xxxproms
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Version 1.2.4
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News — Ember CMS Newsroom (Codefling Listing) Overview News is a production-ready content module for Ember CMS: category SEO, RSS + sitemap automation, gallery uploads, TinyMCE experience, and a homepage widget included by default. Drop it into /modules/News, run the migrations, and your newsroom goes live without custom wiring. Perfect for Codefling buyers who want a polished editorial workflow that matches Ember’s native UI. Key Features Category-aware feed with meta title/description, OG image, canonical URL, and auto-generated slugs Homepage widget (partials/home-latest-news.twig) showing the three latest posts with summaries, categories, and publish dates Gallery manager with automatic TinyMCE-ready links and safe file cleanup on delete Permissions split between manage_news_posts and manage_news_categories for clean editor/curator separation Translation-ready (English + Russian) using flat keys compatible with Ember’s translator cache Demo dataset (seed/news_seed.sql) to showcase the layout instantly Admin Experience /admin/news — main list with status badges, categories, counters, and quick actions /admin/news/categories — slug + SEO controls with long-form descriptions Post form includes TinyMCE, OG image slot, gallery uploads, meta fields, and publish scheduling Log-backed widget renderer with graceful fallbacks so landing pages never break even if data is missing Public Routes /news — paginated feed with ?category=slug filtering /news/{category}/{slug} — full article, gallery, and category metadata block /news/rss.xml — RSS feed /sitemap.xml — auto-generated entries for root/list/category/post (search-engine ready) Tech Specs Requires Ember CMS 2.15+, PHP 7.4+, MySQL 5.7.8+ (utf8mb4) Install via php cli modules:migrate news (or modules:update) and clear Twig/DOM caches afterward Includes schema snapshot + versioned migrations Supports custom widgets/overrides through the service provider Reference: Ember module docs (extending/modules) Package Bundle News_module_v1.2.4.zip contains everything required for deployment. Internal dev docs (DEV_NOTES.md, EMBER_MODULE_FULL_GUIDE.md, MODULE_CAPABILITIES.md) remain outside the distribution package.$30.00-
- #ember
- #ember_news
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(and 1 more)
Tagged with:
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- 274 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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There are no errors in the console, at least I did not notice them, there is the same problem on the second test server with the default config, I use your panel and the store in conjunction, at the moment I had to go back to the previous version, there are no such problems with it. I saw this error 19:17 [Error] Failed to initialize plugin 'Kits v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Kits.FillCategories () [0x00000] in <1d279d2e36b44df9ae02021ff61bc163>:0 at Oxide.Plugins.Kits.Init () [0x0000c] in <1d279d2e36b44df9ae02021ff61bc163>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0088a] in <1d279d2e36b44df9ae02021ff61bc163>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <beb2b64691c64e2b95b99491bd85442c>:0 19:17 [Info] Unloaded plugin Kits v2.1.0 by Mevent
- 274 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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@Mevent Greetings, after the last update, the kits system may suddenly stop working, there were no configuration changes, only updated to the latest version, even when downloading the plugin, the server may freeze completely, players do not throw out from the server, but all functions stop working, players can only wander around the server, remote access to the server is the same it disappears, only a complete reboot of the server helps, I repeat, no such problems were observed before the current update, and no changes were made to the plugin configuration.
- 274 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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@MeventPlease update the example of connecting the IQEconomic plugin, I did everything according to the instructions, but the balance with this plugin does not work, and in your example the config differs from the config that is currently generated by your store. "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "IQEconomic", "Balance add hook": "API_SET_BALANCE", "Balance remove hook": "API_GET_BALANCE", "Balance show hook": "API_REMOVE_BALANCE", "ShortName": "", "Display Name (empty - default)": "", "Skin": 0, "Title": { "Message": "IQEconomic", "Use localized messages?": false, "Localized messages": { "en": "IQEconomic", "fr": "IQEconomic" } },
- 838 comments
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- #shop
- #shop ui
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(and 26 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
