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Everything posted by flouONEs
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- 14 comments
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- #custom safe zone
- #safe zone
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- 50 comments
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- 1
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- #custom map
- #flouones
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- 50 comments
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- 1
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- #custom map
- #flouones
- (and 10 more)
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By the way, check in the game, it is not always displayed in the editor, I have checked this work now, it is not visible in my editor, but there is water in the game
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And where does it stand? You probably just put on the landscape in the ocean, and do not set the topology for the island, I can add topologies, but this will not solve your problems, because if you still have the ocean topology, then it will be the same. To work in the editor, in any case, you need experience and an understanding of how to develop
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How to understand incorrectly?
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Apply the topology of the Lake It's not my fault, it's such a game update.
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- 14 comments
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- #custom safe zone
- #safe zone
- (and 5 more)
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I see you physically have water in the photo, therefore you have water, but you are not allowed to drown it, something from the topologies. When the update came out, we coordinated the work of some topologies, so you probably do it the old way, which will no longer work
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It's too bad that you can't understand me, I speak in a more technical language, to put it more simply, then you mistakenly add a safe zone to the water, generating a landscape, when for proper installation in such places you must have all the necessary topologies such as mainland, lake, etc., and there must also be no offshore topologies and ocean, because you bet on water, I'm sure. that you are not fulfilling all the requirements of the game to work correctly with topologies.
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you have the topologies installed incorrectly, probably something is blocking the topologies
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And remove the ocean topologies from this island so that there are no conflicts.
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Do you have the latest version of the monument?
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Everything works, that's how water works now with the game update, probably something is blocking this topology for you
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The topology of the lake needs to be applied
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Good afternoon, the developers have made new water, now it is influenced by topology, if water is the ocean, the ocean topology is needed, if it is the prefab of the lake, then the topology of the lake, I hope you will understand, I will not be able to explain in another way. I'm updating everything a little bit, there's a very large-scale update, because the developers are replacing the whole game in general.
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- 50 comments
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- 1
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- #custom map
- #flouones
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I want to convey this information to the developer of this bot. The developer claims that this does not work only for us. We used the Rcon2+ version, everything worked great, but sometimes the timer broke and requests were sent very quickly. After a while, the developer updated his bot to version 3. We are constantly asked to use the latest version, but we are tired of doing the same job, now we have version 3.0.9 and now on version 3 of the bot, we do not have player mute through sending commands via chat. The developer does not want to solve this problem and says that some kind of plugin is needed, which plugin is in question, it is not clear, it is not in the archive, and why the plugin, if earlier on version 2 everything worked without a plugin. It is precisely because the administrator responsible for discord cannot find a solution when communicating with the developer, I connected so that the developer could somehow get in touch, I put 2 stars only for the fact that he cannot help with this problem, although we use the bot from under the "box" as it is supplied by the developer. By the way, everything is fine with the online timer in 3.0.9, but the mute does not work now, at least for me.
- 57 comments
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- #ultimatercon
- #amino
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(and 4 more)
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