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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    Roaming NPCs

    it's loot on spawn, you can remove it in config however it's not working right atm, i'll push an update now
  2. walkinrey

    Roaming NPCs

    correct yep in this case there is no point in adding stone to this list, just leave the stonehatchet
  3. can i see your config?
  4. walkinrey

    Roaming NPCs

    Random bot ID generator, this number is different across our plugins, you actually don't need to edit that If you use more than one bot from this preset, it will always have a random appearance. If the number of bots is 1, you can assign a specific appearance to this bot. When a bot has been around for a long time and is out of sight of players, it will delete itself and respawn in the same place with same items, freeing up RAM and improving server performance. Random bot behaviour will be assigned on spawn (Aggressive, Friendly, Defensive) Decreasing these settings can cause bots to think faster in certain moments, but it also negatively impacts server performance. Increasing have the opposite effect. These settings are usually used to improve server performance Usually used on custom servers when there are navigation issues Allows you to spawn other boxes instead of the usual ones, for example from DLCs, or any other For example, if bot wants to farm wood, he'll check for items on this list in priority order. If “Allow to create item if it is not in inventory?” is enabled, he'll spawn item in his inventory if it isn't already there, and then proceed to farm wood, no crafting here. If this setting is disabled and the item isn’t in his inventory, he will continue down the list trying to find the needed item to farm wood. If he doesn’t have a tool, he won’t farm wood, he'll need to loot needed tool somewhere on the map
  5. walkinrey

    Auto Pickup all error

    Changed Status from Pending to Closed Changed Fixed In to 2.0.5
  6. These files should be inside /data/RoamingNPCs/Phrases/ 2 folders uinston and uinston2 it looks like you just recursively extracted all mp3 and json files from subfolders download archive from google drive again and just copy the folder on your server
  7. walkinrey

    Roaming NPCs

    Can't say for sure because we are using custom classes instead of Rust ones and most plugins do not detect them if they are checking by class. I know that it works with TruePVE if make some changes in configuration, however in SimplePVE I don't see any options in configuration to add new entities classes I see that you are a customer already, if you can test how it works right now with SimplePVE i think we can do some adjustments if needed
  8. walkinrey

    Auto Breeder

    to see and access all auto breeders on map? i'll add them in next update then
  9. walkinrey

    Support for custom items

    Hi, we are not limiting harvest of custom items Ganja already works with PersonalFarmer, check if you have the latest version of Ganja I'll check Cooking plugin
  10. Version 0.1.1

    8 downloads

    Help your players skip the genetics grind with Auto Breeder — a smart planter that crossbreeds and propagates plant clones to achieve perfect genetics, all on its own. Features: Automated Crossbreeding • Set a target gene combination (Y, G, H, W, X) and the AutoBreeder will calculate the best crossbreeding recipe automatically. • Supports multi-generation recipes — creates intermediate clones when needed to reach the desired result. • Automatically plants seeds and takes clones. • Shows real-time status: calculating recipes, planting, cloning, waiting for growth and etc. Score-Based Breeding • Alternatively, crossbreed by genes quality score instead of exact gene targets. • Gene scoring: Y, G = 1 point; H = 0.5 points; W, X = 0. Max score is 6. • Set a minimum quality threshold and the AutoBreeder selects the best possible recipe from available clones. Clone Propagation • Select any clone from your storage and AutoBreeder will begin propagation. • Browse clones in a scrollable GUI — sorted by gene quality, showing genes and amount of clones. • Ideal for filling your farm with perfect genetics for further use. GUI & Notifications • Easy to use GUI panel opens when you loot the planter — select seeds, toggle modes, adjust targets. • Floating 3D text above the planter shows current mode and status in real time. • Chat notifications keep you informed — both 3D text and chat messages can be disabled or enabled. Fully Configurable • Make multiple AutoBreeder presets with separate permissions and settings. • Configure work interval, water update interval, storage scan radius, and more. • Set max AutoBreeder amount per player, enable/disable pickup, and toggle ideal plants conditions. • Automatic water saturation can keep plants in ideal conditions. See It in Action! Watch The Video Configuration: { "Auto Breeders setup": { "autobreeder.default": { "The name of the AutoBreeder to be selected through the command when spawning": "default", "Item": { "Item name": "Auto Breeder", "Item skin": 3693280509 }, "Keep ideal water amount in planter?": true, "Keep ideal conditions for plants in planter?": true, "Enable chat messages by default": true, "Enable 3D text by default": true, "Work interval (seconds)": 3.0, "Storage rescan interval (seconds)": 60.0, "Water update interval (seconds, if keep ideal water amount in planter enabled)": 10.0, "Storage scan radius": 30.0, "Max AutoBreeders per player (0 = unlimited)": 0, "Allow picking up": true } } }
    $14.90
  11. walkinrey

    Performance issue

    Changed Status from Work in Progress to Closed Changed Fixed In to 0.3.2
  12. walkinrey

    Performance issue

    Changed Status from Pending to Work in Progress
  13. this is intended will be added in next update
  14. walkinrey

    Loot on spawn

    Changed Status from Pending to Closed Changed Fixed In to 0.4.5
  15. walkinrey

    Loot on spawn

    Forgot to populate it for default config, it should look like this "Loot on spawn": [ { "Item shortname or ID": "rifle.ak", "Item name (leave empty for default)": "", "Item skin": 0, "Enable chance of drop on death?": false, "Chance of drop on death (0-100)": 100, "Attachments": [] } ],
  16. walkinrey

    Is there a memory leak?

    no problem, reinitialization should help because it respawns bots (destroying bot & controller so it frees up memory and starts over), pls write what mem usage you will have in 24 hours so we'll know that reinitialization really helps with memory
  17. walkinrey

    Is there a memory leak?

    How often do you restart your server? with such uptime server will eat more and more memory, that's why it's recommended to restart server each 12-24 hours to free up some memory and improve performance we are using facepunch pools to clear all used lists, structures and classes to free up some memory how many bots do you have?
  18. Changed Status from Pending to Closed
  19. Hi, you can use plugins like ConsoleFilter to hide this message, this conflict won't affect functionality of any plugins Different plugins return different values in hooks, which causes conflicts, this is a known problem
  20. walkinrey

    Random Nicknames

    Changed Status from Pending to Work in Progress
  21. walkinrey

    Random Nicknames

    haven't thought about it, i'll update it this week
  22. walkinrey

    Heli Pilots

    There is an option in config to use custom vehicle prefab, that's all what we have now, i don't have any custom vehicles to test further
  23. walkinrey

    Roaming NPCs

    it's default rust's death log, you can use plugins like consolefilter to remove them
  24. Changed Status from Pending to Closed Changed Fixed In to 1.1.9

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