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dfgas

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Everything posted by dfgas

  1. Hi, i have been working on a few problems we came across with realpve and one was that if have an option enabled to not allow people to take plants in a tc zone, it works but also does not allow us to pick up nodes too. this is not your problem however the problem we found is that when you try to pick up nodes, you don't get it of course but XPerience gives you xp as if you did. this is what he said about it I actually got the quoted post below is there a way you can fix this?
  2. dfgas

    loot crates

    Yeah, we do use this program, I will mention this to them. once they get it in i can then turn it back on. thank you.
  3. dfgas

    loot crates

    it already was { "Settings for the PatrolHelicopter events": { "IsEnabled": false, "Is it worth removing fire from crates?": true, "The price to capture the event. 0 means the event is free": 50.0, "The number of deaths after which the event becomes public": 5 }, "Settings for the BradleyAPC events": { "IsEnabled": false, "Is it worth removing fire from crates?": true, "The price to capture the event. 0 means the event is free": 50.0, "The number of deaths after which the event becomes public": 5 }, "Version": { "Major": 0, "Minor": 1, "Patch": 0 } } also, we found out that if you enable "Is it worth preventing the pickup of plants spawned by the server in someone else's building privilege zone?": false, you can not pick up nodes, wood, or plants which is fine. but it is more than plants and Xperience will give you xp for trying to collect the stuff. we had an admin and someone go from level 90 to l70 . until i changed that setting to false.
  4. dfgas

    loot crates

    "Disable Heli gibs": false, "Gibs too hot to mine time (Seconds)": 600.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 300.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 300.0, "Lock looting crates to owner": false, "Unlock looting crates to others after time in seconds (0 = Never)": 300.0, I already have it set to that. I am thinking that realpve is the one locking them. HeliSignals.json
  5. dfgas

    loot crates

    no, the crates you get from shooting down helicopters. we usually have multiple people shooting them down at the same time and since we started using realpve, we noticed that only the person or team that threw it down can loot the crates. we would like it to have anyone that did damage to the helicopter to loot crates. we are using heli signals and we do have that settings on that plugin to where if you are over a certain threshold, that you share with others. I am sure it is bradleys too, but we have not tried them yet. if this can either be a setting if it is not already, that would be perfect.
  6. dfgas

    loot crates

    our server runs carbon with realpve, we have noticed that no matter what, if my buddy throws down a helisignal, i can not loot them unless we are on the same team. any ideas?
  7. dfgas

    loot crates

    our server runs carbon with realpve, we have noticed that no matter what, if my buddy throws down a helisignal, i can not loot it unless we are on the same team. any ideas?
  8. dfgas

    friend fire

    /realpve team ff fixed it, however how do we default that instead?
  9. this fixed my problem. mine was everywhere though. "/realpve team ff" fixed it question is though, how do we get this as default.
  10. dfgas

    friend fire

    Hi, so no matter where you are on the map, you can kill your teammate. i have tried to disable ff but i don't get any output to show it is even working and the config file does not change. I am team leader. if i leave team, then we can't kill each other. we first noticed this on raidable bases but then noticed it was everywhere. we are on carbon as well.
  11. dfgas

    temp not 100%

    are you using oxide or carbon?
  12. dfgas

    temp not 100%

    i have notice, none of my plants temps are 100% even though the plugin is set to be that.
  13. dfgas

    War Mode PVP/PVE

    2 questions 1. we use realpve on our server, is that going to be a problem? 2. our server is also server.pve = true, will this be a problem?
  14. dfgas

    respawn hooks

    Hello, i use a mod called death modifier. when we die and revive, i noticed that we get what we set in realpve for the newbie loadout after a respawn. is there a hook that he can added to death modifier so that when we revive, that it does not trigger the loadout?
  15. dfgas

    issues with other plugin

    the rewrite is working good. 2 issues, and the second one may not be an issue and might be intended. 1. when using a mod like realpve, when you revive, it will overwrite the first X spots on your belt with what you have set to spawn with on realpve. i am not sure if there is a way to bypass that or not. 2. when you die and spawn, your guns that were empty are now loaded. if this was intentional, then i would ask for a config option to disable that.
  16. Hello, i do kits for VIP and i would like a way that at midnight, or whatever time, that the kit would then be able to be claimed, not just 86400 seconds from when you last claimed it. Could you please add this option?
  17. dfgas

    feature request

    ability to not need sun light and so on. basically temps and everything can be set.
  18. dfgas

    Update

    it was working and then it just stopped on its own with no one changing it
  19. dfgas

    Update

    AutomatedMessages.json
  20. dfgas

    images are not loading

    not sure if this was the issue but it worked before wipe, local files was green and all my image links were file:///blahblahblah. i turned it off and reloaded and bam. fixed.
  21. dfgas

    images are not loading

    images are not loading after update and i have them saved locally
  22. i have admin at 4.0 and i am getting exactly what the output is configured in config file, not 4 times that.
  23. bingo.... thank you for pointing that out. unsure how that got set on our group
  24. Shop is not taking money when purchasing. economics
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