the issue is that the plug is not taking the data from the config file or just that line entry. i went into the plugin and changed the line that it sets in for a new config file to false and then i deleted the config file and loaded the plugin and then it stopped auto loading the events.
the config file is set to not auto run events but they are still auto running.
i unloaded the plugin and deleted the config file but it still triggers.
MonumentEvents.json
i am trying to add dungeon events and they use chat commands to randomly create them and when i try to add that to EM, it tells me that command does not exist. i am trying with and without the /. /createdungeon easy is the command.
i have copied and pasted the command.
what are the OnEventStart and OnEventStop? this way i can have HUD show whether it is running or not. If you don't have any, can you add them so HUD knows when the events are going on? thank you.
Can you please make it to where i can have 1 that just does mining quarry and 1 does pumpjack, or make them permission based so they do both but quarry is one permission and PJ is another and if you don't have the PJ permission, then it is just a mining quarry?
Can you please make it to where i can have 1 that just does mining quarry and 1 does pumpjack, or make them permission based so they do both but quarry is one permission and PJ is another and if you don't have the PJ permission, then it is just a mining quarry?
I would like to customize ones that you have and i very much broke stuff on our server. like how do you create a new ID for a new one you make? like i want to remove the stuff inside bunker 2 and call it bunker 3. one of our other admins likes the stuff on the inside.
01/13 12:49:18 | [RustGPT] The remote server returned an error: (429) Too Many Requests.
01/13 12:49:18 | [RustGPT] There was an issue with the API request. Check your API key and API Url. If problem persists, check your usage at OpenAI.
This is definitely a game changer, so many times i wished i could build a base and have my stuff on a foundation because it looks weird when you have to put a whole in a spot because you need to place these on the ground. Not anymore! The developer has been awesome to work with too on getting support for Water Bases added right away too. it was even added the first day of release too! If you want your builds to look cleaner, this is the way to do it.
hello, i cannot connect pipes onto the in and out adaptors on Quarry Computer - Plugins - Codefling
is there a way you can add it to where we can please?
i have a plugin that makes the elevators no power, however when you go to drive the barge anywhere the car and other part of the elevator do not go with the barge
is there a way to make a ramp down into the water? if not can you add something to make that work?
i ask because if you pair this plugin with Custom Modules - Plugins - Codefling, then it would be possible to park floating car in your garage. lol This would be huge if it is possible. lol
Looking for a plugging to put garage doors in floor frames and have the ability to break frame and have it expand. This works great for roofs to have a way to land helicopters in.
Also would like the ability to rotate normal garage doors and do the same by expanding with the ability to break frame.
I would like this to be a carbon plugin too.
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