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Paladin

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Everything posted by Paladin

  1. Paladin

    Won't start

    After installing CopyPaste I created a folder in Oxide/Data called CopyPaste since it didn't exist yet. Seemed to make sense to me since your instructions said to copy the Dungeons folder into the oxide/data/copypaste folder. My mistake was the capitalization of the words CopyPaste. oxide/data/CopyPaste is not the same as oxide/data/copypaste apparently. I discovered this when I copied a little hut as a test case and saw the folder name that the mod created was different. NOTE that the Mod does NOT create the data folder until the first time you copy a building. Hope this helps someone else in the future. Thanks for creating a great mod Fruster!
  2. Paladin

    Won't start

    I'll check that out in the next couple of days and let you know
  3. Paladin

    Won't start

    I know this was dealt with before but the person asking kind of solved their own issue, so the answer wasn't completely given. I loaded CopyPaste and DungeonBases but when the event tries to start I get the following error. DungeonBases was compiled successfully in 1586ms Unloaded plugin Dungeon Bases v1.3.0 by Fruster Fallback handler could not load library RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5746c3e63ab0.so [Dungeon Bases] Automatically Harmony patched 'ScientistNPC.get_displayName_Patch5' method. (DisplayNameScientistDBE) [Dungeon Bases] SimpleLootTable plugin not found, if you need to use custom loot tables, use this plugin [Dungeon Bases] Next event will start in 1839 seconds [Dungeon Bases] The event will be triggered in auto mode Loaded plugin Dungeon Bases v1.3.0 by Fruster CopyPaste was compiled successfully in 873ms Unloaded plugin Copy Paste v4.2.7 by misticos Fallback handler could not load library RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5746c3fd1880.so [Copy Paste] Skin detection initialized: 6270 official skins, 351 DLC items. Processing 0 queued paste(s). Loaded plugin Copy Paste v4.2.7 by misticos [Dungeon Bases] File #dung#entrance2 does not exist [Dungeon Bases] File #dung#base2 does not exist [Dungeon Bases] The event will not start Entrance and Base files are in the Oxide/Data/CopyPaste folder per the instructions included with the mod.
  4. any luck duplicating the issue or finding a solution?
  5. Hey Z, Mod appears to be functioning just fine, but I do regularly see the following error message come across my Rust Admin console screen. (21:34:07) | Failed to call hook 'OnEntitySpawned' on plugin 'HeliStorageUpgraderZ v1.1.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeliStorageUpgraderZ.OnEntitySpawned (BaseEntity entity) [0x00020] in <a48b5cd1423b41499d4bb04f010480a6>:0 at Oxide.Plugins.HeliStorageUpgraderZ.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00146] in <a48b5cd1423b41499d4bb04f010480a6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 Any idea what this is or if I can fix it. It's just one of those annoying things that bugs a person like me who doesn't like to see error messages scrolling across the screen...lol. Appreciate the help and love the plugin.
    Awesome plugin. It's great to have the extra cargo room when you're hauling your loot away from your latest conquest. The flexible configuration system gives me the ability to customize how extensive the cargo room is helping to keep my server balanced. Appreciate the work you did on this Z! Thank you from myself and all my players.
    Zeode hit it out of the park with this one! This plugin is so flexible. Multiple ways you can implement it for your server. VIP rewards, store upgrade purchases, etc. Adds another layer of playability to electricity on your server. You know RUST payers, they always want that next upgrade, so give them the ability to work towards that next level of efficiency in their electrical grid. Thanks Zeode
  6. The NPC Paratroopers are still dying as soon as they land

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