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Martian

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Everything posted by Martian

  1. Thanks for the report! I tested it on my end, but the issue didn’t occur here. Could you please check if you have any other plugin related to recyclers installed? It’s possible that another plugin is causing two recyclers to drop.
  2. Martian

    Quarry Computer

    Yes, I will try to update the next couple weeks.
  3. Hello, yes, you just need to enable it in the settings.
  4. I did.
  5. Please download the new update.
  6. Martian

    Dungeon Events

    Hello, yes I sent a notice by email in the update and also posted it here and on Discord
  7. 1.0.2 - What's New Created a configuration in the main box; now it is possible to change all planters to clone/harvest and select the plant for all at the same time @Moodahla
  8. Hi, I just made an update to prevent this issue of items falling on the ground.
  9. Hi, I’ll check this now. If you can, when you find other bugs, open a ticket — I always get a notification so I can fix it
  10. Hi, at the moment this feature isn’t available yet, but I can definitely include it this week!
  11. Hi, I'm not sure how it works. I gave @OxideBro access to the plugin so he can check what it might be. If you want to give me access too, I can take a look.
  12. Martian

    Dungeon Events

    IMPORTANT UPGRADE NOTICE (Breaking Changes) This version changes the configuration format and resets settings on first run. Back up your old config before updating, especially the loot tables. Make a copy of oxide/config/DungeonEvents.json. After installing the update, review the new files and manually merge your custom values—pay extra attention to the new per-tier settings and loot tables. Tier system reworked to allow creating any number of tiers. Loot config moved out of the main config into \data\DungeonEvents: one global Default_Loot.json plus per-tier files (e.g., Easy\boss_loot.json, Easy\lootbox.json, Easy\npc_loot.json). New global settings: “Prevent Drop Backpack” and “Teleport Player To Outside On Death.” New per-tier settings: “Enable Auto Spawn,” “Enable Buy,” “Marker Color Hex,” “Max Auto Spawn (0 = Unlimited),” “Max Buy (0 = Unlimited),” “Per-Tier Buy Cooldown (seconds, 0 = use global),” “Max Items Per Box,” “Max Items Per NPC,” and “Max Items Per Boss NPC.” Fixed validation for loot/NPC item rolls to avoid bugs when min or max is 0 (skips empty rolls). Buy UI rebuilt; adds scrolling automatically when many tiers exist. Startup converted to a coroutine that cleans leftover data and waits smartly based on player count for smoother restarts. Buy cooldowns are now per tier (not global), with per-user, per-tier tracking. Optional safer “teleport on death”: snaps to terrain/water surface to prevent players spawning inside terrain. Codebase refactored across the board for readability and performance.
  13. Martian

    Dungeon Events

    Hello! Yes, a big update is coming this week — I’m going to implement that, and you’ll be able to create as many tiers as you want.
  14. Martian

    Dungeon Events

    Hi @kin8642 ! I’m working on a big update right now and will look into this. Whenever you have this kind of issue, please open a support ticket.
  15. Hey! Sorry, but that’s not possible with this plugin — it doesn’t use an actual recycler, since the recycling process is handled directly by the plugin itself. If you’d like, my other plugin, Industrial Recycler, does use a real one, and I can give you a 50% discount on it.
  16. Hello, what matters is the “Priority”; see which one is higher. “Name”: “Vip1”, “Need Permission”: true, “Priority (Highest priority overrides others)”: 1,
  17. Martian

    Weapons Turbo

    I found the issue: loading weapon values during OnServerInitialized was causing the problem—moving that initialization into a NextTick fixed it. Please restart the server after updating the plugin for the errors to stop.
  18. Martian

    Quarry Computer

    Hi, I changed the base item that used to be the arcade; now it's a small wooden box.
  19. Martian

    Weapons Turbo

    @OvO Sorry about that! I just updated it and the bug should be fixed now
  20. Martian

    Weapons Turbo

    I will check right now
  21. Martian

    Weapons Turbo

    Since many requested it, I’ve updated it and now there are 8 groups. Turbo Weapons 2.3.0 - What's New New groups created from VIP1 to VIP8. New UI redesigned, now with scrolling.
  22. Martian

    Dungeon Events

    Hi there, Thanks for the suggestion! Actually, it's already possible to disable auto spawn for a specific tier using the configuration below: "Tiers": { "Easy": { "Enabled": false, By setting "Enabled": false, the tier will be completely disabled, and no auto spawns will occur for it.
  23. Martian

    Dungeon Events

    Oh, sorry, I didn’t quite understand — I thought you already had the dungeons and were having a conflict with the other plugin hahaha. I don't think it would cause any issues with the other plugin. I just create two portals and connect them the same way the game does with regular dungeons.
  24. Martian

    Dungeon Events

    That option already exists in the configuration settings: "Max Active Dungeons Auto Spawn (It is not recommended to exceed 10)": 6, "Max Active Dungeons Buy (It is not recommended to exceed 10)": 6,
  25. Martian

    Dungeon Events

    I'm not exactly sure what could be causing that. If you'd like, you can open a support ticket and mention the author of the other plugin with an @ so they can grant me access to it. I can also give them access to my plugin, and we can try to adjust things together to fix the issue.
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