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Everything posted by Uncle Theodore
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Version 1.0.0
1 download
Just drop this striking mini-monument and make your map truly shine! Stonehand is a dramatic rock formation shaped like an enormous stone hand: four narrow spires with a fifth off to the side, resembling fingers and a thumb. Huge abandoned nests perch atop the “fingers” (climbing into one grants 100% comfort — the perfect spot to rest). Tool marks and scattered debris hint at a colossal but unfinished sculpting project long since deserted. The hand looks most atmospheric when placed in shallow coastal waters, but it can be positioned almost anywhere on land as well. Players can climb across the rocks to discover hidden loot and vantage points. A small shack with a green keycard door offers an extra point of interest and rewards exploration. Perfect as a striking landmark or event location on your map. The prefab includes a height map for smoother placement and consists of 342 objects. Loot Available: 7 x barrels 2 x oil barrels 2 x normal crates 2 x basic crate 1 x toolbox 3 x food crates 4 x stone nodes Green card room: 2 x military crate 2 x barrels Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$2.99-
- #mini-monument
- #monument
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Version 1.0.0
1 download
A prefab pack featuring large hemispherical hangar-style monuments, designed as buildable spaces for player bases with a footprint of approximately 10 squares in diameter. Each dome variant (with total of five) offers different entry configurations (up to three entrances) and design options. All prefabs include building prevention volumes to ensure players cannot exploit walls or build through geometry. Perfect for event servers, raidable base spawns, or custom base setups. Each prefab comes with a height map for smoother placement and consists of 700–750 objects. Winter variants comes also with splat maps. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder$4.99-
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- #building place
- #build area
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Version 1.0.0
2 downloads
A universal NPC town — perfectly compact yet loaded with every amenity players could want. This prefab merges Outpost, Bandit Camp, Stables, Fishing Village and Water Well into one streamlined structure. Inside you’ll find all vanilla Rust shops, transportation sales (boats, horses, helicopters), recyclers, refineries, casino, NPC quests, Workbench Level 1, repair bench, research table, BBQ, and even CCTV cameras. Everything is ergonomically arranged inside the iconic Cargo Ship control tower, making the monument both unique and instantly recognizable. Ideal for smaller maps, it saves space while preserving full functionality. Just drop it by the shore — and your players are ready to go. Prefab includes custom vending presets, height and topology maps, with a total of 766 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. Place custom vending presets (.vprof files) to the /RustEdit/VendingPresets folder 4. To ensure proper in-game functionality of electricity/shop/CCTVs make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$7.00-
- #outpost
- #bandit camp
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For me personally, it would be an interesting task to teach the GPT chat to design Rust buildings and produce an .json file. That will be fun. But first it should read a tons of existing bases and make sence of it.
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About seven years ago, Facepunch added guest codes to door locks — and that tiny feature completely changed the way I looked at Rust. That’s when the idea for my Puzzle Houses was born: a place where each room contains a four-digit code for the next door. Since then, I’ve created dozens of logic puzzles, events, and quests for a PvE server — building up a whole collection of brain-teasing content that brings a new dimension to the Rust experience. Now I’ve decided to polish and release some of those creations publicly — so others can use them or get inspired: Season 1, Season 2, Season 3, and Season 4. Some puzzles are simple, others more challenging; some are interactive, others showcase more complex layouts. It’s really hard to capture the full vibe of the event in words — but I can share a few sample puzzles that work well as images (the answer is the 4-digit number). Let me know what you think — and feel free to reach out!
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And special thanks for mentioning Zone Manager! I'll definitely look into this plugin, it looks like it's a convenient tool to use any PVE events even in the vanilla Rust. Also perfect for more complex events like my Puzzle Houses.
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Regarding loot as a reward for players, unfortunately, I could not come up with an adequate way for a player to receive a reward only once. I do not know how to solve this with the standard tools of the game, apparently, a special plugin should be used for this.
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You can get auto-authorisation when pasting the building -- just add "auth true" to the /paste command. The cupboard for the labyrinth hidden in the walled column, just a little bit straight from the entrance.
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Changed Status from Pending to Not a Bug
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Did you get building authorization? That should give you full access, including the mailbox. (Sorry, I'm not familiar with Zone Manager — is it some kind of plugin?) The building was thoroughly checked — I'm sure all the wallpapers were intact initially. (Maybe some went missing after a server restart?) I usually leave the boxes in the throne room empty so that admins can manually add the most suitable loot.
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It's hard to argue with Facepunch finally stepping in. For years people have been abusing intellectual property left and right giving it freely, and it was only a matter of time before they cracked down. You can't build a business off someone else's work and expect it to last forever.
