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walkinrey

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Everything posted by walkinrey

  1. Version 1.0.4

    1 download

    Want more intense air combat and dynamic patrols on your Rust server? HeliPilots introduces AI helicopter pilots ready to dominate the skies and attack players from the air. Customize everything - from helicopter type and pilot behavior to flight routes! Features: Helicopter Setup • Supports Scrap Transport Helicopter and Minicopter. • Customizable AI pilots with adjustable health, clothes, weapons, and combat behaviour. • Define specific flight behavior, speed, altitude, and route paths — random or pre-defined. Combat & AI Behavior • Pilots dynamically engage or avoid player attacks. • Customize aggression level — determine whether AI attacks immediately or must be provoked. • Customize damage, accuracy, and targeting behavior. ⚙ Advanced Heli Customization • Modify flight speed, fuel consumption, durability, and damage rate. • Customize helicopter loot tables and drop rates. • Configure crash behavior, detonator and other. Pilot Customization • Set health, clothes, weapon loadouts, and equipment. • Custom damage multipliers. • Customize pilot loot, including weapons, items and resources. 🛠 Event & Path System • Record custom flight paths or let the plugin auto-generate patrol routes. • Control event triggers, spawn rates, patrol frequency, and respawn timers. 🖥 Admin Commands • spawnhelitest – Spawn a test helicopter with AI pilot. • removehelitest – Delete spawned test helicopters. • visiblehelis – Toggle admin visibility of AI helicopters. • recordhelipath – Record a custom helicopter patrol path. See It in Action! Watch the Video Configuration: { "Event settings": { "Allowed events (1 event - 1 helicopter)": { "min": 10.0, "max": 15.0 }, "Event restart delay": { "min": 30.0, "max": 60.0 }, "Prevent bot attacks on pilots and passengers?": true, "Block damage to the helicopter not from players?": true, "Block damage to driver and companion from not players?": true, "Clear saved routes after wipe?": true, "Route recording settings": { "Enable recorded routes usage?": true, "Minimum distance between points to record in route (used when recording route)": 50.0, "Minimum number of points to save (used when recording route)": 5.0 }, "Route generation settings": { "Enable generated routes to monuments?": true, "Number of monuments to visit when generating route": 5, "Monument names for black list (will be excluded when generating route)": [ "" ] }, "Destroy events of this plugin when pause is enabled?": true }, "Heli settings": [ { "Helicopter type (Minicopter, TransportHeli)": "Minicopter", "Max speed": 10.0, "Height for flying by route": { "min": 40.0, "max": 80.0 }, "Damage receive rate": 0.5, "Pilot name (key) from pilot settings": "Driver", "Companion name (key) from companion settings": "Companion", "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": false, "Use headlights only at night?": false }, "Detonator settings": { "Add a detonator to the vehicle after the death of the driver (useful to despawn cars)": true, "After how many seconds detonator will be blow up": 60.0, "Detonator position offset on the vehicle": { "x": 0.0, "y": 0.8, "z": 0.0 } }, "Loot container settings": { "Add loot container to heli?": true, "Amount of slots": 24, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources" ] } }, { "Helicopter type (Minicopter, TransportHeli)": "TransportHeli", "Max speed": 10.0, "Height for flying by route": { "min": 30.0, "max": 60.0 }, "Damage receive rate": 0.5, "Pilot name (key) from pilot settings": "Driver", "Companion name (key) from companion settings": "Companion", "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": false, "Use headlights only at night?": false }, "Detonator settings": { "Add a detonator to the vehicle after the death of the driver (useful to despawn cars)": true, "After how many seconds detonator will be blow up": 60.0, "Detonator position offset on the vehicle": { "x": 0.0, "y": 0.8, "z": 0.0 } }, "Loot container settings": { "Add loot container to heli?": true, "Amount of slots": 24, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources" ] } } ], "Pilots settings": { "Driver": { "Bot health": { "min": 100.0, "max": 100.0 }, "Prevent attacking players first?": false, "Spawn bag with items instead of corpse on death?": true, "Damage receive rate": 0.5, "Damage rate": 3.0, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item shortname": "hazmatsuit_scientist", "Item skin": 0 } ], "Weapons": [ { "Item shortname": "rifle.ak", "Item skin": 0 } ], "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources", "weapons" ], "Prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roamtethered.prefab" } }, "Companion settings": { "Companion": { "Bot health": { "min": 100.0, "max": 100.0 }, "Prevent attacking players first?": true, "Spawn bag with items instead of corpse on death?": true, "Damage receive rate": 0.3, "Damage rate": 2.0, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item shortname": "scientistsuit_heavy", "Item skin": 0 } ], "Weapons": [ { "Item shortname": "rifle.ak", "Item skin": 0 } ], "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "weapons" ], "Prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_roamtethered.prefab" } }, "Loot settings": { "resources": [ { "Item shortname": "wood", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "min": 1000.0, "max": 10000.0 } }, { "Item shortname": "stones", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "min": 5000.0, "max": 50000.0 } } ], "weapons": [ { "Item shortname": "rifle.ak", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 10.0, "Item amount": { "min": 1.0, "max": 1.0 } } ] }, "Heli container position settings": { "TransportHeli": { "Local position": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "Minicopter": { "Local position": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } } } }
    $30.00
  2. ok, added to update list
  3. what is this for? i don’t really understand
  4. Version 0.1.0

