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Ionut Shiro

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Everything posted by Ionut Shiro

  1. Ionut Shiro

    Map Password

    Changed Status from Pending to Closed Changed Fixed In to V1.2
  2. Ionut Shiro

    train yard

    Changed Status from Pending to Closed Changed Fixed In to V1.2
  3. Ionut Shiro

    New roaming vendor

    Changed Status from Pending to Closed Changed Fixed In to V1.2
  4. Ionut Shiro

    Incorrect Password

    Changed Status from Pending to Closed Changed Fixed In to V1.2
  5. Ionut Shiro

    water glitches

    Changed Status from Pending to Closed Changed Fixed In to V1.2
  6. Ionut Shiro

    Map not working

    Changed Status from Pending to Closed Changed Fixed In to V1.2
  7. Ionut Shiro

    Map needs fixed

    Changed Status from Pending to Closed Changed Fixed In to v1.3
  8. Ionut Shiro

    map

    Changed Status from Pending to Closed Changed Fixed In to V1.1.1
  9. Ionut Shiro

    map

    Changed Status from Pending to Closed
  10. Ionut Shiro

    map

    Please refrain from opening more than 1 support topic at a time , password is included in the readme file as mentioned you did not look properly in the file.
  11. Changed Status from Pending to Closed Changed Fixed In to V1.1
  12. You did not provide me with grids to verify the water problem , i brought oil rigs closer also the beach is smoothed enough to climb up just fine if you're trying to climb up on a hillside it won't be as smooth of course.
  13. Hello , I am not sure who Dragon is but I’m glad you enjoy my work and don’t forget to review it once fully done with it !
  14. Version V1.1.1

    6 downloads

    Turkiye is a rust custom map shaped after the country of Turkiye and it features all procedural monuments with unique building spots and tactical placement for fast paced action on your server. The island of Istanbul is connected with a bridge and between them is a helicopter tower. Railway system is functional and present both above and underground connected. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Size: 4000 land / 1000 ocean Entity Count : 12467 Map can be edited: Yes. Monuments : Harbors Nuclear Missile Silo Arctic Research Base Ferry Terminal Airfield Excavator Military Tunnel Power Plant Train Yard Water Treatment Plant Junkyard Sewer Branch Radtown Sphere Tank Launch Site Oil Rigs Fishing Villages Lighthouses Gas Stations / Warehouses / Supermarkets Swamps / Ice Lakes / Caves Quarries Stables Jungle ziggurat Outpost Bandit camp Underwater Laboratories
    $18.00
  15. Version V1

    2 downloads

    Buildable Glacier is a offshore player building location for all kind of base sizes fit for arctic biome. Entity Count : 164
    $2.50
  16. Version V1

    1 download

    Tree House is part of a bundle of building trees perfect for building in them bases small to medium sized. Entity Count : 48
    $2.50
  17. Version V1

    2 downloads

    Tree House bundle consists of 3 build spots in 3 different sized trees for bases ranging small to large in size.
    $8.00
  18. Version V1

    2 downloads

    Nice underwater bases for players to build in, with an elevator and helipad The elevator can be used to go floor by floor or from one end to the other, also has one button to call the elevator in case it has been left on another floor. Has prevent building around it so that players don't build outside of it from the inside. There are 4 prefabs in the folder, 2 have 22 floors and the other 2 16 floors (from bottom to top). Base Type 1 : Entity Count Base Short : 329 Entity Count Base Long : 377 Base Type 2 : Entity Count Base Short : 115 Entity Count Base Long : 134
    $6.00
  19. Version V1

    1 download

    Tree House 3 is part of a bundle of building trees perfect for building in them bases small to medium sized. Entity Count : 90
    $3.00
  20. Version V1

    1 download

    Tree House 1 is part of a bundle of building trees perfect for building in them bases small to medium sized. Entity Count : 1014
    $5.00
  21. I took over , map is updated with world 2.0 and jungle.
  22. Changed Status from Pending to Closed
  23. Yes Rustedit DLL is required for custom maps with custom monuments in order for keycard puzzles to work
  24. Good morning Did you install Rustedit DLL on your server ?
  25. Oh i'm happy you managed to get it runing then , don't forget to review it once you done with it !
1.8m

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