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Version 1.0.0
4 downloads
Welcome to the Labyrinth! Looking for a fun and flexible event for your server? This multi-level maze is perfect for PVE adventures, but also works surprisingly well as a PVP arena, with tight corners and unpredictable movement. And you’re not getting just one maze — this is a three-level structure, each floor featuring its own unique twist: The Dynamic Maze — A shifting labyrinth where the layout constantly changes. Just when you think you’ve found the way, the walls move and you're lost again. The Transparent Maze — Built entirely from grates. You can see the exit... but getting there is a whole other story. The Sliced Maze — Created using half-height walls, adding a vertical twist to classic maze logic. It's not just left or right anymore — it's above or below! Supplied as a ready-to-use .json file compatible with the CopyPaste plugin, this set is perfect for events, challenges, or just giving your PVE server a memorable side attraction. Can your players pass through all three? Only one way to find out!$5.00-
- #pve
- #pve monument
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- 4 comments
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- #pve
- #pve monument
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- 4 comments
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- #pve
- #pve monument
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Version 1.0.0
6 downloads
The fourth season of the legendary puzzle house series! As always you'll face 22 brand-new challenges designed to test your logic, observation, and lateral thinking. Absolutely perfect for PvE servers and players who enjoy clever, clean puzzle design. From quick riddles to proper brain-teasers, this house has a bit of everything. Designed as ready-to-deploy content for any server, this unique structure comes as a .json file, fully compatible with the CopyPaste plugin — just drop it in, and you're good to go. Also includes a separate file with puzzle descriptions and solution codes (admin spoiler alert!) Challenge yourself, impress your friends, and prove you’ve still got it. Welcome back — it’s only getting better! You can find the other entries in the Puzzle House series here, each one is a fully standalone experience, so feel free to jump into any part: Season 1, Season 2, Season 3 Curious but unsure? The demo is free to play: Puzzle House DEMO$10.00- 4 comments
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- #pve
- #pve monument
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Version 1.0.0
4 downloads
A compact and atmospheric mini-monument, the Ruined Warehouse offers more than just cover and perfect scenery. Hidden within the crumbling structure lies a locked loot room — but this time, there’s no keycard required. Instead, players must explore the site to discover a four-digit code to gain access. Loot available: 6 x Barrels 1 x Oil barrel 3 x Normal boxes 1 х Military crate 1 x Tech Parts crate Prefab contains height map. Includes 226 objects. A similar code-lock mechanic can also be found in the Octopus Assembly — check it out if you enjoyed this one. If you’re curious, the standalone Four-Digit Code Lock prefab is available for free download. Moreover this prefab pairs perfectly with the Tsar Tank — like the tank rolled straight over this warehouse and kept going! Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$1.50-
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- #warehouse
- #depot
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Version 1.0.0
5 downloads
A small thermal spring, now reimagined especially for the jungle biome. Lush vegetation surrounds the familiar rocky pool, with a central steam pipe still offering 100% comfort to players. The water remains drinkable and fishable, making it a practical and immersive micro-monument. Enhanced with detailed foliage and natural cover, this prefab blends seamlessly into jungle terrain — offering loot, atmosphere, and a reliable source of water deep in the wild. Loot available: 1 x Toolbox container 4 x Barrels 1 x Oil barrel 1 x Large underwater box 1 x Small underwater box 1 x Normal box 1 x Food box Prefab contains heights, splat and topology maps. Includes 262 objects. Prefer a more biome-flexible option? Try the original Thermal Spring — perfect for any map environment. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder$1.99-
- #hot spring
- #pond
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Version 1.0.0
72 downloads
A compact but detailed mini-monument designed specifically for the new jungle biome. This ruined tower features vertical path, a functional refinery at the top, some loot scattered around and even a small text puzzle. Great for custom maps in need of a unique jungle landmark. Loot Available: 7 × barrels 1 × normal crate 1 × basic crate 1 × tool box 1 × food box 1 × oil refinery The prefab consists of 259 objects. Need more mini-monuments to spice up your jungle? Consider the Jungle Thermal Spring — a compact, atmospheric addition that fits beautifully into any map. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folderFree -
SimplePVE won't let me have permission to feed the horses
Uncle Theodore replied to wiress67's Support Request in Support
Yes, after that horses will align to the Hitch & Trough and start to eat. -
SimplePVE won't let me have permission to feed the horses
Uncle Theodore replied to wiress67's Support Request in Support
Honestly speaking I don't get it what the doors are you talking about and who are "they"? Can you please describe what kind of issue do you have? -
SimplePVE won't let me have permission to feed the horses
Uncle Theodore replied to wiress67's Support Request in Support
Changed Status from Pending to Fixed -
SimplePVE won't let me have permission to feed the horses
Uncle Theodore replied to wiress67's Support Request in Support
Alas I'm not familiar how the Simple PVE work (for sure it is possible to change the horse ownership to you somehow). However as straightforward solution you could spawn a new set of horses inside the room. Console commands: to remove the horse "ent kill", to spawn a horse "entity.spawn ridablehorse". -
SimplePVE won't let me have permission to feed the horses
Uncle Theodore replied to wiress67's Support Request in Support
Sorry, I didn't fully understand the problem -- you are the admin and have full access to the room 4B, right? Because to start horses to eat you should simply sit on them once, to align them to the Hitch & Trough (the food already loaded). Or SimplePVE blocking you from the horse ownership even if you have admin permits? -
- 2 comments
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- #pve
- #pve monument
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- 3 comments
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- #shooting gallery
- #raidable bases
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