    3 downloads

    Let your Personal NPCs drive boats for you with Boat AI Addon! This addon for the Personal NPC plugin lets your NPCs navigate boats, while you sit back, relax, and enjoy the sea! 🌊 Features: 🛥️ Fully Automated Boat Navigation • Just hop in, choose your destination on the in-game map, and your NPC captain takes the wheel. • Obstacle detection keeps your journey smooth and safe. 🧭 Intelligent Navigation System • Smart AI dynamically calculates the most efficient route to your chosen location. • Customizable settings for maximum speed and navigation precision. • Utilizes waterways intelligently to provide the smoothest possible journey. ⚓ How to Use: 1. Spawn your NPC and sit in the boat 2. Select your destination on the in-game map 3. Enjoy the ride ! 📋 Requirements: • Personal NPC Plugin (must be installed and enabled). • Boat AI Addon activated within the Personal NPC settings. 🔨 Commands: • /pnpc tugboat - makes the bot a driver of the tugboat (owner should be on tugboat and authorized in it) 🎬 See It in Action! Watch the Video 🛠️ Configuration: { "Permission to use this addon on all bots of player (not required)": "pnpcaddonboat.override-setup", "General settings": { "Automatic fuel supply from bot inventory (0 - disables supply)": 100, "Distance to route control point to reach": 15.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60 }, "Boat motor settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 }, "RHIB settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 }, "Tugboat settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 } }
    $15.00
  5. walkinrey

    NPC won't take off

    any errors in the console? what it says in the chat? and just in case, do you have fuel in the copter spawned from console?
  6. Changed Status from Pending to Work in Progress
  7. added to update list, maybe it will take a bit longer because we are preparing a large update for trafficdrivers
  8. Version 1.0.5

