Jump to content

walkinrey

Creator
  • Posts

    1,661
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by walkinrey

  1. try now pls
  2. Changed Status from Pending to Closed Changed Fixed In to 1.1.2
  3. post a support request and attach your config & logs pls
  4. it's an addon for PersonalNPC bot. if you have PersonalBuilder you can have this addon for free
  5. Try this config, it should help in long-term. If fps drop happens right after spawning all bots, then you can try to increase timer ticks Or lower the amount of bots to balance performance RoamingNPCs.json
  6. walkinrey

    Roaming NPCs

    still in development
  7. carbon should be running better than oxide, also maybe you have some issues with server like missing file permissions and etc? worth checking with your hosting provider it's better to send json config as a file here
  8. And are you on oxide or carbon
  9. Hmm, can i have your edited config to test on my server? The config resets exactly after the server restart, or it also happens when you reload the plugin?
  10. walkinrey

    AI brain

  11. walkinrey

    AI brain

    i think in august we'll test it and full release will be in september if no critical issues would be found
  12. can i see your config
  13. walkinrey

    AI brain

    it will be available to everyone as an update soon
  14. currently working on that, devs changed smth again after recent update, hook doesn't work anymore on oxide and the logic of this hook have changed, wait for an update pls
  15. walkinrey

    AI brain

  16. walkinrey

    AI brain

    you want them to drive underground trains? i think it would be possible with our new npc controller that currently is being actively developed, with it rnpc's would be able to visit almost all monuments, even underground and underwater sounds cool and it should be easy to implement with our new npc controller when we release it. added to our feature list
  17. walkinrey

    AI brain

    also from my experience on AMD you'll get less fps because it's more oriented for multi-core tasks, when Unity is more single-core oriented
  18. walkinrey

    AI brain

    try to find the optimal amount exactly for your server based on your config, some people are running over 60 bots without any issues, it mostly depends on CPU it's coming after we update the RNPC and our other NPC plugins to new controller that will provide better navigation and other stuff you can try to turn on "Ignore other NPCs?" in config
  19. try to delete RoamingNPCs lang files and try again seems to be related to that
  20. Changed Status from Pending to Work in Progress
  21. walkinrey

    AI brain

    your config seems to be fine, only adjusting brain ticks can help you to higher the fps, however 80 bots will still eat a lot of fps anyway
  22. walkinrey

    Will not load

    Changed Status from Pending to Closed
  23. walkinrey

    Will not load

    looks like you don't have imagelibrary installed
  24. walkinrey

    NPCs Not Working

    can you please send your json config? and what map are you on, custom or procedural? also try to enter /rnpc init, it respawns and resets all bots, and if it's possible can you make a screenshot of the state text of any bot when they're stuck like that
  25. walkinrey

    AI brain

    we are preparing an update for our bot's AI, but it's more about navigation and movement, bot's will be able to jump and climb ladders, loot locked monuments and do more stuff, but we haven't improved fighting ai much atm, however it's planned too bcz we're working on raiding feature as well, but it's definitely won't be this year

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.9m
Total downloads
Customers
11.8k
Customers served
Files Sold
168k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.