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Everything posted by walkinrey
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why are you creating second support request instead of answering in the first one, where i asked for your config? https://codefling.com/files/support/25357-bug/
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i dont know if i did something wrong
walkinrey replied to xXBIGSPENDERXx's Support Request in Support
Unload plugin and delete data files, then load plugin and enter command /rnpc init, make sure you have needed permissions -
note.inv command doesn't exist anymore
walkinrey replied to Theswingingturtle's Support Request in Support
Changed Status from Pending to Closed -
note.inv command doesn't exist anymore
walkinrey replied to Theswingingturtle's Support Request in Support
Then it's need to be patched by developer to check if npc is gathering resources to not call this command -
i dont know if i did something wrong
walkinrey replied to xXBIGSPENDERXx's Support Request in Support
"Specify the ID of the bot generator (8 - 15)": 15, Try to set to default 9 -
i dont know if i did something wrong
walkinrey replied to xXBIGSPENDERXx's Support Request in Support
Can i see your config? most probably bots with same ids -
bot doesn't teleport to me when stuck
walkinrey replied to Theswingingturtle's Support Request in Support
We made such requirement because otherwise bot will teleport to bases, monuments, and other places without navigation where he is not supposed to go -
bot doesn't teleport to me when stuck
walkinrey replied to Theswingingturtle's Support Request in Support
You can also enable "Teleport bot to owner when clicking follow?" "Teleport bot to destination if no path is found?" works next way: - Bot is not following player - Distance to destination > 2 meters - Bot is not moving - >3 seconds passed since last movement -
note.inv command doesn't exist anymore
walkinrey replied to Theswingingturtle's Support Request in Support
We are not using this command in any way, most probably some other plugin is making that? -
We made it as separate addon because it’s easier to maintain without affecting the main plugin logic. Also it helps to keep main plugin more lightweight and stable, since not everyone needs additional features. We’re currently working on more RNPC addons, so this won’t be the only one, and new features are coming to this addon too.
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Version 0.1.1
5 downloads
This addon for RoamingNPCs allows you to dynamically control RNPCs spawn based on hours after wipe and current amount of players online, helping to create a balanced experience. Population Control • Setup specific bots presets as the wipe progresses — customize which RNPCs appear after 6h, 12h, 24h, and beyond. • You can make early wipes feel balanced and late wipes stay challenging with various RNPCs presets. • Integrates with your existing RoamingNPC presets. Adaptive Limits • Limit the max number of active RNPCs based on how many players are online at the moment. • Keep a balance between players and bots. • Keep the server performance smooth during peak hours. Map Markers • Optionally show live markers for all RNPCs on map. • Display RNPC's base locations on map (requires RNPCs Buildings Addon). • Customize colors, names, radius, refresh rate, and visibility duration. Requirements • RoamingNPCs Plugin Video Demo of Map Markers: Configuration: { "Available bots by wipe hours (key - hours after wipe, value - list of bot's setup names from main config)": { "6": [ "bob_resources_farmer", "john_looter" ], "12": [ "alfred_hunter", "austin_fighter" ], "24": [ "alfred_hunter", "austin_fighter", "bob_resources_farmer", "john_looter" ] }, "Limits based on amount of players online": { "Limit amount of active bots based on amount of players online?": false, "Limits (key - min amount of players, value - max amount of bots)": { "0": 5, "5": 4, "10": 3, "15": 2, "20": 1, "25": 0 } }, "Markers to show all RoamingNPCs on map": { "Enable these markers?": true, "Display name": "NPC {name}", "Refresh rate in seconds": 1.0, "Duration": 0, "Radius": 0.2, "Color 1": "#313647", "Color 2": "#435663", "Alpha": 0.75 }, "Markers to show all RoamingNPC's bases on map (RNPCs Buildings Addon)": { "Enable these markers?": false, "Display name": "Base of NPC {name}", "Refresh rate in seconds": 0.0, "Duration": 0, "Radius": 0.2, "Color 1": "#313647", "Color 2": "#435663", "Alpha": 0.75 } }$4.90 -
I already contacted him, i just need someone to test
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Can i have your discord please?
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hi, what fix you mean? to prevent rockets and flares to drop?
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Or it tries to get mount points via BaseVehicle.mountPoints. Something is not assigned or empty, any error in the console?
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Because it tries to find a vehicle module with seats. How does these custom vehicles work? I couldn't find any documentation on these