    9 downloads

    Want more action on Rust roads? Bike Drivers adds AI bikers with ready to defend armed companions. Customize everything: from bike type and loot to AI behavior and path generation, including off-road support (beta) to surprise your players! Features: 🏍 Bike Setup Supports multiple bike types: MotorBike, MotorBike with Sidecar, Pedal Bike, and Pedal Trike. AI drivers and companions with customizable health, weapons, and behavior. Fully configurable event scheduling, custom route recording and automatic path generation (on road and off-road, beta). 🔥 Combat & AI Behavior AI bikers react dynamically to attacks, accepting or evading danger. Configure bot aggression — set if they fight back or ignore. Adjustable damage rates for bikes, drivers, and companions. Bike Customization & Settings Set max speed, fuel limits, and damage resistance for each bike type. Define storage capacity and loot inside bike container. Adjust bike durability and destroy options 🎯 Customizable Drivers & Companions Configure health, armor, weapons, and clothing for each bot. Set different damage rate per driver or companion. Customize bot’s loot — weapons, resources, and custom items. 🛠 Event & Path System Record and save custom routes for custom maps Use random path generation to drive on road or off-road (beta) Adjust event frequency, restart delays, and limits. 🖥 Admin Commands spawnbiketest – Spawns a test AI bike. removetestbike – Removes a spawned test bike. visiblebikes – Toggles admin visibility of spawned AI bikes. •ecordbikepath – Records a custom bike route. 📺 See It in Action! Watch the Video 📃 Configuration: { "Event settings": { "Max allowed events (1 event - 1 vehicle)": { "min": 5.0, "max": 10.0 }, "Event restart delay": { "min": 30.0, "max": 60.0 }, "Prevent bots from attacking drivers and companions?": true, "Block damage to vehicles from not players?": true, "Block damage to driver and companion from not players?": true, "Route point timer? (if the point is not reached, the vehicle is moved to this point and continues moving)": 60.0, "Clear saved routes after wipe?": true, "Route recording settings": { "Enable recorded routes usage?": true, "Minimum distance between points to record in route (used when recording route)": 10.0, "Minimum number of points to save (used when recording route)": 5.0 }, "Road routes settings": { "Enable roads usage?": true, "Minimum number of road points": 100 }, "Off-road route generation settings (beta)": { "Enable generated off-road routes?": true, "Minimum distance between route points": 20.0, "Maximum distance between route points": 20.0, "Maximum number of route points": 200, "Optimal angle limit for direction to generate next point": 45.0 }, "Destroy events of this plugin when pause is enabled?": true, "Convoy plugin interaction settings": { "Pause events when convoy starts?": true } }, "Vehicle settings": [ { "Vehicle type (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "MotorBikeSidecar", "Max speed": 10.0, "Damage receive rate": 1.0, "Driver name (key) from driver settings": "Driver", "Companion name (key) from companion settings": "Companion", "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": false, "Use headlights only at night?": false }, "Detonator settings": { "Add a detonator to the vehicle after the death of the driver (useful to despawn cars)": true, "After how many seconds detonator will be blow up": 60.0, "Detonator position offset on the vehicle": { "x": 0.0, "y": 0.8, "z": 0.0 } }, "Loot container settings": { "Add loot container to bike?": true, "Amount of slots": 24, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources" ] } }, { "Vehicle type (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "MotorBike", "Max speed": 10.0, "Damage receive rate": 1.0, "Driver name (key) from driver settings": "Driver", "Companion name (key) from companion settings": "Companion", "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": false, "Use headlights only at night?": false }, "Detonator settings": { "Add a detonator to the vehicle after the death of the driver (useful to despawn cars)": true, "After how many seconds detonator will be blow up": 60.0, "Detonator position offset on the vehicle": { "x": 0.0, "y": 0.8, "z": 0.0 } }, "Loot container settings": { "Add loot container to bike?": true, "Amount of slots": 24, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources" ] } }, { "Vehicle type (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "PedalBike", "Max speed": 10.0, "Damage receive rate": 1.0, "Driver name (key) from driver settings": "Driver", "Companion name (key) from companion settings": "Companion", "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": false, "Use headlights only at night?": false }, "Detonator settings": { "Add a detonator to the vehicle after the death of the driver (useful to despawn cars)": true, "After how many seconds detonator will be blow up": 60.0, "Detonator position offset on the vehicle": { "x": 0.0, "y": 0.8, "z": 0.0 } }, "Loot container settings": { "Add loot container to bike?": true, "Amount of slots": 24, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources" ] } }, { "Vehicle type (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "PedalTrike", "Max speed": 10.0, "Damage receive rate": 1.0, "Driver name (key) from driver settings": "Driver", "Companion name (key) from companion settings": "Companion", "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": false, "Use headlights only at night?": false }, "Detonator settings": { "Add a detonator to the vehicle after the death of the driver (useful to despawn cars)": true, "After how many seconds detonator will be blow up": 60.0, "Detonator position offset on the vehicle": { "x": 0.0, "y": 0.8, "z": 0.0 } }, "Loot container settings": { "Add loot container to bike?": true, "Amount of slots": 24, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources" ] } } ], "Driver settings": { "Driver": { "Bot health": { "min": 50.0, "max": 100.0 }, "Prevent companion from attacking first?": true, "Spawn bag with items instead of corpse on death?": true, "Damage receive rate": 1.0, "Damage rate": 3.0, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 0.0, "Clothes": [ { "Item shortname": "hazmatsuit", "Item skin": 0 } ], "Weapons": [ { "Item shortname": "rifle.ak", "Item skin": 0 } ], "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "resources", "weapons" ] } }, "Companion settings": { "Companion": { "Bot health": { "min": 50.0, "max": 100.0 }, "Prevent companion from attacking first?": true, "Spawn bag with items instead of corpse on death?": true, "Damage receive rate": 1.0, "Damage rate": 2.0, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 0.0, "Clothes": [ { "Item shortname": "attire.banditguard", "Item skin": 0 } ], "Weapons": [ { "Item shortname": "rifle.ak", "Item skin": 0 } ], "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "weapons" ] } }, "Loot settings": { "resources": [ { "Item shortname": "wood", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "min": 1000.0, "max": 10000.0 } }, { "Item shortname": "stones", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "min": 5000.0, "max": 50000.0 } } ], "weapons": [ { "Item shortname": "rifle.ak", "Item skin": 0, "Item name (not necessary)": null, "Spawn chance": 100.0, "Item amount": { "min": 1.0, "max": 1.0 } } ] }, "Loot container position settings": { "MotorBike": { "Local position": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "MotorBikeSidecar": { "Local position": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "PedalBike": { "Local position": { "x": 0.0, "y": 0.85, "z": -0.55 }, "Rotation": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "PedalTrike": { "Local position": { "x": 0.0, "y": 0.55, "z": -1.15 }, "Rotation": { "x": 90.0, "y": 0.0, "z": 180.0 } } } }
    $30.00
  9. walkinrey

