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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    Lagging issues

    can you send me your config file pls
  2. Changed Status from Work in Progress to Closed Changed Fixed In to 0.3.6
  3. Changed Status from Pending to Work in Progress
  4. walkinrey

    Couriers Not Moving

    also try to delete couriernpc's files in data folder (oxide/data or carbon/data)
  5. walkinrey

    Lagging issues

    "Brain timer tick (0.01 - 1)": 0.2, "Controls timer tick (0.01 - 1)": 0.5, set like this and what's your hardware?
  6. walkinrey

    Couriers Not Moving

    are you on custom map? have you tried to use different spawn points? if they're stuck somewhere they usually respawn in a different place until they start moving
  7. walkinrey

    Roaming NPCs

    just remove it from config instead of making drop chance 0
  8. walkinrey

    Lagging issues

    Hi, you can try to edit next settings: "Brain timer tick" and "Controls timer tick" - increasing from 0.01 to 0.1 and more will help, but may affect how bot will behave "Enable periodic bot reinitialization?" - can help in long-term by respawning bots after a while https://codefling.com/files/support/28462-lagrubber-banding/
  9. Hi, can you please check exactly what happens to them using /rnpc vis command on server, it shows all RNPCs on map and their suicide timer Most probably they stuck somewhere or can’t find a place for stash or smth else Also you can try to change spawn points to road, beach or smth else
  10. walkinrey

    Roaming NPCs

    interesting, we'll check what we can do about it no there is no setting for it, we'll also check this moment
  11. We'll drop an update soon with updated navigation system, i suggest you to wait for this one also are you on custom map?
  12. Changed Status from Pending to Closed Changed Fixed In to 1.4.9
  13. walkinrey

    Mesh error?

    Changed Status from Pending to Closed Changed Fixed In to 1.0.6
  14. oxide or carbon?
  15. walkinrey

    Mesh error?

    seems like facepunch added some static colliders for this turret is it spamming all the time? it looks like a warning not a error. and does the turret work at all? i'll check what i can do with its collider
  16. walkinrey

    still nor loading

    Changed Status from Pending to Closed
  17. walkinrey

    I'm dumb.

    Changed Status from Pending to Closed
  18. Changed Status from Pending to Closed Changed Fixed In to 2.1.0
  19. Changed Status from Pending to Closed Changed Fixed In to 1.1.5
  20. walkinrey

    console

    Changed Status from Pending to Closed Changed Fixed In to 0.5.2
  21. walkinrey

    Little guys are stationary

    Changed Status from Work in Progress to Closed Changed Fixed In to 0.5.2
  22. walkinrey

    Error after forced wipe

    Changed Status from Pending to Closed Changed Fixed In to 0.1.3
  23. walkinrey

    Navmesh update

    Changed Status from Pending to Closed Changed Fixed In to 2.0.6
  24. walkinrey

    Little guys are stationary

    facepunch made something to navmesh, even frankensteins aren't working anymore i'll check what i can do and most probably i'll push a fix very soon, but i think facepunch will make a hot fix soon as well
  25. walkinrey

    Navmesh update

    facepunch made something to navmesh, even frankensteins aren't working anymore i'll check what i can do and most probably i'll push a fix very soon, but i think facepunch will make a hot fix soon as well

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