-
Posts
1,112 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by walkinrey
-
Are you sure you don't have any other plugins that can control damage? Because as i remember i was even testing this problem with TruePVE on my server and it was 100% fixed and working. Can i see your configs to check again on my server?
-
Changed Status from Pending to Closed Changed Fixed In to 0.1.3
-
How much is the FPS drop when the farmer starts moving? That's strange because it is working fine with 3 farmers on large bases on my PC with local server + Rust opened using 80% of my PC resources
-
Also, your server lags constantly when this plugin is loaded, or only when farmer is working? Also, does the server lag when farmer is idle?
-
I understand what you are trying to achieve, but he isn't really designed for that. He takes only 9 seeds at a time because he is working based on a task queue. We can make him take all the seeds he needs at once, but that only makes a difference during the first setup (like you have here) when the farm is completely empty. When everything is running, it doesn’t really affect efficiency, and you won't be worried about speed. You said it took around 20 minutes to finish planting 42 planters, but please keep in mind that he also watered them, added fertilizer, and then planted seeds. Watering is the slowest part, and since you have sprinklers, that won’t be an issue in the future because sprinklers will keep water at 100% so the farmer will stop watering on his own. The design goal here wasn’t ultra-fast farming, it's more about fully automated process so you don’t have to handle this farming routine yourself. If you just leave him working, he’ll get everything done for you as soon as he can About performance issues, did you try to set "Controller tick" to 0.2?
-
- Please try to edit values of "Controller tick" and "Brain tick" to check if it will help with performance - Did you add all planters prefabs that you use into the config? Also, are all planters appear in the farmer gui, and set as available for bot? - Did you try to change bot movement speed and farm zone size? I think it's worth trying to edit "Controller tick", "Brain tick", "Movement speed", "Farm zone size" and check if it helps
-
Hi, can i see your config? How many farmers do you have on the server? Are they working on large bases?
-
It won't cause any bugs because it will reject damage anyway with both booleans. I can change it from TRUE to FALSE, but then it may be conflicting again with other plugins that are using TRUE here. I think the best option here is to use ConsoleFilter plugin to just hide this spam https://umod.org/plugins/console-filter
- 1 reply
-
- 1
-
-
Changed Status from Work in Progress to Closed
-
Changed Status from Pending to Closed Changed Fixed In to 1.4.6
-
It’s supposed to return true in these hooks, i think it’s better to ask RealPVE plugin developer, because if i change it to false then it will conflict with other plugins
-
Can i see your config?
-
Or you want to disable shooting at players, and allow only to run over players?
-
They are actually doing this when starting to chase the player
-
Hello, thanks for your feedback! As said on the plugin page, the new gen2 animals are supported, but in beta, so you can experience some troubles with them. We are working on them, but they are very limited due to some differences between gen1 and gen2. About assigning tasks, can i see your config? Also, it would be good if you can provide some screenshots with entities you are trying to assign the task to, because this problem may be related to custom map. About disappearing animals - are you experiencing this only with gen2 animals or with gen1 animals too? About frankensteins - i think it's not caused by this plugin, because we are not using frankensteins in any way here
-
looking into it, i don't think we have changed anything in that, can you also check your truepve config, just in case?
-
waiting for his response
-
can i have a link to this plugin?
-
Hi, we will check what we can do with clones. Did you add railroad planters in the config so bot can use them? And what do you mean by basements? maybe you can provide a screenshot or explanation to make it clearer