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Marte6

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Everything posted by Marte6

  1. Marte6

    Shoppy Stock support?

    Now I've understood what you want, I'm going to work on these two questions.
  2. Marte6

    Shoppy Stock support?

    I don't understand what you need. Do you want to place a dungeon for sale in the shoppy or as a reward? Regarding RealPvE, I believe it works.
  3. Marte6

    Shoppy Stock support?

    Hello, can you test if it doesn't work with command? buydungeon <tierName> <playerID>
  4. Marte6

    Economics support

    Hi, sure, I'll implement it in the next update this week.
  5. Marte6

    Small request

    Changed Status from Pending to Work in Progress
  6. Marte6

    Small request

    Hi, sorry for the delay in replying, I'll try to implement this, I don't have much space in the UI to put everything, do you have any idea where I could put this data? I also want to put the fuel with icon in addition.
  7. Marte6

    Dungeon Events

    Hello, I could create an option for them to be born a second time, but it would get in the way of counting the gui and so on, it's not very simple.
  8. Hi! I'll try to check it out for the next update!
  9. Marte6

    Conflict plugin

    Changed Status from Work in Progress to Fixed Changed Fixed In to 3.2.3
  10. Marte6

    Conflict plugin

    Hi, I've just made an update with an extra check so that this problem no longer occurs. If it happens again, let me know so I can reopen the ticket.
  11. Marte6

    Conflict plugin

    If you want, I have a discord to talk to you more quickly. https://discord.gg/cyJKnhHaV8
  12. Marte6

    Conflict plugin

    Are you using oxide or carbon?
  13. Marte6

    Conflict plugin

    Changed Status from Pending to Work in Progress
  14. Marte6

    Conflict plugin

    Hello, I'm checking this now, I'll see what it could be, I've implemented a hook with this plugin, something isn't registering correctly
  15. Marte6

    request

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.6.1
  16. Marte6

    request

    Hi, I've just updated and added the skin. 1.6.1 - What's New Added configuration for the quarry item skin. Added configuration for the item skins required for quarry upgrade. Added configuration for the extraction item skins.
  17. Marte6

    Dungeon Events

    Hi, I haven't asked for it yet, but I can implement it, I'll update this week with this implementation
  18. Marte6

    request

    Changed Status from Pending to Work in Progress
  19. Marte6

    request

    Hello, yes I can of course, in the next update I'll add it, I think I can see that tomorrow
  20. Marte6

    RestoreUponDeath Hook Conflict

    Changed Status from Work in Progress to Fixed Changed Fixed In to 3.2.2
  21. Marte6

    RestoreUponDeath Hook Conflict

    3.2.2 - What's New The spawn of dungeon entities is now saved in data files and checked during plugin initialization to remove entities that may have remained on the server in cases where the server was restarted and the plugin didn't have time to remove all dungeon entities. This prevents "leftover" entities from previous dungeons. Fixed NPC spawning to not use the navmesh for navigation, which was causing error spam in the server log. Fixed a conflict with the RestoreUponDeath plugin to allow the active item to be kept on death. If the RestoreUponDeath plugin is running, DungeonEventos will not interfere and will let it handle the process. Added a block to prevent players from picking up garage doors or any other item in the dungeon. Added a configuration option to customize the Skin ID of garage doors by tier.
  22. Marte6

    Garage doors

    Changed Status from Work in Progress to Fixed Changed Fixed In to 3.2.2
  23. Marte6

    Garage doors

    3.2.2 - What's New The spawn of dungeon entities is now saved in data files and checked during plugin initialization to remove entities that may have remained on the server in cases where the server was restarted and the plugin didn't have time to remove all dungeon entities. This prevents "leftover" entities from previous dungeons. Fixed NPC spawning to not use the navmesh for navigation, which was causing error spam in the server log. Fixed a conflict with the RestoreUponDeath plugin to allow the active item to be kept on death. If the RestoreUponDeath plugin is running, DungeonEventos will not interfere and will let it handle the process. Added a block to prevent players from picking up garage doors or any other item in the dungeon. Added a configuration option to customize the Skin ID of garage doors by tier.
  24. Marte6

    Garage doors

    Changed Status from Pending to Work in Progress
  25. Hi, yes, I'll look into it between today and tomorrow to adjust if you want you can open a support ticket or on my discord https://discord.gg/cyJKnhHaV8
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