    auto collect not working

    Changed Status from Pending to Closed
  10. walkinrey

    NRE SPAM

    Changed Status from Pending to Closed
  11. walkinrey

    NRE SPAM

    Hi, it's because you have empty item shortnames and you're putting weapons into wear container. Also, new clothes from Primitive update are supported by PersonalNPC { "Item name": "", "Item shortname": "salvaged.sword", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" // sword in wear container ? }, { "Item name": "", "Item shortname": "", // shouldn't be empty here "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" },
  12. walkinrey

    Not working after update

    Changed Fixed In from Next Version to 1.5.1
  13. walkinrey

    Not working after update

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  14. walkinrey

    new plants

    Changed Status from Pending to Closed Changed Fixed In to 1.8.5
  15. Changed Status from Pending to Can't Reproduce
  16. walkinrey

    Down FYI

    Changed Fixed In from Next Version to 1.8.6
  17. walkinrey

    Down FYI

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  18. walkinrey

    chat comand

    Changed Status from Pending to Closed
  19. walkinrey

    Not working after update

    Changed Status from Pending to Work in Progress
  20. walkinrey

    Down FYI

    Changed Status from Pending to Work in Progress
  21. I provide a test base for default configuration, check the plugin description. Plugin is automatically adjusting the height of the base above the ground, you can change it in the config. Of course you can setup permissions to give it only to VIP
  22. walkinrey

    stability

    Changed Status from Pending to Closed Changed Fixed In to 1.0.9
  23. walkinrey

    stability

    hmm, i think it's possible to make, i will update the plugin soon and check what i can do
  24. walkinrey

    new plants

    Added to update list 👌🏻
  25. hi, i’ll take a look on it
1.7m

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Total number of downloads.

7.9k

Customers

Total customers served.

119.4k

Files Sold

Total number of files sold.

2.4m

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