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Everything posted by walkinrey
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Conflict with Admin Turret Blind Eye plugin?
walkinrey replied to BaluDog Gaming's Support Report in Support
Changed Status from Pending to Closed -
Conflict with Admin Turret Blind Eye plugin?
walkinrey replied to BaluDog Gaming's Support Report in Support
Hi, you can use plugins like ConsoleFilter to hide this message, this conflict won't affect functionality of any plugins Different plugins return different values in hooks, which causes conflicts, this is a known problem -
Changed Status from Pending to Work in Progress
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haven't thought about it, i'll update it this week
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NullReferenceException: Object reference not set to an instance of an object
walkinrey replied to BaluDog Gaming's Support Report in Support
Changed Fixed In from 0.4.0 to 0.4.3 -
Conflict with MiniCopterOptions plugin?
walkinrey replied to BaluDog Gaming's Support Report in Support
Changed Status from Pending to Closed Changed Fixed In to 1.1.9 -
just tried on attack heli by killing driver and by destroying the heli, in both cases it worked perfectly can i see your config?
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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can i see your config
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For DeathNotes you need to add new Killer/Victim type called "CustomPet", then it will work. Maybe it can be done via config, i'm not sure
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some error with your filesystem oxide cannot access the file try to reboot server or pc
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i'm not really familiar with these plugins but i think bot configs are stored in data instead of config then?
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Yep it should work like that i think unfortunately no such option atm, planned to be added later you mean you want to give them some loot on spawn? these bots were designed to gather all loot by themselves on the map, however i think it would be nice to have an option to add loot from config, we'll add it in next update
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can i see configs?
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it looks like Better NPC is denying damage, it depends on NPCSpawn, i checked its code and i can say that: - it checks for damage range, it can be controlled in config, if damage range is more than in config then it's denying damage - if npcspawn can't target couriernpc, then it won't allow damage too, probably it's the case? to check is npcspawn can target other npc, it uses next checks: - checks for npc attack mode from config - checks for npc sense range from config - then checks whitelist and blacklists i think it can be fixed by editing the config file without editing code however i only checked npcspawn, maybe betternpc have some other checks but i don't think so
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Changed Status from Pending to Work in Progress
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Hmm i'm not sure on what side the problem can be Can you check does couriernpc actually hit the betternpc? there should be blood on hit
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NullReferenceException: Object reference not set to an instance of an object
walkinrey replied to BaluDog Gaming's Support Report in Support
0.4.1 or 0.4.0?
