13. jakman76

    HeliTower

    Thanks, no the extension is ok, have lots of prefabs with working elevators on the island. Had this before with my host (GTX). So probably not your issue.
  14. jakman76

    HeliTower

    Could be just my setup, but since wipe on my server the upper doors don't open anymore. Elevator moves to crush everyone on top.
  15. jakman76

    Suggestion

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  16. jakman76

    Suggestion

    Hi Chap, wipe handling of the plugin is getting a lot of feedback lately. I agree, there has to be a better option. I will spend some time to provide a solution here. Next release will have a solution. Thanks a lot for your feedback. Jak
  17. jakman76

    Bus Stop Port

    Hi PPlank, thanks a lot for taking the time to comment. For wipes with the same map you can run /busstopinit and then replace the config file with the old one afterwards. But I get your point - its still a manual process. (I'm changing maps every month/wipe on my server, that's why I never ran into the issue). Your suggestions are worth exploring - I also thought about detecting the wipe and back-populating the seats based on the config file. Give me a bit to find a good option and thanks for using the plugin. Jak
  18. jakman76

    Bus Stop Port

    Working on a minor update to add language support and to disarm before port. Some people port to places like outpost with their weapons drawn and get killed on arrival. Coming soon.
  19. Version 1.0.0

    782 downloads

    Dual cave with elevator access. Smart switch at the bottom to deactivate the elevator. Furnace and refinery in side-cave. Needs Rustedit running on server for the elevator to work. Easy to use standalone prefab with no terrain, splat or alpha map. See the second half of the video for instructions.
    Free
  20. jakman76

    Bus Stop Port

    Thank you!
  21. jakman76

    Bus Stop Port

    Economics now supported.
  22. jakman76

    Bus Stop Port

    NoEscape support is now available. Option to choose "currency" added as well. Thanks for your suggestions.
  23. jakman76

    Bus Stop Port

    Zoreeno, thanks a lot for your feedback, really appreciate it. The cost is shown right now, but I will add option for any item. Economy/reward on my radar, but a bit further out.
  24. jakman76

    Bus Stop Port

    Just checked NoEscape - will add support before next Rust update (4/7).
  25. jakman76

    Bus Stop Port

    Hi, thanks for asking. Currently not, but I have this on my list for the next release.
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