Version 2.2.1
456 downloads
A kill feed your players actually notice.
Built in the game, not in a config.
Show who killed whom, with what, from how far, with both Steam avatars. Build the whole thing in a live in-game editor instead of opening a JSON file.
/kf.edit
Open the full in-game editor with a preview that updates as you work.
01 - Built in the game, not in a config
Edit against a live preview. No JSON, no reload cycle.
Move elements with steppers and an arrow pad, recolour them, reposition the feed and switch themes in the same editor. Every change updates while you type.
Position with intent
Place the feed where it belongs using steppers and an arrow pad, then tune its direction and speed.
Motion you can control
New entries slide in. Expiring entries slide out and fade. Turn animation off entirely when you need a static feed.
02 - Steam avatars, zero dependencies
Show the people behind the kill. Without another service to run.
KillFeed draws the killer's and victim's actual Steam avatars through the game UI. There is no ImageLibrary requirement, no Steam API key and nothing extra to install.
Icons for every encounter
Bots, animals, Bradley and the patrol helicopter receive their own icons. Any entity can be mapped to a custom image.
Private kills mode
With one switch, each kill appears only to the killer and victim. Ideal for arenas, duels and private encounters.
03 - New: Discord live killfeed
Bring the action to Discord. Without turning your channel into spam.
The optional companion bot plugin relays kills through the Discord Webhooks. Kills are grouped into one message on an interval you set from 1 to 60 seconds, which keeps the webhook inside Discord's rate limits on a busy server instead of being throttled into silence.
Embed or plain text
Choose the output format, then set an embed title and colour. Configure it from the Discord section in the same in-game editor.
Only the events you want
Toggle PvP, NPC and animal kills, and deaths with no killer separately. Player names are escaped before sending.
Line template placeholders
{killer}
{target}
{weapon}
{distance}
{headshot}
{killerid}
{targetid}
{reason}
Use {reason} in the separate template for deaths with no killer. The companion plugin is optional, and the in-game feed works exactly as before without it.
04 - Three distinct themes
Match your server's atmosphere. Keep the feed readable.
Start with Rust, Midnight or Neon. Each theme keeps the feed crisp while letting you configure colours and outlines to fit your server.
Rust
Warm, grounded and familiar.
Midnight
Cool cyan for late-night servers.
Neon
Violet contrast with a sharper feel.
05 - Built for real servers
Keep the feed where it belongs. Give players control.
Control which kills reach the feed, exclude sensitive areas and let players decide what they see or share.
Zones and monuments
Use ZoneManager flags to hide kills involving players inside a chosen zone. Blacklist MonumentFinder monuments for arenas and event areas. Both filters are optional.
Reliable and translatable
One plugin file and bundled image pack. Use FileManager or ImageLibrary image loading, whichever you already run. Image references are validated on boot. English, Russian and German language files are included.
06 - Commands and permissions
Simple to operate. Clear control for staff and players.
Use the editor to shape the feed, then expose only the controls each player needs.
Commands
/kf.edit
Open the in-game editor. Requires killfeed.admin.
/killfeed
Toggle your own feed on or off. Requires killfeed.use.
Permissions
killfeed.use
See the feed and toggle it.
killfeed.admin
Open the in-game editor.
killfeed.hidekillsfromfeed
Hide this player's kills from everyone.
killfeed.hidedeathsfromfeed
Hide this player's deaths from everyone.