Hi.
I found a reproducible issue with Player Loadouts 1.0.2 on Carbon.
Expected behavior:
Blacklisted items should not be saved when using /loadout bar.
My setup:
- Carbon server
- Kits autokit disabled
- explosive.timed is listed in Black listed Items
What I tested:
1. I added explosive.timed to Black listed Items in PlayerLoadouts.json
2. I reloaded the plugin
3. I used /loadout bar
4. The player's saved LoadData still stored explosive.timed in BeltItems
Important evidence:
- PlayerLoadouts.json has explosive.timed in Black listed Items
- Kits autokit is disabled, so Kits is not giving the item on respawn
- LoadoutsData.json shows the player saved data containing explosive.timed in BeltItems
- The default loadout SpawnPVP does not contain explosive.timed
So the problem appears to be that /loadout bar is ignoring the blacklist when saving player data.
Could you please confirm whether this is:
- a bug in Player Loadouts 1.0.2
- or a Carbon compatibility issue
If needed, I can attach:
- PlayerLoadouts.json
- LoadoutsData.json
- Kits.json
Thank you.
LoadoutsData.json
Kits.json
PlayerLoadouts.json