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Everything posted by codeboy
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.0
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hello! I apologize for my mistake. the command to open the menu is /ol, permission is required - objectlimiter.admin
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Version 1.1.2
56 downloads
ObjectLimiter is a plugin for the game Rust designed to limit the number of objects a player can build on the server. The plugin provides a convenient and intuitive interface (UI) that allows the server administrator to set individual limits for different user groups. Main features of the plugin: Limit Settings: The administrator can set the maximum number of each type of object that a player can place on the map. Limits can be configured for all players (Default group) as well as for specific groups like VIP and Admin. Flexible Privilege System: The plugin allows you to create new privilege groups and copy settings from existing groups for easier configuration. The ability to set different limits for each group enables a diverse gameplay experience for different categories of players. Object Management: The plugin's interface allows easy enabling or disabling of restrictions on specific objects. The option to quickly enable or disable all objects for a specific user group. Optimization: ObjectLimiter is highly optimized, allowing the plugin to run without significant load on the server. This ensures stable performance even on servers with a large number of players and objects. Team limits support: Plugin contains implementation for some clans plugins and rust teams Tool cupboard limits support: limit the number of objects for a particular cupboard Config (tap me) Profiling: *build 51 twig foundation server fps limit = 30 PC spec: i5 11400f, 32gb ddr4 ram Commands: /ol - open main ui(requires permission objectlimiter.admin This plugin is ideal for administrators who want to control construction on their server, ensuring balance and preventing the excessive use of certain objects.$20.00- 4 comments
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- 32 comments
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Changed Status from Work in Progress to Closed
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Maybe it fixed. Please, check logs folder, if u have killfeed folder send me files
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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U need set anchors in drawmain method. But I already works on it, soon I release fix
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hi. are there any entries in the log file? Is everything working?
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- 32 comments
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- 1
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I tried to fix your exception and added logging to plugin. When exception throw again, send me log file "exceptions"
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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yes, I will check it on my server, of course. I just had to ask if you had the opportunity.
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Have u carbon? Can u start recording the profiler until error was occured again and send me log export?
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Hi, can you tell me who is killing whom when this error occurs?
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- 32 comments
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- 6 comments
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- 1
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- #spawnpoint
- #spawn
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(and 4 more)
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Changed Status from Work in Progress to Closed Changed Fixed In from 1.0.1 to 1.0.2
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Version 1.0.1
200 downloads
OneTimeSpawn is a plugin for the game Rust that allows server administrators to set a one-time spawn location for players when they first join the server. After the initial spawn, players will respawn at the standard random locations on the map. Key Features: One-Time Spawn: Players will spawn at a specific location set by the administrator when they first join the server. Normal Respawn: After the first spawn, all subsequent respawns will occur at the usual random locations on the map. Setup Command: Administrators can set the spawn location using the command /spawnpos. Wipe Support: The plugin configuration allows for automatic resetting of the spawn position and clearing of spawned player data when the map is wiped. Wipe Spawn Position: If enabled, the spawn position will reset with each map wipe, allowing administrators to set a new spawn point for the new session. Wipe Spawned Players: If enabled, the list of players who have already spawned will be cleared upon a map wipe, ensuring all players spawn at the initial point again when they first join after the wipe. Usage: The OneTimeSpawn plugin is perfect for servers where administrators want to give all players an equal start, such as spawning them near a specific point of interest, a settlement, or a starting area. Configuration { "Spawn position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Wipe already spawned players on map wipe?": false, "Delete spawn position on map wipe?": false, "Link to monument (requires MonumentFinder plugin). If not empty, Spawn position will be set as offset from monument center": "" }Free- 6 comments
- 1 review
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- 2
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- #spawnpoint
- #spawn
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(and 4 more)
Tagged with:
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.1
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- 32 comments