-
Posts
96 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Rainey
-
Hey! Thanks for letting me know, I didn't realize they recently changed the Toast/Alert gametip. I'm working on this now, I should hopefully have an update soon. 🙂
-
Changed Status from Pending to Work in Progress
-
Changed Status from Pending to Not a Bug Changed Fixed In to 1.9.2
-
Changed Status from Pending to Not a Bug Changed Fixed In to 1.9.2
-
Additional Events do not give rewards, that is why they are additional to the regular event functions. An event that is "Everyone mines at 3x the original rate" would not have a top winner, thus there are no rewards. Please ensure you read the documentation and configuration for the plugin to fully understand what it's functions are. Please let me know if you have any other questions.
-
Hello! You could try setting the "Minimum Players Online to Automatically Start Random Event" to a high value (999) and then use EventManager to start the events manually. You could also try to set the "Auto Random Event Start Time Min (seconds)" and "Auto Random Event Start Time Max (seconds)" to high values (like 86400 for each) and then use EventManager to start the events manually. Thank you for the support! Please let me know if you have any other questions! 🙂
-
Hey, thanks for the support! I do like the idea of being able to choose Alert or Info style when sending the message itself but I have no idea if that's possible. I'll look into some things and see if I can figure something out, but with the way the plugin works I don't know if I'll be able to do that very easily. Thank you for the suggestion, I think it would be really nice to be able to do as well! 🙂
-
Hello! Yes, you can use the Permissions to only let individual players with that permission to participate. Here is an exmaple for AnimalAnnihilation: "Enable Event Permission": true, "Event Permission": "extraevents.animalannihilation", And then give individual users the permission: o.grant user ExampleUser extraevents.animalannihilation All events, including PlayerBattle, will continue to count Kills & Actions as long as the event is actively running. There is no max currently that a player can reach during an event. I might look into building this into a future release. There are a lot of Notification options for each event, they are nested under each event in the "Event Notifications": {} group. Please forgive me with the language barrier, if you have any more questions please feel free to let me know!
-
I just double checked on my test server and it moved the UI for me, here are the coords for the UI and image that I provided him within his .json file that you can update yours with. Make sure you reload the plugin after making the updates to the config file. Please let me know if you have any more trouble. 🙂 "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.185 0.2", "Image Anchors Max (x y)": "0.215 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.185 0.025", "UI Anchors Max (x y)": "0.32 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." },
-
NullReferenceException: Object reference not set to an instance of an object
Rainey replied to antho-blod's Support Request in Support
Changed Status from Not a Bug to Closed Changed Fixed In from 1.9.0 to 1.9.2 -
I believe you can add this to your server.cfg file. relationshipmanager.maxteamsize 3
-
NullReferenceException: Object reference not set to an instance of an object
Rainey replied to antho-blod's Support Request in Support
Changed Status from Pending to Not a Bug Changed Fixed In to 1.9.0 -
NullReferenceException: Object reference not set to an instance of an object
Rainey replied to antho-blod's Support Request in Support
I'm glad this fixed the issue! I'm going to mark this as "Not a Bug" as it was ultimately a configuration issue but I will add an additional check on the upcoming release to ignore any Multiply 0.0 configurations to prevent future NREs. 🙂 -
NullReferenceException: Object reference not set to an instance of an object
Rainey replied to antho-blod's Support Request in Support
It looks like you have your "Event Multiplier" set to 0.0 for that event, try changing this line: "Event Multiplier": 0.0, to this: "Event Multiplier": 2.0, And let me know if that fixes the problem. 🙂 -
NullReferenceException: Object reference not set to an instance of an object
Rainey replied to antho-blod's Support Request in Support
Hello! Can you please send me your config file so I can look further into this, this is the first I'm hearing of this bug so it may be a configuration problem. Thank you! Rainey -
Changed Status from Pending to Closed Changed Fixed In to 1.8.0
-
Hello! Can you please send me your config file in a private message or via Discord? It's easier for me to look at it all in one. https://discord.gg/teSffnDQ7N Thanks!
-
Good morning! Sure thing, try using these anchor positions, another user has used these to display the Leaderboard in the top-right corner. 🙂 "UI Anchors Min (x y)": "0.85 0.5", "UI Anchors Max (x y)": "0.98 0.8", Please let me know if you need anything else!