Hi, installed this yesterday, tested couple of times seemed to work absolutely fine so i added to be bought from vending machines for players. Just had a message from a player saying that normal airdrop signals are now SimplePatrol Heli ones as well..ie they threw airdrop (pink one) and Patrol Heli now spawns and attacks them......Does this plugin replace default airdrop as well? Ok if it does but wasn't expecting it to. lol
Probably my fault but when i download latest (2.0.10) update and try drop plugin onto Server i seem to only get last line of code (700+ empty lines first), i've tried few different ways but always the same....any ideas what i'm doing wrong?
I have a few older players that use turrets to keep their compounds clear from biome zombies, but also have younger players throwing airdrops with no worries as turrets doing the clearing for them, would be nice to separate airdrop from global keep young ones on toes.
Please could you make a true/false toggle for Airdrop npc's being player turret proof......players are circumventing zombies being dangerous by throwing airdrop signals and hiding until turrets have cleaned up (i need to stop this, lol ).
Best plugin i've got, drives my players mad and keeps chat full of deaths notes. Is there any chance of a Turrets do damage true/false for Airdrop on its own as well as normal global true/false setting. My Players can buy Airdrops to throw at their base, using turrets they clear up my Airdrop bots, i would like to stop that. .
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