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RustyInf

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Everything posted by RustyInf

  1. weird question... but I was wondering, since the change to fishing, they really wanted to focus on the scrap from fishing conversion... rather than the actual experience of fishing... now its just a bear meat -> shark machine. I was wondering, is it possible on a private server to actually modify item values like bait values for an item? Ive already found that if I just edit some of the skill plugins and such I can make it so i fish so much fish like 3x or 10x or whatever that the bait values over time dont actually matter and you still accumulate fish, but its janky as hell, Id much rather just make it so i can use raw fish as bait as before, and leave everything else the same. i figured since you had to update this plugin after those changes, you might have some insight about it. thanks man
  2. RustyInf

    EpicLoot

    sorry, quick question.. love the mods by the way im using a bunch of yours and theyre all so smooth. im trying to add bulletproof to operators for 3/5/7 but i only want the final number for a full set to be 30%. (might bring it up or down cause im not sure how some of these reductions like bullet/rad are calculated additively or multiplicatively) but do i put like 0.1, 0.2, 0.3? or would that end up being a 60% reduction? I guess im also just quickly wondering if you have any effects in any of your mods that add rad protection vs rad damage reduction, cause i can see a way to get 100% rad dmg reduction but that might be problematic if you get 10k rads before it wears off. xD thanks man.. i appreciate the help and keep making cool mods for us
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