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Everything posted by walkinrey
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oh okay that's explains a lot. gen2 animals are currently not in a very good state because a new AI system is used for them, i will take a look what have changed in the recent update. probably the destination point is just too high above the ground so they won't go there
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Have you tried anything i suggested above? I need to understand is it caused by chat command or by auto-pickup code itself, so i can help further.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.0.8
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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https://imgur.com/F5y9V5a here is how it works with your config via /panimal auto-pickup all what maybe can help: - try to run these commands via GUI, you can add "Shortcut buttons" in the config to call these auto-pickup commands - try on another animal (maybe wolf, new gen2 animals are not really good because they have new AI) - try to check with single resource (auto-pickup wood for example, not "all") - try to increase auto-pickup radius in config - ensure that there aren't any errors or warnings in the console that may be related
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Tested it with your config on ice as in your screenshot - works okay, however there are no resources to collect in winter so i had to spawn manually. Also tested in forest. Also i'm not sure but have you been riding an animal while testing auto-pickup? he won't move to resource because you're controlling it while riding
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Also are you on procedural or custom map? Are there enough collectable resources around in 50 meters radius (or what you set in the config)?
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So the auto-pickup just not enables? Give me some time i will check your config on carbon
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i think "Distance between player and animal to move animal into idle state" is what you need, test it out
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Can you please show the output when you are entering /panimal auto-pickup, /panimal auto-pickup wood, /panimal auto-pickup enable?
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Can you show me your full config? "auto-pickup" is a predefined argument so it can't show you "animal not found" error, that's why i'm asking twice to check everything auto-collect is a mistype in the config, all available commands you can see on the plugin page also, did you change any localization files? and what are you using - carbon or oxide?
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Please check that you are entering the command correctly, try to copy paste it, in that support ticket user was entering auto-collect instead of auto-pickup
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Changed Status from Pending to Closed Changed Fixed In to 0.1.1
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Oops, we actually have a setting to change the following distance, it's called "Distance between player and animal to move animal into idle state"
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There isn't currently any option to change the follow distance Use /panimal idle to make animal stay on current position or use action button while looking at him
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i'll take a look soon, thx for feedback
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Changed Status from Pending to Closed
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it's a hook for TruePVE, that's strange that they are conflicting, probably smth should be done on Convoy side, because we are only using hooks on our npcs and entities
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hi, this is not really an event plugin like Convoy and others, we just call each boat as a new "event", even in the config it says "Allowed number of events (vehicles)", so you can't add it in HUD