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walkinrey

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Everything posted by walkinrey

  1. Changed Status from Pending to Closed Changed Fixed In to 1.4.9
  2. walkinrey

    Mesh error?

    Changed Status from Pending to Closed Changed Fixed In to 1.0.6
  3. oxide or carbon?
  4. walkinrey

    Mesh error?

    seems like facepunch added some static colliders for this turret is it spamming all the time? it looks like a warning not a error. and does the turret work at all? i'll check what i can do with its collider
  5. walkinrey

    still nor loading

    Changed Status from Pending to Closed
  6. walkinrey

    I'm dumb.

    Changed Status from Pending to Closed
  7. Changed Status from Pending to Closed Changed Fixed In to 2.1.0
  8. Changed Status from Pending to Closed Changed Fixed In to 1.1.5
  9. walkinrey

    console

    Changed Status from Pending to Closed Changed Fixed In to 0.5.2
  10. walkinrey

    Little guys are stationary

    Changed Status from Work in Progress to Closed Changed Fixed In to 0.5.2
  11. walkinrey

    Error after forced wipe

    Changed Status from Pending to Closed Changed Fixed In to 0.1.3
  12. walkinrey

    Navmesh update

    Changed Status from Pending to Closed Changed Fixed In to 2.0.6
  13. walkinrey

    Little guys are stationary

    facepunch made something to navmesh, even frankensteins aren't working anymore i'll check what i can do and most probably i'll push a fix very soon, but i think facepunch will make a hot fix soon as well
  14. walkinrey

    Navmesh update

    facepunch made something to navmesh, even frankensteins aren't working anymore i'll check what i can do and most probably i'll push a fix very soon, but i think facepunch will make a hot fix soon as well
  15. walkinrey

    Little guys are stationary

    Changed Status from Pending to Work in Progress
  16. walkinrey

    There but, not there?

    Changed Status from Pending to Closed
  17. walkinrey

    There but, not there?

    Commands ("couriernpcs.admin" permission): /cnpc vis - shows all couriers on server /cnpc killall - kills all couriers /cnpc tp - teleports all couriers to you
  18. walkinrey

    Roaming NPCs

    for now you can use "Limits on the amount of gathered items", it blocks looting by shortname
  19. walkinrey

    Roaming NPCs

    Countdown starts when stash is placed. When NPC dies it spawns corpse/backpack or whatever you set in the config I'll check what can be done here ZombieHorde doesn't target rnpc's as well?
  20. walkinrey

    Roaming NPCs

    are you on custom map? try different spawn points, most probably they spawn somewhere surrounded by water and can’t find a path to the destination
  21. walkinrey

    Bug

    however we are preparing an update with new custom navigation we'll check how they avoid trees and rocks there
  22. walkinrey

    Bug

    that's how Rust navigation works unfortunately
  23. You can enable "Ignore other RNPC bots?"
  24. walkinrey

    Roaming NPCs

    "Allow to give item when respawning?": false, try to set it to true
  25. Everything works. Make sure it's enabled in config

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